Merge branch 'master' into quest_log

This commit is contained in:
PikalaxALT
2018-10-17 10:53:16 -07:00
20 changed files with 354 additions and 873 deletions
+1 -1
View File
@@ -8,7 +8,7 @@
thumb_func_start sub_800FD9C thumb_func_start sub_800FD9C
sub_800FD9C: @ 800FD9C sub_800FD9C: @ 800FD9C
push {r4,lr} push {r4,lr}
bl sub_804C0A4 bl MoveSaveBlocks_ResetHeap
bl sub_802E03C bl sub_802E03C
bl AllocateBattleSpritesData bl AllocateBattleSpritesData
bl AllocateMonSpritesGfx bl AllocateMonSpritesGfx
+2 -2
View File
@@ -579,7 +579,7 @@ _0807FAF4: .4byte gBattleTypeFlags
thumb_func_start sub_807FAF8 thumb_func_start sub_807FAF8
sub_807FAF8: @ 807FAF8 sub_807FAF8: @ 807FAF8
push {lr} push {lr}
bl sub_804C230 bl LoadPlayerParty
bl sub_807FB40 bl sub_807FB40
pop {r0} pop {r0}
bx r0 bx r0
@@ -594,7 +594,7 @@ sub_807FB08: @ 807FB08
ldr r1, _0807FB38 @ =gMain ldr r1, _0807FB38 @ =gMain
ldr r0, _0807FB3C @ =sub_807FAF8 ldr r0, _0807FB3C @ =sub_807FAF8
str r0, [r1, 0x8] str r0, [r1, 0x8]
bl copy_player_party_to_sav1 bl SavePlayerParty
bl sub_8159F40 bl sub_8159F40
bl GetWildBattleTransition bl GetWildBattleTransition
lsls r0, 24 lsls r0, 24
+4 -4
View File
@@ -1924,8 +1924,8 @@ sub_8081668: @ 8081668
ands r0, r1 ands r0, r1
str r0, [r2] str r0, [r2]
bl sub_8055DB8 bl sub_8055DB8
bl sub_804C230 bl LoadPlayerParty
bl sub_804C440 bl SavePlayerBag
bl sub_81134B8 bl sub_81134B8
ldr r0, _080816B8 @ =gUnknown_20370C0 ldr r0, _080816B8 @ =gUnknown_20370C0
ldrh r0, [r0] ldrh r0, [r0]
@@ -2025,8 +2025,8 @@ sub_8081744: @ 8081744
cmp r1, 0x5 cmp r1, 0x5
bne _08081760 bne _08081760
_08081758: _08081758:
bl sub_804C230 bl LoadPlayerParty
bl sub_804C440 bl SavePlayerBag
_08081760: _08081760:
movs r0, 0x7F movs r0, 0x7F
bl copy_saved_warp2_bank_and_enter_x_to_warp1 bl copy_saved_warp2_bank_and_enter_x_to_warp1
+1 -1
View File
@@ -81,7 +81,7 @@ _08099E04:
adds r0, 0x2 adds r0, 0x2
mov r1, r8 mov r1, r8
str r2, [sp] str r2, [sp]
bl sub_804C56C bl ApplyNewEncryptionKeyToHword
adds r6, 0x1 adds r6, 0x1
ldr r2, [sp] ldr r2, [sp]
ldrb r4, [r4, 0x4] ldrb r4, [r4, 0x4]
+2 -2
View File
@@ -6629,7 +6629,7 @@ _0810B396:
cmp r0, 0x1 cmp r0, 0x1
bne _0810B3B8 bne _0810B3B8
bl FreeRestoreBattleData bl FreeRestoreBattleData
bl sub_804C230 bl LoadPlayerParty
b _0810B4B6 b _0810B4B6
.align 2, 0 .align 2, 0
_0810B3B0: .4byte gTasks+0x8 _0810B3B0: .4byte gTasks+0x8
@@ -6791,7 +6791,7 @@ sub_810B4BC: @ 810B4BC
cmp r0, 0x1 cmp r0, 0x1
bne _0810B50C bne _0810B50C
bl FreeRestoreBattleData bl FreeRestoreBattleData
bl sub_804C230 bl LoadPlayerParty
b _0810B5C6 b _0810B5C6
.align 2, 0 .align 2, 0
_0810B504: .4byte gTasks+0x8 _0810B504: .4byte gTasks+0x8
+8 -8
View File
@@ -3273,8 +3273,8 @@ sub_81173C0: @ 81173C0
lsls r6, 16 lsls r6, 16
lsrs r6, 16 lsrs r6, 16
bl sp000_heal_pokemon bl sp000_heal_pokemon
bl copy_player_party_to_sav1 bl SavePlayerParty
bl copy_bags_and_unk_data_from_save_blocks bl LoadPlayerBag
ldr r5, _0811742C @ =gLinkPlayers ldr r5, _0811742C @ =gLinkPlayers
ldr r0, _08117430 @ =0x00002211 ldr r0, _08117430 @ =0x00002211
str r0, [r5, 0x14] str r0, [r5, 0x14]
@@ -3661,8 +3661,8 @@ _081177A0:
movs r1, 0x1 movs r1, 0x1
bl sub_8117594 bl sub_8117594
bl sp000_heal_pokemon bl sp000_heal_pokemon
bl copy_player_party_to_sav1 bl SavePlayerParty
bl copy_bags_and_unk_data_from_save_blocks bl LoadPlayerBag
movs r0, 0x1 movs r0, 0x1
str r0, [sp] str r0, [sp]
movs r0, 0 movs r0, 0
@@ -3674,8 +3674,8 @@ _081177C4: .4byte gUnknown_2022618
_081177C8: _081177C8:
bl sub_80563F0 bl sub_80563F0
bl sp000_heal_pokemon bl sp000_heal_pokemon
bl copy_player_party_to_sav1 bl SavePlayerParty
bl copy_bags_and_unk_data_from_save_blocks bl LoadPlayerBag
ldr r0, _081177EC @ =gUnknown_2022618 ldr r0, _081177EC @ =gUnknown_2022618
movs r1, 0x1 movs r1, 0x1
bl sub_8117594 bl sub_8117594
@@ -3690,8 +3690,8 @@ _081177EC: .4byte gUnknown_2022618
_081177F0: _081177F0:
bl sub_80563F0 bl sub_80563F0
bl sp000_heal_pokemon bl sp000_heal_pokemon
bl copy_player_party_to_sav1 bl SavePlayerParty
bl copy_bags_and_unk_data_from_save_blocks bl LoadPlayerBag
ldr r0, _08117814 @ =gUnknown_2022618 ldr r0, _08117814 @ =gUnknown_2022618
movs r1, 0x1 movs r1, 0x1
bl sub_8117594 bl sub_8117594
-814
View File
@@ -1,814 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start CheckForFlashMemory
CheckForFlashMemory: @ 804BFE4
push {lr}
bl IdentifyFlash
lsls r0, 16
cmp r0, 0
bne _0804C000
ldr r1, _0804BFFC @ =gFlashMemoryPresent
movs r0, 0x1
str r0, [r1]
bl InitFlashTimer
b _0804C006
.align 2, 0
_0804BFFC: .4byte gFlashMemoryPresent
_0804C000:
ldr r1, _0804C00C @ =gFlashMemoryPresent
movs r0, 0
str r0, [r1]
_0804C006:
pop {r0}
bx r0
.align 2, 0
_0804C00C: .4byte gFlashMemoryPresent
thumb_func_end CheckForFlashMemory
thumb_func_start ClearSav2
ClearSav2: @ 804C010
push {lr}
sub sp, 0x4
mov r1, sp
movs r0, 0
strh r0, [r1]
ldr r1, _0804C02C @ =gSaveBlock2
ldr r2, _0804C030 @ =0x010007d2
mov r0, sp
bl CpuSet
add sp, 0x4
pop {r0}
bx r0
.align 2, 0
_0804C02C: .4byte gSaveBlock2
_0804C030: .4byte 0x010007d2
thumb_func_end ClearSav2
thumb_func_start ClearSav1
ClearSav1: @ 804C034
push {lr}
sub sp, 0x4
mov r1, sp
movs r0, 0
strh r0, [r1]
ldr r1, _0804C050 @ =gSaveBlock1
ldr r2, _0804C054 @ =0x01001ef4
mov r0, sp
bl CpuSet
add sp, 0x4
pop {r0}
bx r0
.align 2, 0
_0804C050: .4byte gSaveBlock1
_0804C054: .4byte 0x01001ef4
thumb_func_end ClearSav1
thumb_func_start SetSaveBlocksPointers
SetSaveBlocksPointers: @ 804C058
push {r4,r5,lr}
ldr r4, _0804C08C @ =gSaveBlock1Ptr
ldr r5, [r4]
bl Random
movs r1, 0x7C
ands r1, r0
ldr r2, _0804C090 @ =gSaveBlock2Ptr
ldr r0, _0804C094 @ =gSaveBlock2
adds r0, r1, r0
str r0, [r2]
ldr r0, _0804C098 @ =gSaveBlock1
adds r0, r1, r0
str r0, [r4]
ldr r2, _0804C09C @ =gPokemonStoragePtr
ldr r0, _0804C0A0 @ =gPokemonStorage
adds r1, r0
str r1, [r2]
bl sub_8099E44
adds r0, r5, 0
bl sub_8110840
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0804C08C: .4byte gSaveBlock1Ptr
_0804C090: .4byte gSaveBlock2Ptr
_0804C094: .4byte gSaveBlock2
_0804C098: .4byte gSaveBlock1
_0804C09C: .4byte gPokemonStoragePtr
_0804C0A0: .4byte gPokemonStorage
thumb_func_end SetSaveBlocksPointers
thumb_func_start sub_804C0A4
sub_804C0A4: @ 804C0A4
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x8
ldr r4, _0804C160 @ =gMain
ldr r0, [r4, 0xC]
str r0, [sp]
ldr r1, [r4, 0x10]
str r1, [sp, 0x4]
movs r0, 0
str r0, [r4, 0xC]
str r0, [r4, 0x10]
str r0, [r4, 0x20]
ldr r5, _0804C164 @ =gHeap
ldr r0, _0804C168 @ =gSaveBlock2Ptr
ldr r1, [r0]
ldr r0, _0804C16C @ =0x00000f24
mov r9, r0
adds r0, r5, 0
mov r2, r9
bl memcpy
ldr r1, _0804C170 @ =gSaveBlock1Ptr
mov r10, r1
ldr r1, [r1]
ldr r7, _0804C174 @ =0x00003d68
ldr r0, _0804C178 @ =gHeap + 0xf24
adds r2, r7, 0
bl memcpy
ldr r6, _0804C17C @ =gPokemonStoragePtr
ldr r1, [r6]
ldr r0, _0804C180 @ =0x000083d0
mov r8, r0
ldr r0, _0804C184 @ =gHeap + 0x4c8c
mov r2, r8
bl memcpy
bl SetSaveBlocksPointers
ldr r1, _0804C168 @ =gSaveBlock2Ptr
ldr r0, [r1]
adds r1, r5, 0
mov r2, r9
bl memcpy
mov r1, r10
ldr r0, [r1]
ldr r1, _0804C178 @ =gHeap + 0xf24
adds r2, r7, 0
bl memcpy
ldr r0, [r6]
ldr r1, _0804C184 @ =gHeap + 0x4c8c
mov r2, r8
bl memcpy
movs r1, 0xE0
lsls r1, 9
adds r0, r5, 0
bl InitHeap
ldr r0, [sp, 0x4]
str r0, [r4, 0x10]
ldr r1, [sp]
str r1, [r4, 0xC]
bl Random
adds r4, r0, 0
bl Random
lsls r4, 16
lsls r0, 16
lsrs r0, 16
adds r4, r0
adds r0, r4, 0
bl sub_804C5A4
ldr r1, _0804C168 @ =gSaveBlock2Ptr
ldr r0, [r1]
movs r1, 0xF2
lsls r1, 4
adds r0, r1
str r4, [r0]
add sp, 0x8
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0804C160: .4byte gMain
_0804C164: .4byte gHeap
_0804C168: .4byte gSaveBlock2Ptr
_0804C16C: .4byte 0x00000f24
_0804C170: .4byte gSaveBlock1Ptr
_0804C174: .4byte 0x00003d68
_0804C178: .4byte gHeap + 0xf24
_0804C17C: .4byte gPokemonStoragePtr
_0804C180: .4byte 0x000083d0
_0804C184: .4byte gHeap + 0x4c8c
thumb_func_end sub_804C0A4
thumb_func_start sav2_x1_query_bit1
sav2_x1_query_bit1: @ 804C188
ldr r0, _0804C194 @ =gSaveBlock2Ptr
ldr r0, [r0]
ldrb r1, [r0, 0x9]
movs r0, 0x1
ands r0, r1
bx lr
.align 2, 0
_0804C194: .4byte gSaveBlock2Ptr
thumb_func_end sav2_x1_query_bit1
thumb_func_start sav2_x9_clear_bit1
sav2_x9_clear_bit1: @ 804C198
ldr r0, _0804C1A8 @ =gSaveBlock2Ptr
ldr r2, [r0]
ldrb r1, [r2, 0x9]
movs r0, 0xFE
ands r0, r1
strb r0, [r2, 0x9]
bx lr
.align 2, 0
_0804C1A8: .4byte gSaveBlock2Ptr
thumb_func_end sav2_x9_clear_bit1
thumb_func_start sub_804C1AC
sub_804C1AC: @ 804C1AC
ldr r0, _0804C1BC @ =gSaveBlock2Ptr
ldr r2, [r0]
ldrb r1, [r2, 0x9]
movs r0, 0x1
orrs r0, r1
strb r0, [r2, 0x9]
bx lr
.align 2, 0
_0804C1BC: .4byte gSaveBlock2Ptr
thumb_func_end sub_804C1AC
thumb_func_start sub_804C1C0
sub_804C1C0: @ 804C1C0
push {lr}
movs r0, 0
bl sub_8055778
ldr r0, _0804C1D8 @ =gSaveBlock2Ptr
ldr r2, [r0]
ldrb r1, [r2, 0x9]
movs r0, 0x1
orrs r0, r1
strb r0, [r2, 0x9]
pop {r0}
bx r0
.align 2, 0
_0804C1D8: .4byte gSaveBlock2Ptr
thumb_func_end sub_804C1C0
thumb_func_start sav2_gender2_inplace_and_xFE
sav2_gender2_inplace_and_xFE: @ 804C1DC
ldr r0, _0804C1EC @ =gSaveBlock2Ptr
ldr r2, [r0]
ldrb r1, [r2, 0x9]
movs r0, 0xFE
ands r0, r1
strb r0, [r2, 0x9]
bx lr
.align 2, 0
_0804C1EC: .4byte gSaveBlock2Ptr
thumb_func_end sav2_gender2_inplace_and_xFE
thumb_func_start copy_player_party_to_sav1
copy_player_party_to_sav1: @ 804C1F0
push {r4,lr}
ldr r0, _0804C224 @ =gSaveBlock1Ptr
ldr r0, [r0]
ldr r1, _0804C228 @ =gPlayerPartyCount
ldrb r1, [r1]
adds r0, 0x34
strb r1, [r0]
movs r4, 0
_0804C200:
ldr r0, _0804C224 @ =gSaveBlock1Ptr
ldr r0, [r0]
movs r1, 0x64
muls r1, r4
adds r0, r1
ldr r2, _0804C22C @ =gPlayerParty
adds r1, r2
adds r0, 0x38
movs r2, 0x64
bl memcpy
adds r4, 0x1
cmp r4, 0x5
ble _0804C200
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0804C224: .4byte gSaveBlock1Ptr
_0804C228: .4byte gPlayerPartyCount
_0804C22C: .4byte gPlayerParty
thumb_func_end copy_player_party_to_sav1
thumb_func_start sub_804C230
sub_804C230: @ 804C230
push {r4,r5,lr}
ldr r1, _0804C264 @ =gPlayerPartyCount
ldr r0, _0804C268 @ =gSaveBlock1Ptr
ldr r0, [r0]
adds r0, 0x34
ldrb r0, [r0]
strb r0, [r1]
movs r4, 0
ldr r5, _0804C26C @ =gPlayerParty
_0804C242:
movs r0, 0x64
adds r2, r4, 0
muls r2, r0
adds r0, r2, r5
ldr r1, _0804C268 @ =gSaveBlock1Ptr
ldr r1, [r1]
adds r1, r2
adds r1, 0x38
movs r2, 0x64
bl memcpy
adds r4, 0x1
cmp r4, 0x5
ble _0804C242
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0804C264: .4byte gPlayerPartyCount
_0804C268: .4byte gSaveBlock1Ptr
_0804C26C: .4byte gPlayerParty
thumb_func_end sub_804C230
thumb_func_start save_serialize_npcs
save_serialize_npcs: @ 804C270
push {r4-r7,lr}
mov r7, r8
push {r7}
ldr r0, _0804C2B0 @ =gSaveBlock1Ptr
mov r12, r0
movs r5, 0xD4
lsls r5, 3
mov r8, r5
ldr r4, _0804C2B4 @ =gMapObjects
movs r3, 0
movs r2, 0xF
_0804C286:
mov r6, r12
ldr r1, [r6]
adds r1, r3
add r1, r8
adds r0, r4, 0
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
adds r4, 0x24
adds r3, 0x24
subs r2, 0x1
cmp r2, 0
bge _0804C286
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0804C2B0: .4byte gSaveBlock1Ptr
_0804C2B4: .4byte gMapObjects
thumb_func_end save_serialize_npcs
thumb_func_start sub_804C2B8
sub_804C2B8: @ 804C2B8
push {r4-r7,lr}
mov r7, r8
push {r7}
ldr r0, _0804C2F8 @ =gSaveBlock1Ptr
mov r12, r0
movs r5, 0xD4
lsls r5, 3
mov r8, r5
ldr r4, _0804C2FC @ =gMapObjects
movs r3, 0
movs r2, 0xF
_0804C2CE:
mov r6, r12
ldr r1, [r6]
adds r1, r3
adds r0, r4, 0
add r1, r8
ldm r1!, {r5-r7}
stm r0!, {r5-r7}
ldm r1!, {r5-r7}
stm r0!, {r5-r7}
ldm r1!, {r5-r7}
stm r0!, {r5-r7}
adds r4, 0x24
adds r3, 0x24
subs r2, 0x1
cmp r2, 0
bge _0804C2CE
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0804C2F8: .4byte gSaveBlock1Ptr
_0804C2FC: .4byte gMapObjects
thumb_func_end sub_804C2B8
thumb_func_start SaveSerializedGame
SaveSerializedGame: @ 804C300
push {lr}
bl copy_player_party_to_sav1
bl save_serialize_npcs
pop {r0}
bx r0
thumb_func_end SaveSerializedGame
thumb_func_start LoadSerializedGame
LoadSerializedGame: @ 804C310
push {lr}
bl sub_804C230
bl sub_804C2B8
pop {r0}
bx r0
thumb_func_end LoadSerializedGame
thumb_func_start copy_bags_and_unk_data_from_save_blocks
copy_bags_and_unk_data_from_save_blocks: @ 804C320
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
movs r2, 0
ldr r0, _0804C424 @ =gUnknown_2031C8C
mov r12, r0
ldr r1, _0804C428 @ =gSaveBlock2Ptr
mov r10, r1
ldr r5, _0804C42C @ =gSaveBlock1Ptr
movs r3, 0xC4
lsls r3, 2
ldr r4, _0804C430 @ =gUnknown_2031764
_0804C33C:
lsls r0, r2, 2
ldr r1, [r5]
adds r1, r3
adds r1, r0
ldr r0, [r1]
stm r4!, {r0}
adds r2, 0x1
cmp r2, 0x29
ble _0804C33C
movs r2, 0
ldr r0, _0804C430 @ =gUnknown_2031764
ldr r5, _0804C42C @ =gSaveBlock1Ptr
movs r3, 0xEE
lsls r3, 2
adds r4, r0, 0
adds r4, 0xA8
_0804C35C:
lsls r0, r2, 2
ldr r1, [r5]
adds r1, r3
adds r1, r0
ldr r0, [r1]
stm r4!, {r0}
adds r2, 0x1
cmp r2, 0x1D
ble _0804C35C
movs r2, 0
ldr r0, _0804C430 @ =gUnknown_2031764
ldr r5, _0804C42C @ =gSaveBlock1Ptr
movs r6, 0x90
lsls r6, 1
adds r4, r0, r6
movs r3, 0x86
lsls r3, 3
_0804C37E:
lsls r0, r2, 2
ldr r1, [r5]
adds r1, r3
adds r1, r0
ldr r0, [r1]
stm r4!, {r0}
adds r2, 0x1
cmp r2, 0xC
ble _0804C37E
movs r2, 0
ldr r0, _0804C430 @ =gUnknown_2031764
ldr r5, _0804C42C @ =gSaveBlock1Ptr
movs r7, 0xAA
lsls r7, 1
adds r4, r0, r7
ldr r3, _0804C434 @ =0x00000464
_0804C39E:
lsls r0, r2, 2
ldr r1, [r5]
adds r1, r3
adds r1, r0
ldr r0, [r1]
stm r4!, {r0}
adds r2, 0x1
cmp r2, 0x39
ble _0804C39E
movs r2, 0
ldr r0, _0804C430 @ =gUnknown_2031764
ldr r5, _0804C42C @ =gSaveBlock1Ptr
movs r1, 0x8F
lsls r1, 2
adds r4, r0, r1
ldr r3, _0804C438 @ =0x0000054c
_0804C3BE:
lsls r0, r2, 2
ldr r1, [r5]
adds r1, r3
adds r1, r0
ldr r0, [r1]
stm r4!, {r0}
adds r2, 0x1
cmp r2, 0x2A
ble _0804C3BE
ldr r0, _0804C430 @ =gUnknown_2031764
ldr r5, _0804C42C @ =gSaveBlock1Ptr
mov r8, r5
movs r6, 0xBA
lsls r6, 2
adds r4, r0, r6
movs r3, 0
ldr r7, _0804C43C @ =0x00002cd0
mov r9, r7
movs r2, 0xF
_0804C3E4:
mov r0, r8
ldr r1, [r0]
adds r1, r3
adds r0, r4, 0
add r1, r9
ldm r1!, {r5-r7}
stm r0!, {r5-r7}
ldm r1!, {r5-r7}
stm r0!, {r5-r7}
ldm r1!, {r5-r7}
stm r0!, {r5-r7}
adds r4, 0x24
adds r3, 0x24
subs r2, 0x1
cmp r2, 0
bge _0804C3E4
mov r1, r10
ldr r0, [r1]
movs r5, 0xF2
lsls r5, 4
adds r0, r5
ldr r0, [r0]
mov r6, r12
str r0, [r6]
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0804C424: .4byte gUnknown_2031C8C
_0804C428: .4byte gSaveBlock2Ptr
_0804C42C: .4byte gSaveBlock1Ptr
_0804C430: .4byte gUnknown_2031764
_0804C434: .4byte 0x00000464
_0804C438: .4byte 0x0000054c
_0804C43C: .4byte 0x00002cd0
thumb_func_end copy_bags_and_unk_data_from_save_blocks
thumb_func_start sub_804C440
sub_804C440: @ 804C440
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
movs r2, 0
ldr r0, _0804C550 @ =gSaveBlock2Ptr
mov r8, r0
ldr r1, _0804C554 @ =gUnknown_2031C8C
mov r12, r1
ldr r5, _0804C558 @ =gSaveBlock1Ptr
movs r3, 0xC4
lsls r3, 2
ldr r4, _0804C55C @ =gUnknown_2031764
_0804C45C:
ldr r0, [r5]
lsls r1, r2, 2
adds r0, r3
adds r0, r1
ldm r4!, {r1}
str r1, [r0]
adds r2, 0x1
cmp r2, 0x29
ble _0804C45C
movs r2, 0
ldr r5, _0804C558 @ =gSaveBlock1Ptr
movs r4, 0xEE
lsls r4, 2
ldr r0, _0804C55C @ =gUnknown_2031764
adds r3, r0, 0
adds r3, 0xA8
_0804C47C:
ldr r0, [r5]
lsls r1, r2, 2
adds r0, r4
adds r0, r1
ldm r3!, {r1}
str r1, [r0]
adds r2, 0x1
cmp r2, 0x1D
ble _0804C47C
movs r2, 0
ldr r5, _0804C558 @ =gSaveBlock1Ptr
movs r4, 0x86
lsls r4, 3
ldr r0, _0804C55C @ =gUnknown_2031764
movs r6, 0x90
lsls r6, 1
adds r3, r0, r6
_0804C49E:
ldr r0, [r5]
lsls r1, r2, 2
adds r0, r4
adds r0, r1
ldm r3!, {r1}
str r1, [r0]
adds r2, 0x1
cmp r2, 0xC
ble _0804C49E
movs r2, 0
ldr r5, _0804C558 @ =gSaveBlock1Ptr
ldr r4, _0804C560 @ =0x00000464
ldr r0, _0804C55C @ =gUnknown_2031764
movs r7, 0xAA
lsls r7, 1
adds r3, r0, r7
_0804C4BE:
ldr r0, [r5]
lsls r1, r2, 2
adds r0, r4
adds r0, r1
ldm r3!, {r1}
str r1, [r0]
adds r2, 0x1
cmp r2, 0x39
ble _0804C4BE
movs r2, 0
ldr r5, _0804C558 @ =gSaveBlock1Ptr
ldr r4, _0804C564 @ =0x0000054c
ldr r0, _0804C55C @ =gUnknown_2031764
movs r1, 0x8F
lsls r1, 2
adds r3, r0, r1
_0804C4DE:
ldr r0, [r5]
lsls r1, r2, 2
adds r0, r4
adds r0, r1
ldm r3!, {r1}
str r1, [r0]
adds r2, 0x1
cmp r2, 0x2A
ble _0804C4DE
ldr r2, _0804C558 @ =gSaveBlock1Ptr
mov r9, r2
ldr r5, _0804C568 @ =0x00002cd0
mov r10, r5
ldr r4, _0804C55C @ =gUnknown_2031764
movs r3, 0
movs r2, 0xF
_0804C4FE:
mov r6, r9
ldr r1, [r6]
adds r1, r3
add r1, r10
movs r7, 0xBA
lsls r7, 2
adds r0, r4, r7
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
adds r4, 0x24
adds r3, 0x24
subs r2, 0x1
cmp r2, 0
bge _0804C4FE
mov r1, r8
ldr r0, [r1]
movs r5, 0xF2
lsls r5, 4
adds r0, r5
ldr r4, [r0]
mov r2, r12
ldr r1, [r2]
str r1, [r0]
adds r0, r4, 0
bl ApplyNewEncryptionKeyToBagItems
mov r6, r8
ldr r0, [r6]
adds r0, r5
str r4, [r0]
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0804C550: .4byte gSaveBlock2Ptr
_0804C554: .4byte gUnknown_2031C8C
_0804C558: .4byte gSaveBlock1Ptr
_0804C55C: .4byte gUnknown_2031764
_0804C560: .4byte 0x00000464
_0804C564: .4byte 0x0000054c
_0804C568: .4byte 0x00002cd0
thumb_func_end sub_804C440
thumb_func_start sub_804C56C
sub_804C56C: @ 804C56C
ldr r2, _0804C584 @ =gSaveBlock2Ptr
ldr r2, [r2]
movs r3, 0xF2
lsls r3, 4
adds r2, r3
ldr r2, [r2]
ldrh r3, [r0]
eors r2, r3
eors r2, r1
strh r2, [r0]
bx lr
.align 2, 0
_0804C584: .4byte gSaveBlock2Ptr
thumb_func_end sub_804C56C
thumb_func_start sub_804C588
sub_804C588: @ 804C588
ldr r2, _0804C5A0 @ =gSaveBlock2Ptr
ldr r3, [r2]
movs r2, 0xF2
lsls r2, 4
adds r3, r2
ldr r2, [r0]
ldr r3, [r3]
eors r2, r3
eors r2, r1
str r2, [r0]
bx lr
.align 2, 0
_0804C5A0: .4byte gSaveBlock2Ptr
thumb_func_end sub_804C588
thumb_func_start sub_804C5A4
sub_804C5A4: @ 804C5A4
push {r4-r7,lr}
adds r5, r0, 0
ldr r7, _0804C5F8 @ =gSaveBlock1Ptr
ldr r6, _0804C5FC @ =0x00003d38
movs r4, 0x3
_0804C5AE:
ldr r0, [r7]
adds r0, r6
adds r0, 0x4
adds r1, r5, 0
bl sub_804C588
adds r6, 0xC
subs r4, 0x1
cmp r4, 0
bge _0804C5AE
adds r0, r5, 0
bl sub_8054F38
adds r0, r5, 0
bl ApplyNewEncryptionKeyToBagItems_
adds r0, r5, 0
bl sub_815EE6C
ldr r4, _0804C5F8 @ =gSaveBlock1Ptr
ldr r0, [r4]
movs r1, 0xA4
lsls r1, 2
adds r0, r1
adds r1, r5, 0
bl sub_804C588
ldr r0, [r4]
movs r1, 0xA5
lsls r1, 2
adds r0, r1
adds r1, r5, 0
bl sub_804C56C
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0804C5F8: .4byte gSaveBlock1Ptr
_0804C5FC: .4byte 0x00003d38
thumb_func_end sub_804C5A4
.align 2, 0 @ Don't pad with nop.
+2 -2
View File
@@ -421,7 +421,7 @@ _08054F40:
ldr r0, [r6] ldr r0, [r6]
adds r0, r1 adds r0, r1
adds r1, r5, 0 adds r1, r5, 0
bl sub_804C588 bl ApplyNewEncryptionKeyToWord
adds r0, r4, 0x1 adds r0, r4, 0x1
lsls r0, 24 lsls r0, 24
lsrs r4, r0, 24 lsrs r4, r0, 24
@@ -4439,7 +4439,7 @@ _08056E60:
thumb_func_start MoveSaveBlocks_ResetHeap_ thumb_func_start MoveSaveBlocks_ResetHeap_
MoveSaveBlocks_ResetHeap_: @ 8056E74 MoveSaveBlocks_ResetHeap_: @ 8056E74
push {lr} push {lr}
bl sub_804C0A4 bl MoveSaveBlocks_ResetHeap
pop {r0} pop {r0}
bx r0 bx r0
thumb_func_end MoveSaveBlocks_ResetHeap_ thumb_func_end MoveSaveBlocks_ResetHeap_
+1 -1
View File
@@ -4877,7 +4877,7 @@ _08120FAC: .4byte sub_8120FB0
sub_8120FB0: @ 8120FB0 sub_8120FB0: @ 8120FB0
push {lr} push {lr}
bl FreeRestoreBattleData bl FreeRestoreBattleData
bl sub_804C230 bl LoadPlayerParty
bl sub_815AC20 bl sub_815AC20
ldr r0, _08120FC8 @ =sub_815ABFC ldr r0, _08120FC8 @ =sub_815ABFC
bl SetMainCallback2 bl SetMainCallback2
+1 -1
View File
@@ -442,7 +442,7 @@ sub_80A039C: @ 80A039C
ldrb r4, [r0] ldrb r4, [r0]
cmp r4, 0 cmp r4, 0
bne _080A03B8 bne _080A03B8
bl sub_804C230 bl LoadPlayerParty
ldr r0, _080A03B4 @ =gUnknown_20370D0 ldr r0, _080A03B4 @ =gUnknown_20370D0
strh r4, [r0] strh r4, [r0]
b _080A03C2 b _080A03C2
+2 -2
View File
@@ -2161,7 +2161,7 @@ sub_815BC90: @ 815BC90
ldr r1, _0815BCD8 @ =gMain ldr r1, _0815BCD8 @ =gMain
ldr r0, _0815BCDC @ =sub_815BD58 ldr r0, _0815BCDC @ =sub_815BD58
str r0, [r1, 0x8] str r0, [r1, 0x8]
bl copy_player_party_to_sav1 bl SavePlayerParty
bl sub_8159F40 bl sub_8159F40
movs r0, 0 movs r0, 0
bl PlayMapChosenOrBattleBGM bl PlayMapChosenOrBattleBGM
@@ -2243,7 +2243,7 @@ _0815BD54: .4byte sub_800FD9C
thumb_func_start sub_815BD58 thumb_func_start sub_815BD58
sub_815BD58: @ 815BD58 sub_815BD58: @ 815BD58
push {lr} push {lr}
bl sub_804C230 bl LoadPlayerParty
ldr r0, _0815BD6C @ =gUnknown_2023E8A ldr r0, _0815BD6C @ =gUnknown_2023E8A
ldrb r0, [r0] ldrb r0, [r0]
cmp r0, 0x3 cmp r0, 0x3
+1 -1
View File
@@ -98,7 +98,7 @@ sub_815EE6C: @ 815EE6C
ldr r0, [r0] ldr r0, [r0]
ldr r2, _0815EE84 @ =0x00000af8 ldr r2, _0815EE84 @ =0x00000af8
adds r0, r2 adds r0, r2
bl sub_804C588 bl ApplyNewEncryptionKeyToWord
pop {r0} pop {r0}
bx r0 bx r0
.align 2, 0 .align 2, 0
+4
View File
@@ -0,0 +1,4 @@
gFlashMemoryPresent
gSaveBlock1Ptr
gSaveBlock2Ptr
gPokemonStoragePtr
+19 -5
View File
@@ -79,6 +79,12 @@ enum LanguageId {
#define GAME_LANGUAGE (LANGUAGE_ENGLISH) #define GAME_LANGUAGE (LANGUAGE_ENGLISH)
#define BAG_ITEMS_COUNT 42
#define BAG_KEYITEMS_COUNT 30
#define BAG_POKEBALLS_COUNT 13
#define BAG_TMHM_COUNT 58
#define BAG_BERRIES_COUNT 43
enum enum
{ {
MALE, MALE,
@@ -532,23 +538,30 @@ struct SaveBlock1
/*0x2F*/ u8 filler_2F; /*0x2F*/ u8 filler_2F;
/*0x30*/ u8 flashLevel; /*0x30*/ u8 flashLevel;
/*0x32*/ u16 mapDataId; /*0x32*/ u16 mapDataId;
/*0x34*/ u16 mapView[0x100];
/*0x234*/ u8 playerPartyCount; /*0x234*/ u8 playerPartyCount;
/*0x238*/ struct Pokemon playerParty[PARTY_SIZE]; /*0x238*/ struct Pokemon playerParty[PARTY_SIZE];
/*0x490*/ u32 money; /*0x490*/ u32 money;
/*0x494*/ u16 coins; /*0x494*/ u16 coins;
/*0x496*/ u16 registeredItem; // registered for use with SELECT button /*0x496*/ u16 registeredItem; // registered for use with SELECT button
/*0x498*/ u8 filler_0498[0x1a0]; /*0x0298*/ u8 filler298[0x78];
/*0x0310*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT];
/*0x????*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT];
/*0x????*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT];
/*0x????*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT];
/*0x????*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT];
/*0x05F8*/ u8 filler5F8[0x40];
/*0x638*/ u8 trainerRematchStepCounter; /*0x638*/ u8 trainerRematchStepCounter;
u8 filler_639; u8 filler_639;
/*0x63a*/ u8 trainerRematches[100]; /*0x63A*/ u8 trainerRematches[100];
/*0x06A0*/ struct MapObject mapObjects[MAP_OBJECTS_COUNT]; /*0x06A0*/ struct MapObject mapObjects[MAP_OBJECTS_COUNT];
/*0x08E0*/ struct MapObjectTemplate mapObjectTemplates[64]; /*0x08E0*/ struct MapObjectTemplate mapObjectTemplates[64];
/*0x0EE0*/ u8 flags[FLAGS_COUNT]; /*0x0EE0*/ u8 flags[FLAGS_COUNT];
/*0x1000*/ u16 vars[VARS_COUNT]; /*0x1000*/ u16 vars[VARS_COUNT];
/*0x1200*/ u8 filler1200[0x100]; /*0x1200*/ u8 filler1200[0x100];
/*0x1300*/ struct QuestLog questLog[4]; /*0x1300*/ struct QuestLog questLog[4];
/*0x2ca0*/ u8 filler2CA0[0x44C]; /*0x2CA0*/ u8 filler2CA0[0x30];
/*0x2CD0*/ struct MailStruct mail[MAIL_COUNT];
/*0x2F10*/ u8 filler2F10[0x1DA];
/*0x30EC*/ struct EnigmaBerry enigmaBerry; /*0x30EC*/ struct EnigmaBerry enigmaBerry;
/*0x3120*/ u8 filler3120[0x340]; /*0x3120*/ u8 filler3120[0x340];
/*0x3460*/ struct MysteryEventStruct unk_3460; /*0x3460*/ struct MysteryEventStruct unk_3460;
@@ -556,7 +569,8 @@ struct SaveBlock1
/*0x361C*/ struct RamScript ramScript; /*0x361C*/ struct RamScript ramScript;
/*0x3A08*/ u8 filler3A08[0x44]; /*0x3A08*/ u8 filler3A08[0x44];
/*0x3A4C*/ u8 rivalName[PLAYER_NAME_LENGTH]; /*0x3A4C*/ u8 rivalName[PLAYER_NAME_LENGTH];
/*0x3A54*/ u8 filler3A54[0x314]; /*0x3A54*/ u8 filler3A54[0x2E4];
u32 unkArray[4][3];
}; };
extern struct SaveBlock1* gSaveBlock1Ptr; extern struct SaveBlock1* gSaveBlock1Ptr;
+3 -1
View File
@@ -18,7 +18,9 @@ void SaveSerializedGame(void);
void LoadSerializedGame(void); void LoadSerializedGame(void);
void LoadPlayerBag(void); void LoadPlayerBag(void);
void SavePlayerBag(void); void SavePlayerBag(void);
void SetSaveBlocksPointers(u16); void SetSaveBlocksPointers(void);
void MoveSaveBlocks_ResetHeap(void); void MoveSaveBlocks_ResetHeap(void);
void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey);
void ApplyNewEncryptionKeyToBagItems(u32 encryptionKey);
#endif // GUARD_LOAD_SAVE_H #endif // GUARD_LOAD_SAVE_H
+1
View File
@@ -1,6 +1,7 @@
#ifndef GUARD_MALLOC_H #ifndef GUARD_MALLOC_H
#define GUARD_MALLOC_H #define GUARD_MALLOC_H
#define HEAP_SIZE 0x1C000
#define malloc Alloc #define malloc Alloc
#define calloc(ct, sz) AllocZeroed((ct) * (sz)) #define calloc(ct, sz) AllocZeroed((ct) * (sz))
#define free Free #define free Free
+1 -1
View File
@@ -86,7 +86,7 @@ SECTIONS {
asm/battle_interface.o(.text); asm/battle_interface.o(.text);
asm/smokescreen.o(.text); asm/smokescreen.o(.text);
asm/pokeball.o(.text); asm/pokeball.o(.text);
asm/load_save.o(.text); src/load_save.o(.text);
asm/trade.o(.text); asm/trade.o(.text);
asm/play_time.o(.text); asm/play_time.o(.text);
asm/new_game.o(.text); asm/new_game.o(.text);
+297
View File
@@ -0,0 +1,297 @@
#include "global.h"
#include "gba/flash_internal.h"
#include "load_save.h"
#include "main.h"
#include "pokemon.h"
#include "random.h"
#include "malloc.h"
#include "item.h"
extern void sub_8099E44(void);
extern void sub_8110840(void *oldSave);
extern void sub_8055778(int);
extern void sub_8054F38(u32 newKey);
extern void ApplyNewEncryptionKeyToBagItems_(u32 newKey);
extern void sub_815EE6C(u32 newKey);
#define SAVEBLOCK_MOVE_RANGE 128
struct LoadedSaveData
{
/*0x0000*/ struct ItemSlot items[BAG_ITEMS_COUNT];
/*0x0078*/ struct ItemSlot keyItems[BAG_KEYITEMS_COUNT];
/*0x00F0*/ struct ItemSlot pokeBalls[BAG_POKEBALLS_COUNT];
/*0x0130*/ struct ItemSlot TMsHMs[BAG_TMHM_COUNT];
/*0x0230*/ struct ItemSlot berries[BAG_BERRIES_COUNT];
/*0x02E8*/ struct MailStruct mail[MAIL_COUNT];
};
// EWRAM DATA
EWRAM_DATA struct SaveBlock2 gSaveBlock2 = {0};
EWRAM_DATA u8 gSaveBlock2_DMA[SAVEBLOCK_MOVE_RANGE] = {0};
EWRAM_DATA struct SaveBlock1 gSaveBlock1 = {0};
EWRAM_DATA u8 gSaveBlock1_DMA[SAVEBLOCK_MOVE_RANGE] = {0};
EWRAM_DATA struct PokemonStorage gPokemonStorage = {0};
EWRAM_DATA u8 gSaveBlock3_DMA[SAVEBLOCK_MOVE_RANGE] = {0};
EWRAM_DATA struct LoadedSaveData gLoadedSaveData = {0};
EWRAM_DATA u32 gLastEncryptionKey = 0;
// IWRAM common
IWRAM_DATA bool32 gFlashMemoryPresent;
IWRAM_DATA struct SaveBlock1 *gSaveBlock1Ptr;
IWRAM_DATA struct SaveBlock2 *gSaveBlock2Ptr;
IWRAM_DATA struct PokemonStorage *gPokemonStoragePtr;
void CheckForFlashMemory(void)
{
if (!IdentifyFlash())
{
gFlashMemoryPresent = TRUE;
InitFlashTimer();
}
else
{
gFlashMemoryPresent = FALSE;
}
}
void ClearSav2(void)
{
CpuFill16(0, &gSaveBlock2, sizeof(struct SaveBlock2) + sizeof(gSaveBlock2_DMA));
}
void ClearSav1(void)
{
CpuFill16(0, &gSaveBlock1, sizeof(struct SaveBlock1) + sizeof(gSaveBlock1_DMA));
}
void SetSaveBlocksPointers(void)
{
u32 offset;
struct SaveBlock1** sav1_LocalVar = &gSaveBlock1Ptr;
void *oldSave = (void *)gSaveBlock1Ptr;
offset = (Random()) & (SAVEBLOCK_MOVE_RANGE - 4);
gSaveBlock2Ptr = (void*)(&gSaveBlock2) + offset;
*sav1_LocalVar = (void*)(&gSaveBlock1) + offset;
gPokemonStoragePtr = (void*)(&gPokemonStorage) + offset;
sub_8099E44();
sub_8110840(oldSave);
}
void MoveSaveBlocks_ResetHeap(void)
{
void *vblankCB, *hblankCB;
u32 encryptionKey;
struct SaveBlock2 *saveBlock2Copy;
struct SaveBlock1 *saveBlock1Copy;
struct PokemonStorage *pokemonStorageCopy;
// save interrupt functions and turn them off
vblankCB = gMain.vblankCallback;
hblankCB = gMain.hblankCallback;
gMain.vblankCallback = NULL;
gMain.hblankCallback = NULL;
gMain.vblankCounter1 = NULL;
saveBlock2Copy = (struct SaveBlock2 *)(gHeap);
saveBlock1Copy = (struct SaveBlock1 *)(gHeap + sizeof(struct SaveBlock2));
pokemonStorageCopy = (struct PokemonStorage *)(gHeap + sizeof(struct SaveBlock2) + sizeof(struct SaveBlock1));
// backup the saves.
*saveBlock2Copy = *gSaveBlock2Ptr;
*saveBlock1Copy = *gSaveBlock1Ptr;
*pokemonStorageCopy = *gPokemonStoragePtr;
// change saveblocks' pointers
SetSaveBlocksPointers(); // unlike Emerald, this does not use
// the trainer ID sum for an offset.
// restore saveblock data since the pointers changed
*gSaveBlock2Ptr = *saveBlock2Copy;
*gSaveBlock1Ptr = *saveBlock1Copy;
*gPokemonStoragePtr = *pokemonStorageCopy;
// heap was destroyed in the copying process, so reset it
InitHeap(gHeap, HEAP_SIZE);
// restore interrupt functions
gMain.hblankCallback = hblankCB;
gMain.vblankCallback = vblankCB;
// create a new encryption key
encryptionKey = (Random() << 0x10) + (Random());
ApplyNewEncryptionKeyToAllEncryptedData(encryptionKey);
gSaveBlock2Ptr->encryptionKey = encryptionKey;
}
u32 sav2_x1_query_bit1(void)
{
return gSaveBlock2Ptr->specialSaveWarp & 1;
}
void sav2_x9_clear_bit1(void)
{
gSaveBlock2Ptr->specialSaveWarp &= ~1;
}
void sub_804C1AC(void)
{
gSaveBlock2Ptr->specialSaveWarp |= 1;
}
void sub_804C1C0(void)
{
sub_8055778(0);
gSaveBlock2Ptr->specialSaveWarp |= 1;
}
void sav2_gender2_inplace_and_xFE(void)
{
gSaveBlock2Ptr->specialSaveWarp &= ~1;
}
void SavePlayerParty(void)
{
int i;
gSaveBlock1Ptr->playerPartyCount = gPlayerPartyCount;
for (i = 0; i < PARTY_SIZE; i++)
gSaveBlock1Ptr->playerParty[i] = gPlayerParty[i];
}
void LoadPlayerParty(void)
{
int i;
gPlayerPartyCount = gSaveBlock1Ptr->playerPartyCount;
for (i = 0; i < PARTY_SIZE; i++)
gPlayerParty[i] = gSaveBlock1Ptr->playerParty[i];
}
void SaveMapObjects(void)
{
int i;
for (i = 0; i < NUM_FIELD_OBJECTS; i++)
gSaveBlock1Ptr->mapObjects[i] = gMapObjects[i];
}
void LoadMapObjects(void)
{
int i;
for (i = 0; i < NUM_FIELD_OBJECTS; i++)
gMapObjects[i] = gSaveBlock1Ptr->mapObjects[i];
}
void SaveSerializedGame(void)
{
SavePlayerParty();
SaveMapObjects();
}
void LoadSerializedGame(void)
{
LoadPlayerParty();
LoadMapObjects();
}
void LoadPlayerBag(void)
{
int i;
// load player items.
for (i = 0; i < BAG_ITEMS_COUNT; i++)
gLoadedSaveData.items[i] = gSaveBlock1Ptr->bagPocket_Items[i];
// load player key items.
for (i = 0; i < BAG_KEYITEMS_COUNT; i++)
gLoadedSaveData.keyItems[i] = gSaveBlock1Ptr->bagPocket_KeyItems[i];
// load player pokeballs.
for (i = 0; i < BAG_POKEBALLS_COUNT; i++)
gLoadedSaveData.pokeBalls[i] = gSaveBlock1Ptr->bagPocket_PokeBalls[i];
// load player TMs and HMs.
for (i = 0; i < BAG_TMHM_COUNT; i++)
gLoadedSaveData.TMsHMs[i] = gSaveBlock1Ptr->bagPocket_TMHM[i];
// load player berries.
for (i = 0; i < BAG_BERRIES_COUNT; i++)
gLoadedSaveData.berries[i] = gSaveBlock1Ptr->bagPocket_Berries[i];
// load mail.
for (i = 0; i < MAIL_COUNT; i++)
gLoadedSaveData.mail[i] = gSaveBlock1Ptr->mail[i];
gLastEncryptionKey = gSaveBlock2Ptr->encryptionKey;
}
void SavePlayerBag(void)
{
int i;
u32 encryptionKeyBackup;
// save player items.
for (i = 0; i < BAG_ITEMS_COUNT; i++)
gSaveBlock1Ptr->bagPocket_Items[i] = gLoadedSaveData.items[i];
// save player key items.
for (i = 0; i < BAG_KEYITEMS_COUNT; i++)
gSaveBlock1Ptr->bagPocket_KeyItems[i] = gLoadedSaveData.keyItems[i];
// save player pokeballs.
for (i = 0; i < BAG_POKEBALLS_COUNT; i++)
gSaveBlock1Ptr->bagPocket_PokeBalls[i] = gLoadedSaveData.pokeBalls[i];
// save player TMs and HMs.
for (i = 0; i < BAG_TMHM_COUNT; i++)
gSaveBlock1Ptr->bagPocket_TMHM[i] = gLoadedSaveData.TMsHMs[i];
// save player berries.
for (i = 0; i < BAG_BERRIES_COUNT; i++)
gSaveBlock1Ptr->bagPocket_Berries[i] = gLoadedSaveData.berries[i];
// save mail.
for (i = 0; i < MAIL_COUNT; i++)
gSaveBlock1Ptr->mail[i] = gLoadedSaveData.mail[i];
encryptionKeyBackup = gSaveBlock2Ptr->encryptionKey;
gSaveBlock2Ptr->encryptionKey = gLastEncryptionKey;
ApplyNewEncryptionKeyToBagItems(encryptionKeyBackup);
gSaveBlock2Ptr->encryptionKey = encryptionKeyBackup;
}
void ApplyNewEncryptionKeyToHword(u16 *hWord, u32 newKey)
{
*hWord ^= gSaveBlock2Ptr->encryptionKey;
*hWord ^= newKey;
}
void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey)
{
*word ^= gSaveBlock2Ptr->encryptionKey;
*word ^= newKey;
}
void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey)
{
int i;
for(i = 0; i < 4; i++)
ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->unkArray[i][1], encryptionKey);
sub_8054F38(encryptionKey);
ApplyNewEncryptionKeyToBagItems_(encryptionKey);
sub_815EE6C(encryptionKey);
ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->money, encryptionKey);
ApplyNewEncryptionKeyToHword(&gSaveBlock1Ptr->coins, encryptionKey);
}
+2 -13
View File
@@ -133,20 +133,9 @@ gUnknown_3004FFC: @ 3004FFC
.space 0x4 .space 0x4
.include "random.o" .include "random.o"
.include "load_save.o"
.align 2 .align 2
gFlashMemoryPresent: @ 3005004
.space 0x4
gSaveBlock1Ptr: @ 3005008
.space 0x4
gSaveBlock2Ptr: @ 300500C
.space 0x4
gPokemonStoragePtr: @ 3005010
.space 0x4
gUnknown_3005014: @ 3005014 gUnknown_3005014: @ 3005014
.space 0x4 .space 0x4
+2 -14
View File
@@ -530,21 +530,9 @@ gUnknown_202456C: @ 202456C
gUnknown_2024580: @ 2024580 gUnknown_2024580: @ 2024580
.space 0x8 .space 0x8
gSaveBlock2: @ 2024588 .include "src/load_save.o"
.space 0xFA4
gSaveBlock1: @ 202552C
.space 0x3DE8
gPokemonStorage: @ 2029314
.space 0x8450
gUnknown_2031764: @ 2031764
.space 0x528
gUnknown_2031C8C: @ 2031C8C
.space 0x4
.align 2
gUnknown_2031C90: @ 2031C90 gUnknown_2031C90: @ 2031C90
.space 0x4 .space 0x4