Port field_camera from Emerald
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@@ -90,7 +90,7 @@ SECTIONS {
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asm/overworld.o(.text);
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src/fieldmap.o(.text);
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src/metatile_behavior.o(.text);
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asm/field_camera.o(.text);
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src/field_camera.o(.text);
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src/field_door.o(.text);
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asm/field_player_avatar.o(.text);
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asm/event_object_movement.o(.text);
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