Sync event macros
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@@ -5,8 +5,7 @@ Route16_MapScripts:: @ 81680E5
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.byte 0
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Route16_OnResume:: @ 81680F5
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checkflag FLAG_SYS_SPECIAL_WILD_BATTLE
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call_if TRUE, EventScript_1680FF
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call_if_set FLAG_SYS_SPECIAL_WILD_BATTLE, EventScript_1680FF
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end
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EventScript_1680FF:: @ 81680FF
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@@ -15,7 +14,7 @@ EventScript_1680FF:: @ 81680FF
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Route16_OnTransition:: @ 8168103
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compare VAR_MAP_SCENE_ROUTE16, 1
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call_if eq, EventScript_16810F
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call_if_eq EventScript_16810F
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end
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EventScript_16810F:: @ 816810F
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@@ -33,15 +32,14 @@ EventScript_16811D:: @ 816811D
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Route16_EventScript_168121:: @ 8168121
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lock
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faceplayer
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checkflag FLAG_GOT_POKE_FLUTE
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goto_if FALSE, EventScript_1681A3
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goto_if_unset FLAG_GOT_POKE_FLUTE, EventScript_1681A3
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special sub_8110AB4
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compare VAR_RESULT, 2
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goto_if eq, EventScript_1A7AE0
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goto_if_eq EventScript_1A7AE0
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special sub_8112364
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msgbox gUnknown_81853CC, MSGBOX_YESNO
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compare VAR_RESULT, 0
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goto_if eq, EventScript_168197
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goto_if_eq EventScript_168197
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call EventScript_1A924B
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setwildbattle SPECIES_SNORLAX, 30, ITEM_NONE
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waitse
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@@ -54,11 +52,11 @@ Route16_EventScript_168121:: @ 8168121
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clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
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specialvar VAR_RESULT, Special_GetBattleOutcome
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compare VAR_RESULT, B_OUTCOME_WON
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goto_if eq, EventScript_168199
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goto_if_eq EventScript_168199
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compare VAR_RESULT, B_OUTCOME_RAN
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goto_if eq, EventScript_168199
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goto_if_eq EventScript_168199
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compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
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goto_if eq, EventScript_168199
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goto_if_eq EventScript_168199
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release
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end
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