fix formatting on option menu
This commit is contained in:
+1
-1
@@ -128,7 +128,7 @@ SECTIONS {
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src/wild_encounter.o(.text);
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src/wild_encounter.o(.text);
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asm/field_effect.o(.text);
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asm/field_effect.o(.text);
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src/scanline_effect.o(.text);
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src/scanline_effect.o(.text);
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src/option_menu.o(.text);
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src/option_menu.o(.text);
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src/pokedex.o(.text);
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src/pokedex.o(.text);
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asm/trainer_card.o(.text);
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asm/trainer_card.o(.text);
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asm/pokemon_storage_system.o(.text);
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asm/pokemon_storage_system.o(.text);
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+35
-35
@@ -58,15 +58,15 @@ static const struct WindowTemplate sOptionMenuWinTemplates[] = //3CC2B8
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.paletteNum = 1,
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.paletteNum = 1,
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.baseBlock = 0x36,
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.baseBlock = 0x36,
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},
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},
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{
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{
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.bg = 2,
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.bg = 2,
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.tilemapLeft = 0,
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.tilemapLeft = 0,
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.tilemapTop = 0,
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.tilemapTop = 0,
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.width = 30,
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.width = 30,
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.height = 2,
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.height = 2,
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.paletteNum = 0xF,
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.paletteNum = 0xF,
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.baseBlock = 0x16e,
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.baseBlock = 0x16e,
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},
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},
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DUMMY_WIN_TEMPLATE,
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DUMMY_WIN_TEMPLATE,
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};
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};
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static const struct BgTemplate sOptionMenuBgTemplates[] = //3CC2D8
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static const struct BgTemplate sOptionMenuBgTemplates[] = //3CC2D8
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@@ -90,16 +90,16 @@ static const struct BgTemplate sOptionMenuBgTemplates[] = //3CC2D8
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.baseTile = 0,
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.baseTile = 0,
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},
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},
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{
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{
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.bg = 2,
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.bg = 2,
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.charBaseIndex = 1,
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.charBaseIndex = 1,
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.mapBaseIndex = 29,
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.mapBaseIndex = 29,
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.screenSize = 0,
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.screenSize = 0,
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.paletteMode = 0,
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.paletteMode = 0,
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.priority = 2,
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.priority = 2,
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.baseTile = 0,
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.baseTile = 0,
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},
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},
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};
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};
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static const u16 sOptionsMenuPalette[] = INCBIN_U16("graphics/misc/unk_83cc2e4.gbapal"); //3CC2E4
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static const u16 sOptionsMenuPalette[] = INCBIN_U16("graphics/misc/unk_83cc2e4.gbapal"); //3CC2E4
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static const u16 sOptionsMenuItemCounts[MENUITEM_COUNT] = {3, 2, 2, 2, 3, 10, 0}; //3CC304
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static const u16 sOptionsMenuItemCounts[MENUITEM_COUNT] = {3, 2, 2, 2, 3, 10, 0}; //3CC304
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static const u8 *const sOptionMenuItemsNames[MENUITEM_COUNT] = //3CC314
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static const u8 *const sOptionMenuItemsNames[MENUITEM_COUNT] = //3CC314
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{
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{
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@@ -111,35 +111,35 @@ static const u8 *const sOptionMenuItemsNames[MENUITEM_COUNT] = //3CC314
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[MENUITEM_FRAMETYPE] = gText_Frame,
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[MENUITEM_FRAMETYPE] = gText_Frame,
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[MENUITEM_CANCEL] = gText_OptionMenuCancel,
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[MENUITEM_CANCEL] = gText_OptionMenuCancel,
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};
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};
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static const u8 *const sTextSpeedOptions[] = //3CC330
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static const u8 *const sTextSpeedOptions[] = //3CC330
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{
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{
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gText_TextSpeedSlow,
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gText_TextSpeedSlow,
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gText_TextSpeedMid,
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gText_TextSpeedMid,
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gText_TextSpeedFast
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gText_TextSpeedFast
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};
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};
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static const u8 *const sBattleSceneOptions[] = //3CC33C
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static const u8 *const sBattleSceneOptions[] = //3CC33C
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{
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{
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gText_BattleSceneOn,
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gText_BattleSceneOn,
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gText_BattleSceneOff
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gText_BattleSceneOff
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};
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};
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static const u8 *const sBattleStyleOptions[] = //3CC344
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static const u8 *const sBattleStyleOptions[] = //3CC344
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{
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{
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gText_BattleStyleShift,
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gText_BattleStyleShift,
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gText_BattleStyleSet
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gText_BattleStyleSet
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};
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};
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static const u8 *const sSoundOptions[] = //3CC34C
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static const u8 *const sSoundOptions[] = //3CC34C
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{
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{
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gText_SoundMono,
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gText_SoundMono,
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gText_SoundStereo
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gText_SoundStereo
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};
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};
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static const u8 *const sButtonTypeOptions[] = //3CC354
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static const u8 *const sButtonTypeOptions[] = //3CC354
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{
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{
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gText_ButtonTypeNormal,
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gText_ButtonTypeNormal,
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gText_ButtonTypeLEqualsA,
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gText_ButtonTypeLEqualsA,
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gText_ButtonTypeLR,
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gText_ButtonTypeLR,
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};
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};
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static const u8 sOptionsMenuPickSwitchCancelTextColor[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}; //3CC360
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static const u8 sOptionsMenuPickSwitchCancelTextColor[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}; //3CC360
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static const u8 sOptionsMenuTextColor[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_RED}; //3CC363
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static const u8 sOptionsMenuTextColor[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_RED}; //3CC363
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//This file's functions
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//This file's functions
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