Improve IDE Support
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@@ -6,7 +6,7 @@
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// global.h from pokemon ruby
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// global.h from pokemon ruby
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// IDE support
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// IDE support
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#if defined(__APPLE__) || defined(__CYGWIN__)
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#if defined (__APPLE__) || defined (__CYGWIN__) || defined (__INTELLISENSE__)
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#define _(x) x
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#define _(x) x
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#define __(x) x
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#define __(x) x
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#define INCBIN(x) {0}
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#define INCBIN(x) {0}
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@@ -16,7 +16,7 @@
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#define INCBIN_S8 INCBIN
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#define INCBIN_S8 INCBIN
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#define INCBIN_S16 INCBIN
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#define INCBIN_S16 INCBIN
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#define INCBIN_S32 INCBIN
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#define INCBIN_S32 INCBIN
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#endif
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#endif // IDE support
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// Prevent cross-jump optimization.
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// Prevent cross-jump optimization.
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#define BLOCK_CROSS_JUMP asm("");
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#define BLOCK_CROSS_JUMP asm("");
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+8
-10
@@ -16,20 +16,18 @@
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#define asm_comment(x) asm volatile("@ -- " x " -- ")
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#define asm_comment(x) asm volatile("@ -- " x " -- ")
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#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided")
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#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided")
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#if defined (__APPLE__) || defined (__CYGWIN__) || defined(__CLION_IDE__)
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// IDE support
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// Get the IDE to stfu
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#if defined (__APPLE__) || defined (__CYGWIN__) || defined (__INTELLISENSE__)
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#define _(x) x
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// We define it this way to fool preproc.
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#define __(x) x
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#define INCBIN(...) {0}
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#define INCBIN(x) {0}
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#define INCBIN_U8 INCBIN
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#define INCBIN_U8 INCBIN
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#define INCBIN_U16 INCBIN
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#define INCBIN_U16 INCBIN
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#define INCBIN_U32 INCBIN
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#define INCBIN_U32 INCBIN
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#define INCBIN_S8 INCBIN
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#define INCBIN_S8 INCBIN
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#define INCBIN_S16 INCBIN
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#define INCBIN_S16 INCBIN
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#define INCBIN_S32 INCBIN
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#define INCBIN_S32 INCBIN
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#define _(x) (x)
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#endif // IDE support
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#define __(x) (x)
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#endif // __APPLE__
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#define NELEMS(array) (sizeof(array) / sizeof((array)[0]))
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#define NELEMS(array) (sizeof(array) / sizeof((array)[0]))
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