Document src/field_effect_helpers.c
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@@ -7,15 +7,15 @@
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#include "global.h"
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// Exported type declarations
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// Exported RAM declarations
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// Exported ROM declarations
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enum {
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BOB_NONE,
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BOB_PLAYER_AND_MON,
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BOB_MON_ONLY, // when player has jumped / flown off
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};
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u8 CreateWarpArrowSprite(void);
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void SetSurfBlob_BobState(u8, u8);
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void SetSurfBlob_DontSyncAnim(u8, u8);
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void SetSurfBlob_BobState(u8 spriteId, u8 bobState);
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void SetSurfBlob_DontSyncAnim(u8 spriteId, bool8 value);
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void StartAshFieldEffect(s16, s16, u16, s16);
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void StartRevealDisguise(struct ObjectEvent *);
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bool8 UpdateRevealDisguise(struct ObjectEvent *);
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@@ -24,7 +24,7 @@ u32 StartFieldEffectForObjectEvent(u8, struct ObjectEvent*);
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u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y);
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void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y);
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void SetSpriteInvisible(u8 spriteId);
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void SetSurfBlob_PlayerOffset(u8 spriteId, u8 hasOffset, s16 offset);
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void SetSurfBlob_PlayerOffset(u8 spriteId, bool8 hasOffset, s16 offset);
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void UpdateJumpImpactEffect(struct Sprite * sprite);
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void UpdateShadowFieldEffect(struct Sprite * sprite);
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void UpdateBubblesFieldEffect(struct Sprite * sprite);
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