Fix header guard
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@@ -1,5 +1,5 @@
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#ifndef GUARD_SCRIPT_POKEMON_UTIL_80A0058_H
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#define GUARD_SCRIPT_POKEMON_UTIL_80A0058_H
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#ifndef GUARD_SCRIPT_POKEMON_UTIL_H
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#define GUARD_SCRIPT_POKEMON_UTIL_H
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bool8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unk1, u32 unk2, u8 unk3);
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bool8 ScriptGiveEgg(u16 species);
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@@ -8,4 +8,4 @@ void HealPlayerParty(void);
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void ReducePlayerPartyToThree(void);
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void CreateScriptedWildMon(u16 species, u8 level, u16 item);
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#endif //GUARD_SCRIPT_POKEMON_UTIL_80A0058_H
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#endif //GUARD_SCRIPT_POKEMON_UTIL_H
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