Some more quest log and field player avater documentation

This commit is contained in:
PikalaxALT
2021-03-19 09:26:01 -04:00
parent 8ccf95e502
commit 45f75213c0
14 changed files with 183 additions and 148 deletions
+13 -3
View File
@@ -3,8 +3,18 @@
#include "global.h"
void sub_8150454(void);
bool32 sub_8150474(u8 a0);
void sub_8150498(u8 a0);
#define QL_PLAYER_GFX_NORMAL 0
#define QL_PLAYER_GFX_BIKE 1
#define QL_PLAYER_GFX_FISH 2
#define QL_PLAYER_GFX_SURF 3
#define QL_PLAYER_GFX_STOP_SURF_S 4
#define QL_PLAYER_GFX_STOP_SURF_N 5
#define QL_PLAYER_GFX_STOP_SURF_W 6
#define QL_PLAYER_GFX_STOP_SURF_E 7
#define QL_PLAYER_GFX_VSSEEKER 8
void QuestLogUpdatePlayerSprite(u8 state);
bool32 QuestLogTryRecordPlayerAvatarGfxTransition(u8 state);
void QuestLogCallUpdatePlayerSprite(u8 state);
#endif //GUARD_QUEST_LOG_PLAYER_H