document pokemon function symbols

This commit is contained in:
jiangzhengwenjz
2019-07-12 09:59:49 +08:00
parent 39d68ebd44
commit 43ba65ef8b
22 changed files with 120 additions and 121 deletions
+3 -2
View File
@@ -607,7 +607,7 @@ void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex);
u8 GetNature(struct Pokemon *mon);
u8 GetNatureFromPersonality(u32 personality);
u16 nature_stat_mod(u8 nature, u16 n, u8 statIndex);
u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex);
void MonRestorePP(struct Pokemon *);
void BoxMonRestorePP(struct BoxPokemon *);
@@ -666,6 +666,7 @@ bool8 TryIncrementMonLevel(struct Pokemon *mon);
void BoxMonToMon(struct BoxPokemon *srcMon, struct Pokemon *dstMon);
u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves);
bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battlerId);
u16 GetDeoxysStat(struct Pokemon *mon, s32 statId);
#include "sprite.h"
@@ -675,7 +676,7 @@ void BattleAnimateBackSprite(struct Sprite* sprite, u16 species);
void PlayMapChosenOrBattleBGM(u16 songId);
u8 GetMonsStateToDoubles(void);
void sub_803E0A4(struct Pokemon *mon, struct BattleTowerPokemon *src);
void CreateBattleTowerMon(struct Pokemon *mon, struct BattleTowerPokemon *src);
void SetMultiuseSpriteTemplateToPokemon(u16 trainerSpriteId, u8 battlerPosition);
const u8 * Battle_PrintStatBoosterEffectMessage(u16 itemId);