Document src/field_effect_helpers.c

This commit is contained in:
cbt6
2022-07-19 00:01:57 +08:00
parent 2e4534c593
commit 4940c4da98
7 changed files with 117 additions and 101 deletions
+8 -8
View File
@@ -7,15 +7,15 @@
#include "global.h"
// Exported type declarations
// Exported RAM declarations
// Exported ROM declarations
enum {
BOB_NONE,
BOB_PLAYER_AND_MON,
BOB_MON_ONLY, // when player has jumped / flown off
};
u8 CreateWarpArrowSprite(void);
void SetSurfBlob_BobState(u8, u8);
void SetSurfBlob_DontSyncAnim(u8, u8);
void SetSurfBlob_BobState(u8 spriteId, u8 bobState);
void SetSurfBlob_DontSyncAnim(u8 spriteId, bool8 value);
void StartAshFieldEffect(s16, s16, u16, s16);
void StartRevealDisguise(struct ObjectEvent *);
bool8 UpdateRevealDisguise(struct ObjectEvent *);
@@ -24,7 +24,7 @@ u32 StartFieldEffectForObjectEvent(u8, struct ObjectEvent*);
u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y);
void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y);
void SetSpriteInvisible(u8 spriteId);
void SetSurfBlob_PlayerOffset(u8 spriteId, u8 hasOffset, s16 offset);
void SetSurfBlob_PlayerOffset(u8 spriteId, bool8 hasOffset, s16 offset);
void UpdateJumpImpactEffect(struct Sprite * sprite);
void UpdateShadowFieldEffect(struct Sprite * sprite);
void UpdateBubblesFieldEffect(struct Sprite * sprite);