fix PR merge conflicts
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-1
@@ -5,7 +5,7 @@
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extern const struct BgTemplate gBattleBgTemplates[];
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void sub_800F34C(void);
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void InitBattleBgsVideo(void);
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void DrawBattleEntryBackground(void);
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void sub_800F6FC(u8 taskId);
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void LoadBattleMenuWindowGfx(void);
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@@ -69,7 +69,7 @@ void VBlankCB_Battle(void);
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void nullsub_9(struct Sprite *sprite);
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void sub_801182C(struct Sprite *sprite);
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void sub_8011A1C(void);
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u32 sub_8011C44(u8 arrayId, u8 caseId);
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u32 GetBattleBgAttribute(u8 arrayId, u8 caseId);
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void SpriteCB_WildMon(struct Sprite *sprite);
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void SpriteCallbackDummy2(struct Sprite *sprite);
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void SpriteCB_FaintOpponentMon(struct Sprite *sprite);
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@@ -83,4 +83,8 @@
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// Shiny odds
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#define SHINY_ODDS 8 // Actual probability is SHINY_ODDS/65536
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// Learning moves
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#define MON_ALREADY_KNOWS_MOVE 0xFFFE
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#define MON_HAS_MAX_MOVES 0xFFFF
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#endif // GUARD_CONSTANTS_POKEMON_H
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@@ -3,11 +3,11 @@
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#include "global.h"
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void BeginEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8, u8 partyID);
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void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8, u8 partyID);
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void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteID, u8 partyID);
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extern void (*gCB2_AfterEvolution)(void);
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void sub_80D0474(void);
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void BeginEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8, u8 partyId);
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void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8, u8 partyId);
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void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteId, u8 partyId);
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void IsMovingBackgroundTaskRunning(void);
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#endif // GUARD_EVOLUTION_SCENE_H
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@@ -14,7 +14,7 @@
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#define MON_DATA_OT_NAME 7
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#define MON_DATA_MARKINGS 8
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#define MON_DATA_CHECKSUM 9
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#define MON_DATA_10 10
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#define MON_DATA_ENCRYPT_SEPARATOR 10
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#define MON_DATA_SPECIES 11
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#define MON_DATA_HELD_ITEM 12
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#define MON_DATA_MOVE1 13
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@@ -10,7 +10,7 @@ extern const u8 *const gNatureNamePointers[];
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void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16);
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void ShowPokemonSummaryScreenSet40EF(u8 mode, struct BoxPokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
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u8 sub_8138B2C(void);
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u8 GetMoveSlotToReplace(void);
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void SummaryScreen_SetUnknownTaskId(u8 a0);
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void SummaryScreen_DestroyUnknownTask(void);
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@@ -253,6 +253,7 @@ extern s16 gSpriteCoordOffsetY;
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extern const struct SpriteTemplate gDummySpriteTemplate;
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extern struct Sprite gSprites[];
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extern struct OamMatrix gOamMatrices[];
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extern bool8 gAffineAnimsDisabled;
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void ResetSpriteData(void);
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void AnimateSprites(void);
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+7
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@@ -688,7 +688,7 @@ extern const u8 gText_XWillBeSentToY[];
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extern const u8 gText_ByeByeVar1[];
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extern const u8 gText_XSentOverY[];
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extern const u8 gText_TakeGoodCareOfX[];
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extern const u8 gUnknown_841E325[];
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extern const u8 gText_CommunicationStandby5[];
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extern const u8 gTradeText_Cancel[];
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extern const u8 gTradeText_ChooseAPokemon[];
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extern const u8 gTradeText_Summary[];
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@@ -788,4 +788,10 @@ extern const u8 gText_FrameType[];
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extern const u8 gTextJP_Type[];
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extern const u8 gText_PickSwitchCancel[];
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// evolution_scene
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extern const u8 gText_PkmnIsEvolving[];
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extern const u8 gText_CongratsPkmnEvolved[];
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extern const u8 gText_EllipsisQuestionMark[];
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extern const u8 gText_PkmnStoppedEvolving[];
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#endif //GUARD_STRINGS_H
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@@ -7,11 +7,11 @@ void DoInGameTradeScene(void);
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void DrawTextOnTradeWindow(u8 windowId, const u8 *str, s8 speed);
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u16 GetInGameTradeSpeciesInfo(void);
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u16 GetTradeSpecies(void);
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void sub_805049C(void);
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void sub_80504B0(void);
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void InitTradeSequenceBgGpuRegs(void);
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void LinkTradeDrawWindow(void);
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void LoadTradeAnimGfx(void);
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extern const u16 gUnknown_826601C[];
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extern const struct WindowTemplate gUnknown_826D1CC;
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extern const struct WindowTemplate gTradeEvolutionSceneYesNoWindowTemplate;
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#endif //GUARD_TRADE_SCENE_H
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