party_menu first quarter
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@@ -110,24 +110,6 @@ const u8 sPartyMenuSpriteCoords[PARTY_LAYOUT_COUNT][PARTY_SIZE][4 * 2] =
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const u32 sConfirmButton_Tilemap[] = INCBIN_U32("graphics/interface/party_menu_confirm_button.bin");
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const u32 sCancelButton_Tilemap[] = INCBIN_U32("graphics/interface/party_menu_cancel_button.bin");
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// NOTE TO MYSELF: remove these after #159 gets merged
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#define TEXT_COLOR_TRANSPARENT 0x0
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#define TEXT_COLOR_WHITE 0x1
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#define TEXT_COLOR_DARK_GREY 0x2
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#define TEXT_COLOR_LIGHT_GREY 0x3
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#define TEXT_COLOR_RED 0x4
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#define TEXT_COLOR_LIGHT_RED 0x5
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#define TEXT_COLOR_GREEN 0x6
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#define TEXT_COLOR_LIGHT_GREEN 0x7
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#define TEXT_COLOR_BLUE 0x8
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#define TEXT_COLOR_LIGHT_BLUE 0x9
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#define TEXT_DYNAMIC_COLOR_1 0xA // Usually white
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#define TEXT_DYNAMIC_COLOR_2 0xB // Usually white w/ tinge of green
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#define TEXT_DYNAMIC_COLOR_3 0xC // Usually white
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#define TEXT_DYNAMIC_COLOR_4 0xD // Usually aquamarine
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#define TEXT_DYNAMIC_COLOR_5 0xE // Usually blue-green
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#define TEXT_DYNAMIC_COLOR_6 0xF // Usually cerulean
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const u8 sFontColorTable[][3] =
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{
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{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_DARK_GREY}, // Default
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