import pokeemerald names again
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@@ -70,7 +70,7 @@ FldEff_UseTeleport: @ 80F6750
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strh r0, [r1, 0x18]
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strh r2, [r1, 0x1A]
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movs r0, 0x1
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bl sub_805BDEC
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bl SetPlayerAvatarTransitionFlags
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movs r0, 0
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pop {r1}
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bx r1
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