Name methods in fldeff_cut
This commit is contained in:
+1
-1
@@ -42,7 +42,7 @@ _080C9B6E:
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thumb_func_start sub_80C9B74
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thumb_func_start sub_80C9B74
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sub_80C9B74: @ 80C9B74
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sub_80C9B74: @ 80C9B74
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push {r4,lr}
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push {r4,lr}
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bl oei_task_add
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bl CreateFieldEffectShowMon
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adds r4, r0, 0
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adds r4, r0, 0
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lsls r4, 24
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lsls r4, 24
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lsrs r4, 24
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lsrs r4, 24
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@@ -78,11 +78,11 @@ gFldEffScript_ExclamationMarkIcon:: @ 81D97C4
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end
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end
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gFldEffScript_UseCutOnGrass:: @ 81D97CA
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gFldEffScript_UseCutOnGrass:: @ 81D97CA
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callnative sub_80979A0
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callnative FldEff_UseCutOnGrass
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end
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end
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gFldEffScript_UseCutOnTree:: @ 81D97D0
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gFldEffScript_UseCutOnTree:: @ 81D97D0
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callnative sub_80979F0
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callnative FldEff_UseCutOnTree
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end
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end
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gFldEffScript_Shadow:: @ 81D97D6
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gFldEffScript_Shadow:: @ 81D97D6
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@@ -299,7 +299,7 @@ gFldEffScript_SecretPowerShrub:: @ 81D9964
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end
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end
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gFldEffScript_CutGrass:: @ 81D9965
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gFldEffScript_CutGrass:: @ 81D9965
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loadfadedpal_callnative gUnknown_83D4144, sub_8097A48
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loadfadedpal_callnative gFldEffPalette_CutGrass, FldEff_CutGrass
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end
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end
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gFldEffScript_FieldMoveShowMonInit:: @ 81D996F
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gFldEffScript_FieldMoveShowMonInit:: @ 81D996F
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+1
-1
@@ -10,7 +10,7 @@ gTasks[taskId].data[9] = (u32)func;
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extern struct MapPosition gPlayerFacingPosition;
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extern struct MapPosition gPlayerFacingPosition;
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bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId);
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bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId);
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u8 oei_task_add(void);
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u8 CreateFieldEffectShowMon(void);
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// flash
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// flash
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u8 sub_80C9DCC(u8 lightLevel, u8 mapType);
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u8 sub_80C9DCC(u8 lightLevel, u8 mapType);
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+36
-34
@@ -22,12 +22,12 @@ static EWRAM_DATA bool8 sScheduleOpenDottedHole = FALSE;
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static void FieldCallback_CutGrass(void);
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static void FieldCallback_CutGrass(void);
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static void FieldCallback_CutTree(void);
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static void FieldCallback_CutTree(void);
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static void sub_8097A20(void);
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static void FieldMoveCallback_CutGrass(void);
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static void sub_8097B50(s16 x, s16 y);
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static void SetCutGrassMetatileAt(s16 x, s16 y);
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static void objc_8097BA8(struct Sprite * sprite);
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static void SpriteCallback_CutGrass_Init(struct Sprite * sprite);
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static void objc_8097BBC(struct Sprite * sprite);
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static void SpriteCallback_CutGrass_Run(struct Sprite * sprite);
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static void sub_8097C18(struct Sprite * sprite);
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static void SpriteCallback_CutGrass_Cleanup(struct Sprite * sprite);
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static void sub_8097C6C(void);
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static void FieldMoveCallback_CutTree(void);
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static const u16 sCutGrassMetatileMapping[][2] = {
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static const u16 sCutGrassMetatileMapping[][2] = {
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{0x000d, 0x0001},
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{0x000d, 0x0001},
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@@ -42,7 +42,7 @@ static const u16 sCutGrassMetatileMapping[][2] = {
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{0xffff, 0xffff}
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{0xffff, 0xffff}
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};
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};
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static const struct OamData gOamData_83D4128 = {
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static const struct OamData sOamData_FldEff_CutGrass = {
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.y = 0,
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.objMode = ST_OAM_OBJ_NORMAL,
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@@ -58,31 +58,31 @@ static const struct OamData gOamData_83D4128 = {
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.affineParam = 0
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.affineParam = 0
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};
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};
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static const union AnimCmd gAnimCmd_83D4130[] = {
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static const union AnimCmd sSpriteAnim_Fldeff_CutGrass_0[] = {
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ANIMCMD_FRAME(0, 30),
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ANIMCMD_FRAME(0, 30),
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ANIMCMD_JUMP(0)
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ANIMCMD_JUMP(0)
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};
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};
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static const union AnimCmd *const gSpriteAnimTable_83D4138[] = {
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static const union AnimCmd *const sSpriteAnimTable_FldEff_CutGrass[] = {
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gAnimCmd_83D4130
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sSpriteAnim_Fldeff_CutGrass_0
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};
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};
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static const struct SpriteFrameImage gUnknown_83D413C[] = {
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static const struct SpriteFrameImage sSpriteFrameImages_FldEff_CutGrass[] = {
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{gUnknown_8398648, 0x20}
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{gUnknown_8398648, 0x20}
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};
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};
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const struct SpritePalette gUnknown_83D4144[] = {
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const struct SpritePalette gFldEffPalette_CutGrass[] = {
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gUnknown_8398688, 4096
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gUnknown_8398688, 4096
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};
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};
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static const struct SpriteTemplate sSpriteTemplate_CutGrass = {
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static const struct SpriteTemplate sSpriteTemplate_FldEff_CutGrass = {
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.tileTag = 0xFFFF,
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.tileTag = 0xFFFF,
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.paletteTag = 4096,
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.paletteTag = 4096,
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.oam = &gOamData_83D4128,
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.oam = &sOamData_FldEff_CutGrass,
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.anims = gSpriteAnimTable_83D4138,
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.anims = sSpriteAnimTable_FldEff_CutGrass,
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.images = gUnknown_83D413C,
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.images = sSpriteFrameImages_FldEff_CutGrass,
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.affineAnims = gDummySpriteAffineAnimTable,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = objc_8097BA8
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.callback = SpriteCallback_CutGrass_Init
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};
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};
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static u8 MetatileAtCoordsIsGrassTile(s16 x, s16 y)
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static u8 MetatileAtCoordsIsGrassTile(s16 x, s16 y)
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@@ -111,6 +111,7 @@ bool8 SetUpFieldMove_Cut(void)
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}
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}
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else
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else
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{
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{
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// FIXME: this fakematch
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register s32 neg1 asm("r8");
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register s32 neg1 asm("r8");
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struct MapPosition *pos;
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struct MapPosition *pos;
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PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
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PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
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@@ -143,10 +144,10 @@ static void FieldCallback_CutGrass(void)
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gFieldEffectArguments[0] = GetCursorSelectionMonId();
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gFieldEffectArguments[0] = GetCursorSelectionMonId();
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}
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}
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bool8 sub_80979A0(void)
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bool8 FldEff_UseCutOnGrass(void)
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{
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{
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u8 taskId = oei_task_add();
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u8 taskId = CreateFieldEffectShowMon();
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FLDEFF_SET_FUNC_TO_DATA(sub_8097A20);
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FLDEFF_SET_FUNC_TO_DATA(FieldMoveCallback_CutGrass);
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IncrementGameStat(GAME_STAT_USED_CUT);
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IncrementGameStat(GAME_STAT_USED_CUT);
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return FALSE;
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return FALSE;
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}
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}
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@@ -157,15 +158,15 @@ static void FieldCallback_CutTree(void)
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ScriptContext1_SetupScript(EventScript_FldEffCut);
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ScriptContext1_SetupScript(EventScript_FldEffCut);
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}
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}
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bool8 sub_80979F0(void)
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bool8 FldEff_UseCutOnTree(void)
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{
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{
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u8 taskId = oei_task_add();
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u8 taskId = CreateFieldEffectShowMon();
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FLDEFF_SET_FUNC_TO_DATA(sub_8097C6C);
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FLDEFF_SET_FUNC_TO_DATA(FieldMoveCallback_CutTree);
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IncrementGameStat(GAME_STAT_USED_CUT);
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IncrementGameStat(GAME_STAT_USED_CUT);
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return FALSE;
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return FALSE;
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}
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}
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static void sub_8097A20(void)
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static void FieldMoveCallback_CutGrass(void)
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{
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{
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FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_GRASS);
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FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_GRASS);
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if (sScheduleOpenDottedHole == TRUE)
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if (sScheduleOpenDottedHole == TRUE)
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@@ -174,10 +175,11 @@ static void sub_8097A20(void)
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FieldEffectStart(FLDEFF_CUT_GRASS);
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FieldEffectStart(FLDEFF_CUT_GRASS);
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}
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}
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bool8 sub_8097A48(void)
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bool8 FldEff_CutGrass(void)
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{
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{
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u8 i, j;
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u8 i, j;
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s16 x, y;
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s16 x, y;
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// FIXME: this fakematch
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register s32 neg1 asm("r9");
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register s32 neg1 asm("r9");
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struct MapPosition *pos;
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struct MapPosition *pos;
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@@ -196,7 +198,7 @@ bool8 sub_8097A48(void)
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{
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{
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if (MetatileAtCoordsIsGrassTile(x, y) == TRUE)
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if (MetatileAtCoordsIsGrassTile(x, y) == TRUE)
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{
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{
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sub_8097B50(x, y);
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SetCutGrassMetatileAt(x, y);
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sub_805F378(x, y);
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sub_805F378(x, y);
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}
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}
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}
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}
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@@ -206,13 +208,13 @@ bool8 sub_8097A48(void)
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sCutGrassSpriteArrayPtr = Alloc(8);
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sCutGrassSpriteArrayPtr = Alloc(8);
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for (i = 0; i < 8; i++)
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for (i = 0; i < 8; i++)
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{
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{
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sCutGrassSpriteArrayPtr[i] = CreateSprite(&sSpriteTemplate_CutGrass, gSprites[gPlayerAvatar.spriteId].oam.x + 8, gSprites[gPlayerAvatar.spriteId].oam.y + 20, 0);
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sCutGrassSpriteArrayPtr[i] = CreateSprite(&sSpriteTemplate_FldEff_CutGrass, gSprites[gPlayerAvatar.spriteId].oam.x + 8, gSprites[gPlayerAvatar.spriteId].oam.y + 20, 0);
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gSprites[sCutGrassSpriteArrayPtr[i]].data[2] = i * 32;
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gSprites[sCutGrassSpriteArrayPtr[i]].data[2] = i * 32;
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}
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}
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return FALSE;
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return FALSE;
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}
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}
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static void sub_8097B50(s16 x, s16 y)
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static void SetCutGrassMetatileAt(s16 x, s16 y)
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{
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{
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u16 i = 0;
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u16 i = 0;
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u16 metatileId = MapGridGetMetatileIdAt(x, y);
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u16 metatileId = MapGridGetMetatileIdAt(x, y);
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@@ -229,15 +231,15 @@ static void sub_8097B50(s16 x, s16 y)
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}
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}
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}
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}
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static void objc_8097BA8(struct Sprite * sprite)
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static void SpriteCallback_CutGrass_Init(struct Sprite * sprite)
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{
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{
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sprite->data[0] = 8;
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sprite->data[0] = 8;
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sprite->data[1] = 0;
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sprite->data[1] = 0;
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sprite->data[3] = 0;
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sprite->data[3] = 0;
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sprite->callback = objc_8097BBC;
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sprite->callback = SpriteCallback_CutGrass_Run;
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}
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}
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static void objc_8097BBC(struct Sprite * sprite)
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static void SpriteCallback_CutGrass_Run(struct Sprite * sprite)
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{
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{
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sprite->pos2.x = Sin(sprite->data[2], sprite->data[0]);
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sprite->pos2.x = Sin(sprite->data[2], sprite->data[0]);
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sprite->pos2.y = Cos(sprite->data[2], sprite->data[0]);
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sprite->pos2.y = Cos(sprite->data[2], sprite->data[0]);
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@@ -249,10 +251,10 @@ static void objc_8097BBC(struct Sprite * sprite)
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if (sprite->data[1] != 28)
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if (sprite->data[1] != 28)
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sprite->data[1]++;
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sprite->data[1]++;
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else
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else
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sprite->callback = sub_8097C18;
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sprite->callback = SpriteCallback_CutGrass_Cleanup;
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}
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}
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static void sub_8097C18(struct Sprite * sprite)
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static void SpriteCallback_CutGrass_Cleanup(struct Sprite * sprite)
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{
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{
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u8 i;
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u8 i;
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for (i = 1; i < 8; i++)
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for (i = 1; i < 8; i++)
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@@ -265,7 +267,7 @@ static void sub_8097C18(struct Sprite * sprite)
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ScriptContext2_Disable();
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ScriptContext2_Disable();
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}
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}
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static void sub_8097C6C(void)
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static void FieldMoveCallback_CutTree(void)
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{
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{
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PlaySE(SE_W015);
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PlaySE(SE_W015);
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FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_TREE);
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FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_TREE);
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+1
-1
@@ -29,7 +29,7 @@ static void FieldCallback_Dig(void)
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bool8 FldEff_UseDig(void)
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bool8 FldEff_UseDig(void)
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{
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{
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u8 taskId = oei_task_add();
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u8 taskId = CreateFieldEffectShowMon();
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FLDEFF_SET_FUNC_TO_DATA(sub_80C9AFC);
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FLDEFF_SET_FUNC_TO_DATA(sub_80C9AFC);
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SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT);
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SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT);
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+21
-20
@@ -15,10 +15,10 @@
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#include "constants/event_object_movement.h"
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#include "constants/event_object_movement.h"
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#include "constants/maps.h"
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#include "constants/maps.h"
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static void task08_080C9820(u8 taskId);
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static void Task_FieldEffectShowMon_Init(u8 taskId);
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static void sub_80C98FC(u8 taskId);
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static void Task_FieldEffectShowMon_WaitFldeff(u8 taskId);
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static void sub_80C98B0(u8 taskId);
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static void Task_FieldEffectShowMon_WaitPlayerAnim(u8 taskId);
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static void sub_80C99A0(u8 taskId);
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static void Task_FieldEffectShowMon_Cleanup(u8 taskId);
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static void sub_80C9A10(void);
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static void sub_80C9A10(void);
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static void sub_80C9A60(void);
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static void sub_80C9A60(void);
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@@ -37,13 +37,13 @@ bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId)
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return TRUE;
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return TRUE;
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}
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}
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u8 oei_task_add(void)
|
u8 CreateFieldEffectShowMon(void)
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{
|
{
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GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
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GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
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return CreateTask(task08_080C9820, 8);
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return CreateTask(Task_FieldEffectShowMon_Init, 8);
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}
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}
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static void task08_080C9820(u8 taskId)
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static void Task_FieldEffectShowMon_Init(u8 taskId)
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{
|
{
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u8 mapObjId;
|
u8 mapObjId;
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@@ -55,48 +55,49 @@ static void task08_080C9820(u8 taskId)
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{
|
{
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if (gMapHeader.mapType == MAP_TYPE_UNDERWATER)
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if (gMapHeader.mapType == MAP_TYPE_UNDERWATER)
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{
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{
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// Leftover from RS, inhibits the player anim while underwater.
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FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
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FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
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gTasks[taskId].func = sub_80C98FC;
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gTasks[taskId].func = Task_FieldEffectShowMon_WaitFldeff;
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}
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}
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else
|
else
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{
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{
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sub_805CB70();
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sub_805CB70();
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ObjectEventSetHeldMovement(&gObjectEvents[mapObjId], MOVEMENT_ACTION_UNKNOWN_STEP_45);
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ObjectEventSetHeldMovement(&gObjectEvents[mapObjId], MOVEMENT_ACTION_UNKNOWN_STEP_45);
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gTasks[taskId].func = sub_80C98B0;
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gTasks[taskId].func = Task_FieldEffectShowMon_WaitPlayerAnim;
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}
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}
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}
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}
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}
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}
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static void sub_80C98B0(u8 taskId)
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static void Task_FieldEffectShowMon_WaitPlayerAnim(u8 taskId)
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{
|
{
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if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[gPlayerAvatar.objectEventId]) == TRUE)
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if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[gPlayerAvatar.objectEventId]) == TRUE)
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{
|
{
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FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
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FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
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gTasks[taskId].func = sub_80C98FC;
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gTasks[taskId].func = Task_FieldEffectShowMon_WaitFldeff;
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}
|
}
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}
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}
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static void sub_80C98FC(u8 taskId)
|
static void Task_FieldEffectShowMon_WaitFldeff(u8 taskId)
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{
|
{
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if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
|
if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
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||||||
{
|
{
|
||||||
gFieldEffectArguments[1] = GetPlayerFacingDirection();
|
gFieldEffectArguments[1] = GetPlayerFacingDirection();
|
||||||
if (gFieldEffectArguments[1] == 1)
|
if (gFieldEffectArguments[1] == DIR_SOUTH)
|
||||||
gFieldEffectArguments[2] = 0;
|
gFieldEffectArguments[2] = 0;
|
||||||
if (gFieldEffectArguments[1] == 2)
|
if (gFieldEffectArguments[1] == DIR_NORTH)
|
||||||
gFieldEffectArguments[2] = 1;
|
gFieldEffectArguments[2] = 1;
|
||||||
if (gFieldEffectArguments[1] == 3)
|
if (gFieldEffectArguments[1] == DIR_WEST)
|
||||||
gFieldEffectArguments[2] = 2;
|
gFieldEffectArguments[2] = 2;
|
||||||
if (gFieldEffectArguments[1] == 4)
|
if (gFieldEffectArguments[1] == DIR_EAST)
|
||||||
gFieldEffectArguments[2] = 3;
|
gFieldEffectArguments[2] = 3;
|
||||||
ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByCurrentState());
|
ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByCurrentState());
|
||||||
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]);
|
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]);
|
||||||
FieldEffectActiveListRemove(6);
|
FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON);
|
||||||
gTasks[taskId].func = sub_80C99A0;
|
gTasks[taskId].func = Task_FieldEffectShowMon_Cleanup;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_80C99A0(u8 taskId)
|
static void Task_FieldEffectShowMon_Cleanup(u8 taskId)
|
||||||
{
|
{
|
||||||
FLDEFF_CALL_FUNC_IN_DATA();
|
FLDEFF_CALL_FUNC_IN_DATA();
|
||||||
gPlayerAvatar.unk6 = FALSE;
|
gPlayerAvatar.unk6 = FALSE;
|
||||||
@@ -122,7 +123,7 @@ static void sub_80C9A10(void)
|
|||||||
|
|
||||||
bool8 FldEff_UseRockSmash(void)
|
bool8 FldEff_UseRockSmash(void)
|
||||||
{
|
{
|
||||||
u8 taskId = oei_task_add();
|
u8 taskId = CreateFieldEffectShowMon();
|
||||||
|
|
||||||
FLDEFF_SET_FUNC_TO_DATA(sub_80C9A60);
|
FLDEFF_SET_FUNC_TO_DATA(sub_80C9A60);
|
||||||
IncrementGameStat(GAME_STAT_USED_ROCK_SMASH);
|
IncrementGameStat(GAME_STAT_USED_ROCK_SMASH);
|
||||||
|
|||||||
@@ -33,7 +33,7 @@ static void FldEff_UseStrength(void)
|
|||||||
|
|
||||||
bool8 sub_80D0860(void)
|
bool8 sub_80D0860(void)
|
||||||
{
|
{
|
||||||
u8 taskId = oei_task_add();
|
u8 taskId = CreateFieldEffectShowMon();
|
||||||
FLDEFF_SET_FUNC_TO_DATA(sub_80D08A8);
|
FLDEFF_SET_FUNC_TO_DATA(sub_80D08A8);
|
||||||
GetMonNickname(&gPlayerParty[gFieldEffectArguments[0]], gStringVar1);
|
GetMonNickname(&gPlayerParty[gFieldEffectArguments[0]], gStringVar1);
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|||||||
@@ -43,7 +43,7 @@ bool8 FldEff_SweetScent(void)
|
|||||||
u8 taskId;
|
u8 taskId;
|
||||||
|
|
||||||
SetWeatherScreenFadeOut();
|
SetWeatherScreenFadeOut();
|
||||||
taskId = oei_task_add();
|
taskId = CreateFieldEffectShowMon();
|
||||||
FLDEFF_SET_FUNC_TO_DATA(StartSweetScentFieldEffect);
|
FLDEFF_SET_FUNC_TO_DATA(StartSweetScentFieldEffect);
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ static void FieldCallback_Teleport(void)
|
|||||||
|
|
||||||
bool8 FldEff_UseTeleport(void)
|
bool8 FldEff_UseTeleport(void)
|
||||||
{
|
{
|
||||||
u8 taskId = oei_task_add();
|
u8 taskId = CreateFieldEffectShowMon();
|
||||||
FLDEFF_SET_FUNC_TO_DATA(StartTeleportFieldEffect);
|
FLDEFF_SET_FUNC_TO_DATA(StartTeleportFieldEffect);
|
||||||
SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT);
|
SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT);
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|||||||
Reference in New Issue
Block a user