Sync event macros

This commit is contained in:
GriffinR
2020-01-10 00:44:57 -05:00
parent 94fbc3ac48
commit 4a6f15ba24
220 changed files with 3209 additions and 3580 deletions
+4 -6
View File
@@ -4,8 +4,7 @@ ViridianCity_Mart_MapScripts:: @ 816A1D3
.byte 0
ViridianCity_Mart_OnLoad:: @ 816A1DE
checkflag FLAG_SYS_POKEDEX_GET
goto_if FALSE, EventScript_16A1E8
goto_if_unset FLAG_SYS_POKEDEX_GET, EventScript_16A1E8
end
EventScript_16A1E8:: @ 816A1E8
@@ -29,8 +28,7 @@ EventScript_16A205:: @ 816A205
waitmovement 0
msgbox gUnknown_819023A
setvar VAR_MAP_SCENE_VIRIDIAN_CITY_MART, 1
additem ITEM_OAKS_PARCEL, 1
giveitemfanfaremsg gUnknown_8190289, ITEM_OAKS_PARCEL, 1, MUS_FAN5
giveitem_msg gUnknown_8190289, ITEM_OAKS_PARCEL, 1, MUS_FAN5
setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 5
releaseall
end
@@ -55,10 +53,10 @@ ViridianCity_Mart_EventScript_16A268:: @ 816A268
lock
faceplayer
compare VAR_MAP_SCENE_VIRIDIAN_CITY_MART, 1
goto_if eq, EventScript_16A2A4
goto_if_eq EventScript_16A2A4
special sub_8110AB4
compare VAR_RESULT, 2
goto_if eq, EventScript_1A7AE0
goto_if_eq EventScript_1A7AE0
message Text_MayIHelpYou
waitmessage
pokemart Items_16A298