Name methods in fldeff_cut
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@@ -28,7 +28,7 @@ static void FieldCallback_Teleport(void)
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bool8 FldEff_UseTeleport(void)
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{
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u8 taskId = oei_task_add();
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u8 taskId = CreateFieldEffectShowMon();
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FLDEFF_SET_FUNC_TO_DATA(StartTeleportFieldEffect);
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SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT);
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return FALSE;
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