Standarized use of star in pointer types

This commit is contained in:
Eduardo Quezada
2022-07-29 10:35:48 -04:00
parent 94fc3ca044
commit 4998b976e1
44 changed files with 239 additions and 239 deletions
+3 -3
View File
@@ -889,17 +889,17 @@ static void LoadTilesetPalette(struct Tileset const *tileset, u16 destOffset, u1
if (tileset->isSecondary == FALSE)
{
LoadPalette(&black, destOffset, 2);
LoadPalette(((u16*)tileset->palettes) + 1, destOffset + 1, size - 2);
LoadPalette(((u16 *)tileset->palettes) + 1, destOffset + 1, size - 2);
Fieldmap_ApplyGlobalTintToPaletteEntries(destOffset + 1, (size - 2) >> 1);
}
else if (tileset->isSecondary == TRUE)
{
LoadPalette(((u16*)tileset->palettes) + (NUM_PALS_IN_PRIMARY * 16), destOffset, size);
LoadPalette(((u16 *)tileset->palettes) + (NUM_PALS_IN_PRIMARY * 16), destOffset, size);
Fieldmap_ApplyGlobalTintToPaletteEntries(destOffset, size >> 1);
}
else
{
LoadCompressedPalette((u32*)tileset->palettes, destOffset, size);
LoadCompressedPalette((u32 *)tileset->palettes, destOffset, size);
Fieldmap_ApplyGlobalTintToPaletteEntries(destOffset, size >> 1);
}
}