Standarized use of star in pointer types

This commit is contained in:
Eduardo Quezada
2022-07-29 10:35:48 -04:00
parent 94fc3ca044
commit 4998b976e1
44 changed files with 239 additions and 239 deletions
+17 -17
View File
@@ -33,20 +33,20 @@ static bool8 DoesObjectCollideWithObjectAt(struct ObjectEvent *, s16, s16);
static void CalcWhetherObjectIsOffscreen(struct ObjectEvent *, struct Sprite *);
static void UpdateObjEventSpriteVisibility(struct ObjectEvent *, struct Sprite *);
static void ObjectEventUpdateMetatileBehaviors(struct ObjectEvent*);
static void GetGroundEffectFlags_Reflection(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_TallGrassOnSpawn(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_LongGrassOnSpawn(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_SandHeap(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_ShallowFlowingWater(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_ShortGrass(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_HotSprings(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_TallGrassOnBeginStep(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_LongGrassOnBeginStep(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_Tracks(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_Puddle(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_Ripple(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_Seaweed(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_JumpLanding(struct ObjectEvent*, u32*);
static void GetGroundEffectFlags_Reflection(struct ObjectEvent*, u32 *);
static void GetGroundEffectFlags_TallGrassOnSpawn(struct ObjectEvent*, u32 *);
static void GetGroundEffectFlags_LongGrassOnSpawn(struct ObjectEvent*, u32 *);
static void GetGroundEffectFlags_SandHeap(struct ObjectEvent*, u32 *);
static void GetGroundEffectFlags_ShallowFlowingWater(struct ObjectEvent*, u32 *);
static void GetGroundEffectFlags_ShortGrass(struct ObjectEvent*, u32 *);
static void GetGroundEffectFlags_HotSprings(struct ObjectEvent*, u32 *);
static void GetGroundEffectFlags_TallGrassOnBeginStep(struct ObjectEvent*, u32 *);
static void GetGroundEffectFlags_LongGrassOnBeginStep(struct ObjectEvent*, u32 *);
static void GetGroundEffectFlags_Tracks(struct ObjectEvent*, u32 *);
static void GetGroundEffectFlags_Puddle(struct ObjectEvent*, u32 *);
static void GetGroundEffectFlags_Ripple(struct ObjectEvent*, u32 *);
static void GetGroundEffectFlags_Seaweed(struct ObjectEvent*, u32 *);
static void GetGroundEffectFlags_JumpLanding(struct ObjectEvent*, u32 *);
static u8 ObjectEventCheckForReflectiveSurface(struct ObjectEvent*);
static u8 GetReflectionTypeByMetatileBehavior(u32);
static void InitObjectPriorityByZCoord(struct Sprite *sprite, u8 z);
@@ -2081,9 +2081,9 @@ void ShowOrHideObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 stat
void ObjectEventGetLocalIdAndMap(struct ObjectEvent *objectEvent, void *localId, void *mapNum, void *mapGroup)
{
*(u8*)(localId) = objectEvent->localId;
*(u8*)(mapNum) = objectEvent->mapNum;
*(u8*)(mapGroup) = objectEvent->mapGroup;
*(u8 *)(localId) = objectEvent->localId;
*(u8 *)(mapNum) = objectEvent->mapNum;
*(u8 *)(mapGroup) = objectEvent->mapGroup;
}
void EnableObjectGroundEffectsByXY(s16 x, s16 y)