Name many functions and objects in vs_seeker.c

This commit is contained in:
PikalaxALT
2018-10-09 15:37:50 -04:00
parent 760d339c3b
commit 46e957bacd
6 changed files with 393 additions and 231 deletions
+2 -26
View File
@@ -3,36 +3,12 @@
#include "global.h"
struct VsSeekerSubstruct
{
const u8 *unk_0;
u16 unk_4;
u8 unk_6;
u8 unk_7;
s16 unk_8;
s16 unk_a;
u8 unk_c;
};
struct VsSeekerStruct
{
/*0x000*/ struct VsSeekerSubstruct unk_000[MAP_OBJECTS_COUNT];
/*0x100*/ u8 filler_100[0x300];
/*0x400*/ u16 unk_400[0x10];
/*0x420*/ u8 unk_420[0x10];
/*0x430*/ u8 unk_430;
/*0x431*/ u8 unk_431_0:1;
/*0x431*/ u8 unk_431_1:1;
/*0x431*/ u8 unk_431_2:1;
u8 unk_431_3:5;
};
void sub_810C670(u8 taskId);
void Task_VsSeeker_0(u8 taskId);
void sub_810CB90(void);
void sub_810CDE8(void);
int sub_810CE64(u16 a0);
bool8 sub_810CF04(u8 a0);
u8 sub_810CF54(struct MapObjectTemplate *);
u8 sub_810CF54();
void sub_810D0D0(void);
#endif //GUARD_VS_SEEKER_H