Clarify ql event data
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@@ -46,12 +46,14 @@
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All the data stored for each scene is in 'struct QuestLogScene', defined in include/global.h.
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The entirety of the Quest Log's save data is represented by an array of these scenes in SaveBlock1.
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- "Event":
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- "Action": TODO: Copy from quest_log.h
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- "Event":
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- "Command":
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- "Script":
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*/
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enum {
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