import pokeemerald names again

This commit is contained in:
sceptillion
2017-12-17 03:12:04 -08:00
parent ae3ef7fec6
commit 3ff48ec8c8
152 changed files with 2453 additions and 2453 deletions
+66 -66
View File
@@ -10,7 +10,7 @@ sub_800FD9C: @ 800FD9C
push {r4,lr}
bl sub_804C0A4
bl sub_802E03C
bl sub_8033DB8
bl AllocateBattleSpritesData
bl AllocateMonSpritesGfx
ldr r4, _0800FDCC @ =gUnknown_2022B4C
ldr r0, [r4]
@@ -161,7 +161,7 @@ _0800FEA6:
ldr r1, _0800FF64 @ =gUnknown_2022B50
strb r0, [r1]
bl sub_800F34C
bl sub_800F420
bl LoadBattleTextboxAndBackground
bl ResetSpriteData
bl ResetTasks
bl sub_800FAE0
@@ -369,7 +369,7 @@ sub_80100B8: @ 80100B8
movs r0, 0xC4
lsls r0, 1
adds r4, r5, r0
bl sub_809C854
bl IsEnigmaBerryValid
cmp r0, 0x1
bne _08010134
movs r2, 0
@@ -477,7 +477,7 @@ sub_801017C: @ 801017C
beq _08010194
b _080102C0
_08010194:
bl sub_809C854
bl IsEnigmaBerryValid
cmp r0, 0x1
bne _08010250
movs r5, 0
@@ -2389,7 +2389,7 @@ sub_8011100: @ 8011100
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r0, _08011170 @ =sub_80111BC
ldr r0, _08011170 @ =CB2_QuitRecordedBattle
bl SetMainCallback2
_08011158:
add sp, 0x4
@@ -2400,11 +2400,11 @@ _08011160: .4byte gUnknown_30030F0
_08011164: .4byte gUnknown_2022B4C
_08011168: .4byte gUnknown_20370D0
_0801116C: .4byte gUnknown_2023E8A
_08011170: .4byte sub_80111BC
_08011170: .4byte CB2_QuitRecordedBattle
thumb_func_end sub_8011100
thumb_func_start sub_8011174
sub_8011174: @ 8011174
thumb_func_start FreeRestoreBattleData
FreeRestoreBattleData: @ 8011174
push {lr}
ldr r1, _080111AC @ =gUnknown_30030F0
ldr r0, _080111B0 @ =gUnknown_3004F80
@@ -2424,7 +2424,7 @@ sub_8011174: @ 8011174
movs r0, 0x53
bl m4aSongNumStop
bl FreeMonSpritesGfx
bl sub_8033DF8
bl FreeBattleSpritesData
bl sub_802E138
pop {r0}
bx r0
@@ -2433,10 +2433,10 @@ _080111AC: .4byte gUnknown_30030F0
_080111B0: .4byte gUnknown_3004F80
_080111B4: .4byte gUnknown_2039600
_080111B8: .4byte 0x00000439
thumb_func_end sub_8011174
thumb_func_end FreeRestoreBattleData
thumb_func_start sub_80111BC
sub_80111BC: @ 80111BC
thumb_func_start CB2_QuitRecordedBattle
CB2_QuitRecordedBattle: @ 80111BC
push {lr}
bl UpdatePaletteFade
ldr r0, _080111E4 @ =gUnknown_2037AB8
@@ -2445,7 +2445,7 @@ sub_80111BC: @ 80111BC
ands r0, r1
cmp r0, 0
bne _080111DE
bl sub_8011174
bl FreeRestoreBattleData
bl FreeAllWindowBuffers
ldr r0, _080111E8 @ =gUnknown_30030F0
ldr r0, [r0, 0x8]
@@ -2456,7 +2456,7 @@ _080111DE:
.align 2, 0
_080111E4: .4byte gUnknown_2037AB8
_080111E8: .4byte gUnknown_30030F0
thumb_func_end sub_80111BC
thumb_func_end CB2_QuitRecordedBattle
thumb_func_start sub_80111EC
sub_80111EC: @ 80111EC
@@ -3737,7 +3737,7 @@ _08011C10:
bl SetMainCallback2
bl sub_812C224
bl FreeMonSpritesGfx
bl sub_8033DF8
bl FreeBattleSpritesData
bl sub_802E138
_08011C34:
add sp, 0x4
@@ -4780,14 +4780,14 @@ sub_80123C0: @ 80123C0
movs r0, 0
strb r0, [r1, 0x1]
ldr r1, _080123DC @ =gUnknown_3004F84
ldr r0, _080123E0 @ =sub_8012FAC
ldr r0, _080123E0 @ =BattleIntroGetMonsData
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
_080123D8: .4byte gUnknown_2023E82
_080123DC: .4byte gUnknown_3004F84
_080123E0: .4byte sub_8012FAC
_080123E0: .4byte BattleIntroGetMonsData
thumb_func_end sub_80123C0
thumb_func_start sub_80123E4
@@ -6259,8 +6259,8 @@ _08012FA4: .4byte gUnknown_2023FF4
_08012FA8: .4byte gUnknown_8254784
thumb_func_end sub_8012BC8
thumb_func_start sub_8012FAC
sub_8012FAC: @ 8012FAC
thumb_func_start BattleIntroGetMonsData
BattleIntroGetMonsData: @ 8012FAC
push {r4,r5,lr}
ldr r5, _08012FBC @ =gUnknown_2023E82
ldrb r0, [r5]
@@ -6302,24 +6302,24 @@ _08012FE4:
cmp r0, r1
bne _08013018
ldr r1, _08013010 @ =gUnknown_3004F84
ldr r0, _08013014 @ =sub_8013020
ldr r0, _08013014 @ =BattleIntroPrepareBackgroundSlide
str r0, [r1]
b _0801301A
.align 2, 0
_08013008: .4byte gUnknown_2023BC8
_0801300C: .4byte gUnknown_2023BCC
_08013010: .4byte gUnknown_3004F84
_08013014: .4byte sub_8013020
_08013014: .4byte BattleIntroPrepareBackgroundSlide
_08013018:
strb r2, [r5]
_0801301A:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_8012FAC
thumb_func_end BattleIntroGetMonsData
thumb_func_start sub_8013020
sub_8013020: @ 8013020
thumb_func_start BattleIntroPrepareBackgroundSlide
BattleIntroPrepareBackgroundSlide: @ 8013020
push {r4,r5,lr}
ldr r0, _08013058 @ =gUnknown_2023BC8
ldr r5, [r0]
@@ -6352,7 +6352,7 @@ _08013060: .4byte gUnknown_2022B50
_08013064: .4byte gUnknown_3004F84
_08013068: .4byte sub_8013070
_0801306C: .4byte gUnknown_2023E82
thumb_func_end sub_8013020
thumb_func_end BattleIntroPrepareBackgroundSlide
thumb_func_start sub_8013070
sub_8013070: @ 8013070
@@ -6674,7 +6674,7 @@ _080132F8:
b _080130A0
_0801330E:
ldr r1, _08013334 @ =gUnknown_3004F84
ldr r0, _08013338 @ =sub_801333C
ldr r0, _08013338 @ =BattleIntroDrawPartySummaryScreens
str r0, [r1]
_08013314:
pop {r3-r5}
@@ -6690,11 +6690,11 @@ _08013328: .4byte gUnknown_2022B4C
_0801332C: .4byte gUnknown_2023BC4
_08013330: .4byte gUnknown_2023BCC
_08013334: .4byte gUnknown_3004F84
_08013338: .4byte sub_801333C
_08013338: .4byte BattleIntroDrawPartySummaryScreens
thumb_func_end sub_8013070
thumb_func_start sub_801333C
sub_801333C: @ 801333C
thumb_func_start BattleIntroDrawPartySummaryScreens
BattleIntroDrawPartySummaryScreens: @ 801333C
push {r4-r7,lr}
mov r7, r8
push {r7}
@@ -6827,12 +6827,12 @@ _0801342E:
ldrb r0, [r4]
bl MarkBufferBankForExecution
ldr r1, _08013460 @ =gUnknown_3004F84
ldr r0, _08013464 @ =sub_80134DC
ldr r0, _08013464 @ =BattleIntroPrintTrainerWantsToBattle
b _080134C6
.align 2, 0
_0801345C: .4byte gUnknown_2023BC4
_08013460: .4byte gUnknown_3004F84
_08013464: .4byte sub_80134DC
_08013464: .4byte BattleIntroPrintTrainerWantsToBattle
_08013468:
movs r7, 0
add r6, sp, 0x4
@@ -6892,10 +6892,10 @@ _080134C8:
.align 2, 0
_080134D4: .4byte gUnknown_3004F84
_080134D8: .4byte sub_8013514
thumb_func_end sub_801333C
thumb_func_end BattleIntroDrawPartySummaryScreens
thumb_func_start sub_80134DC
sub_80134DC: @ 80134DC
thumb_func_start BattleIntroPrintTrainerWantsToBattle
BattleIntroPrintTrainerWantsToBattle: @ 80134DC
push {lr}
ldr r0, _08013504 @ =gUnknown_2023BC8
ldr r0, [r0]
@@ -6919,7 +6919,7 @@ _08013504: .4byte gUnknown_2023BC8
_08013508: .4byte gUnknown_2023BC4
_0801350C: .4byte gUnknown_3004F84
_08013510: .4byte sub_8013568
thumb_func_end sub_80134DC
thumb_func_end BattleIntroPrintTrainerWantsToBattle
thumb_func_start sub_8013514
sub_8013514: @ 8013514
@@ -6946,7 +6946,7 @@ sub_8013514: @ 8013514
ldr r1, _08013560 @ =gUnknown_2023FC4
strb r0, [r1, 0x17]
ldr r0, _08013564 @ =gUnknown_81D91A1
bl sub_801BBE4
bl BattleScriptExecute
_0801354A:
pop {r0}
bx r0
@@ -7388,7 +7388,7 @@ _080138C0:
ldrb r1, [r1]
movs r2, 0x1
str r3, [sp, 0x4]
bl sub_8014CD8
bl GetWhoStrikesFirst
lsls r0, 24
ldr r3, [sp, 0x4]
cmp r0, 0
@@ -7396,7 +7396,7 @@ _080138C0:
lsls r1, r4, 24
lsrs r1, 24
lsrs r0, r7, 24
bl sub_8014CA4
bl SwapTurnOrder
ldr r3, [sp, 0x4]
_080138E4:
adds r4, 0x1
@@ -7799,7 +7799,7 @@ _08013BF8:
beq _08013C04
b _08013D20
_08013C04:
bl sub_8018F90
bl HandleFaintedMonActions
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0
@@ -7950,8 +7950,8 @@ _08013D4C: .4byte gUnknown_2023DC4
_08013D50: .4byte gUnknown_2023E80
thumb_func_end sub_8013BD4
thumb_func_start sub_8013D54
sub_8013D54: @ 8013D54
thumb_func_start IsRunningFromBattleImpossible
IsRunningFromBattleImpossible: @ 8013D54
push {r4-r7,lr}
sub sp, 0x4
ldr r1, _08013D78 @ =gUnknown_2023BE4
@@ -8216,7 +8216,7 @@ _08013F5E:
bx r1
.align 2, 0
_08013F68: .4byte gUnknown_2023E82
thumb_func_end sub_8013D54
thumb_func_end IsRunningFromBattleImpossible
thumb_func_start sub_8013F6C
sub_8013F6C: @ 8013F6C
@@ -9096,7 +9096,7 @@ _080146AC:
cmp r0, 0x3
bne _080146EC
ldr r0, _080146E4 @ =gUnknown_81D8924
bl sub_801BBE4
bl BattleScriptExecute
ldr r1, _080146E8 @ =gUnknown_2023E82
ldrb r0, [r4]
adds r0, r1
@@ -9108,7 +9108,7 @@ _080146E0: .4byte gUnknown_2023BC4
_080146E4: .4byte gUnknown_81D8924
_080146E8: .4byte gUnknown_2023E82
_080146EC:
bl sub_8013D54
bl IsRunningFromBattleImpossible
lsls r0, 24
cmp r0, 0
beq _08014750
@@ -9798,8 +9798,8 @@ _08014C9C: .4byte gUnknown_3004F84
_08014CA0: .4byte sub_80150A8
thumb_func_end sub_8014040
thumb_func_start sub_8014CA4
sub_8014CA4: @ 8014CA4
thumb_func_start SwapTurnOrder
SwapTurnOrder: @ 8014CA4
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
@@ -9825,10 +9825,10 @@ sub_8014CA4: @ 8014CA4
.align 2, 0
_08014CD0: .4byte gUnknown_2023BDA
_08014CD4: .4byte gUnknown_2023BDE
thumb_func_end sub_8014CA4
thumb_func_end SwapTurnOrder
thumb_func_start sub_8014CD8
sub_8014CD8: @ 8014CD8
thumb_func_start GetWhoStrikesFirst
GetWhoStrikesFirst: @ 8014CD8
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -10314,7 +10314,7 @@ _08015096:
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_8014CD8
thumb_func_end GetWhoStrikesFirst
thumb_func_start sub_80150A8
sub_80150A8: @ 80150A8
@@ -10593,7 +10593,7 @@ _080152A8:
beq _080152E4
adds r0, r3, 0
movs r2, 0
bl sub_8014CD8
bl GetWhoStrikesFirst
lsls r0, 24
cmp r0, 0
beq _080152E4
@@ -10601,7 +10601,7 @@ _080152A8:
lsrs r1, 24
mov r3, r8
lsrs r0, r3, 24
bl sub_8014CA4
bl SwapTurnOrder
_080152E4:
adds r4, 0x1
ldr r0, _08015320 @ =gUnknown_2023BCC
@@ -10901,7 +10901,7 @@ _080154CC:
cmp r0, 0
blt _08015550
ldr r0, _0801554C @ =gUnknown_81D9015
bl sub_801BBE4
bl BattleScriptExecute
b _08015598
.align 2, 0
_08015528: .4byte gUnknown_2023DD0
@@ -10923,7 +10923,7 @@ _08015550:
cmp r0, r1
bcc _080154CC
_0801555E:
bl sub_8019284
bl TryClearRageStatuses
ldr r1, _080155A0 @ =gUnknown_2023BE2
movs r0, 0
strb r0, [r1]
@@ -11502,14 +11502,14 @@ sub_8015A30: @ 8015A30
beq _08015A6C
_08015A52:
ldr r1, _08015A64 @ =gUnknown_3004F84
ldr r0, _08015A68 @ =sub_8015B58
ldr r0, _08015A68 @ =ReturnFromBattleToOverworld
b _08015A70
.align 2, 0
_08015A58: .4byte gUnknown_2037AB8
_08015A5C: .4byte gUnknown_3004FD4
_08015A60: .4byte gUnknown_2023E8A
_08015A64: .4byte gUnknown_3004F84
_08015A68: .4byte sub_8015B58
_08015A68: .4byte ReturnFromBattleToOverworld
_08015A6C:
ldr r1, _08015A94 @ =gUnknown_3004F84
ldr r0, _08015A98 @ =sub_8015AA0
@@ -11523,7 +11523,7 @@ _08015A70:
cmp r0, 0
bne _08015A8E
bl FreeMonSpritesGfx
bl sub_8033DF8
bl FreeBattleSpritesData
bl sub_802E138
_08015A8E:
pop {r0}
@@ -11594,7 +11594,7 @@ _08015B08:
bne _08015AAC
_08015B16:
ldr r1, _08015B28 @ =gUnknown_3004F84
ldr r0, _08015B2C @ =sub_8015B58
ldr r0, _08015B2C @ =ReturnFromBattleToOverworld
str r0, [r1]
_08015B1C:
pop {r4,r5}
@@ -11603,7 +11603,7 @@ _08015B1C:
.align 2, 0
_08015B24: .4byte gUnknown_3004FD4
_08015B28: .4byte gUnknown_3004F84
_08015B2C: .4byte sub_8015B58
_08015B2C: .4byte ReturnFromBattleToOverworld
thumb_func_end sub_8015AA0
thumb_func_start sub_8015B30
@@ -11627,8 +11627,8 @@ _08015B50: .4byte gUnknown_3004F84
_08015B54: .4byte sub_8015AA0
thumb_func_end sub_8015B30
thumb_func_start sub_8015B58
sub_8015B58: @ 8015B58
thumb_func_start ReturnFromBattleToOverworld
ReturnFromBattleToOverworld: @ 8015B58
push {r4-r6,lr}
ldr r6, _08015BDC @ =gUnknown_2022B4C
ldr r0, [r6]
@@ -11703,10 +11703,10 @@ _08015BF0: .4byte gUnknown_30030F0
_08015BF4: .4byte 0x00000439
_08015BF8: .4byte gUnknown_3004F80
_08015BFC: .4byte gUnknown_202402C
thumb_func_end sub_8015B58
thumb_func_end ReturnFromBattleToOverworld
thumb_func_start sub_8015C00
sub_8015C00: @ 8015C00
thumb_func_start RunBattleScriptCommands_PopCallbacksStack
RunBattleScriptCommands_PopCallbacksStack: @ 8015C00
push {lr}
ldr r0, _08015C3C @ =gUnknown_2023BE3
ldrb r0, [r0]
@@ -11761,7 +11761,7 @@ _08015C62:
_08015C68: .4byte gUnknown_2023BC8
_08015C6C: .4byte gUnknown_825011C
_08015C70: .4byte gUnknown_2023D74
thumb_func_end sub_8015C00
thumb_func_end RunBattleScriptCommands_PopCallbacksStack
thumb_func_start sub_8015C74
sub_8015C74: @ 8015C74
@@ -13760,7 +13760,7 @@ _08016D10: .4byte gUnknown_2023BDA
thumb_func_start HandleAction_Action11
HandleAction_Action11: @ 8016D14
push {lr}
bl sub_8018F90
bl HandleFaintedMonActions
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0