import pokeemerald names again
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+6
-6
@@ -402,8 +402,8 @@ _08004D30:
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bx r0
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thumb_func_end FillBitmapRect4Bit
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thumb_func_start sub_8004D40
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sub_8004D40: @ 8004D40
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thumb_func_start BlitBitmapRect4BitTo8Bit
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BlitBitmapRect4BitTo8Bit: @ 8004D40
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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@@ -716,10 +716,10 @@ _08004F7E:
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pop {r4-r7}
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pop {r0}
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bx r0
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thumb_func_end sub_8004D40
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thumb_func_end BlitBitmapRect4BitTo8Bit
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thumb_func_start sub_8004F90
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sub_8004F90: @ 8004F90
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thumb_func_start FillBitmapRect8Bit
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FillBitmapRect8Bit: @ 8004F90
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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@@ -808,6 +808,6 @@ _08005024:
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pop {r4-r7}
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pop {r0}
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bx r0
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thumb_func_end sub_8004F90
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thumb_func_end FillBitmapRect8Bit
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.align 2, 0 @ Don't pad with nop.
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