dump leftover subsprite tables

This commit is contained in:
garak
2019-12-16 16:29:12 -05:00
parent e278ebaa55
commit 4668d17866
6 changed files with 340 additions and 82 deletions
+1 -1
View File
@@ -1125,7 +1125,7 @@ static void TeachyTvGrassAnimationMain(u8 taskId, s16 x, s16 y, u8 subpriority,
if (sResources->grassAnimDisabled != 1 && TeachyTvGrassAnimationCheckIfNeedsToGenerateGrassObj(x - 0x10, y))
{
spriteId = CreateSprite(gUnknown_83A0010[4], 0, 0, subpriority);
spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[4], 0, 0, subpriority);
obj = &gSprites[spriteId];
obj->pos2.x = x;
obj->pos2.y = y + 8;