Standarized use of star in pointer types
This commit is contained in:
@@ -59,7 +59,7 @@ void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero
|
||||
winTemplate.height = 2;
|
||||
windowId = AddWindow(&winTemplate);
|
||||
FillWindowPixelBuffer(windowId, PIXEL_FILL(zero2));
|
||||
tileData1 = (u8*)GetWindowAttribute(windowId, WINDOW_TILE_DATA);
|
||||
tileData1 = (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA);
|
||||
tileData2 = (winTemplate.width * 32) + tileData1;
|
||||
|
||||
if (!zero1)
|
||||
@@ -106,7 +106,7 @@ static void PrintStringToBufferCopyNow(const u8 *string, void *dst, u16 rise, u8
|
||||
var = winTemplate.width * 32;
|
||||
windowId = AddWindow(&winTemplate);
|
||||
FillWindowPixelBuffer(windowId, PIXEL_FILL(bgClr));
|
||||
tileData1 = (u8*)GetWindowAttribute(windowId, WINDOW_TILE_DATA);
|
||||
tileData1 = (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA);
|
||||
tileData2 = (winTemplate.width * 32) + tileData1;
|
||||
txtColor[0] = bgClr;
|
||||
txtColor[1] = fgClr;
|
||||
|
||||
Reference in New Issue
Block a user