Standarized use of star in pointer types

This commit is contained in:
Eduardo Quezada
2022-07-29 10:35:48 -04:00
parent 94fc3ca044
commit 4998b976e1
44 changed files with 239 additions and 239 deletions
+4 -4
View File
@@ -885,10 +885,10 @@ void DexScreen_LoadResources(void)
ScanlineEffect_Stop();
ResetBgsAndClearDma3BusyFlags(TRUE);
InitBgsFromTemplates(0, sBgTemplates, NELEMS(sBgTemplates));
SetBgTilemapBuffer(3, (u16*)Alloc(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, (u16*)Alloc(BG_SCREEN_SIZE));
SetBgTilemapBuffer(1, (u16*)Alloc(BG_SCREEN_SIZE));
SetBgTilemapBuffer(0, (u16*)Alloc(BG_SCREEN_SIZE));
SetBgTilemapBuffer(3, (u16 *)Alloc(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, (u16 *)Alloc(BG_SCREEN_SIZE));
SetBgTilemapBuffer(1, (u16 *)Alloc(BG_SCREEN_SIZE));
SetBgTilemapBuffer(0, (u16 *)Alloc(BG_SCREEN_SIZE));
if (natDex)
DecompressAndLoadBgGfxUsingHeap(3, (void*)sNatDexTiles, BG_SCREEN_SIZE, 0, 0);
else