standardize "grey" to "gray"

This commit is contained in:
Kurausukun
2021-04-09 22:34:08 -04:00
parent 52c25bac8e
commit 4b182affb6
35 changed files with 201 additions and 201 deletions
+1 -1
View File
@@ -5637,7 +5637,7 @@ static void PutLevelAndGenderOnLvlUpBox(void)
printerTemplate.unk = 0;
printerTemplate.fgColor = TEXT_COLOR_WHITE;
printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT;
printerTemplate.shadowColor = TEXT_COLOR_DARK_GREY;
printerTemplate.shadowColor = TEXT_COLOR_DARK_GRAY;
AddTextPrinter(&printerTemplate, 0xFF, NULL);
txtPtr = gStringVar4;
gStringVar4[0] = 0xF9;
+6 -6
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@@ -400,15 +400,15 @@ static const struct BgTemplate sBgTemplates[] = {
static const u8 sBerryCrushTextColorTable[][3] = {
{
TEXT_COLOR_WHITE,
TEXT_COLOR_DARK_GREY,
TEXT_COLOR_LIGHT_GREY
TEXT_COLOR_DARK_GRAY,
TEXT_COLOR_LIGHT_GRAY
}, {
TEXT_COLOR_TRANSPARENT,
TEXT_COLOR_WHITE,
TEXT_COLOR_DARK_GREY
TEXT_COLOR_DARK_GRAY
}, {
TEXT_COLOR_TRANSPARENT,
TEXT_COLOR_LIGHT_GREY,
TEXT_COLOR_LIGHT_GRAY,
TEXT_COLOR_RED
}, {
TEXT_COLOR_WHITE,
@@ -1091,11 +1091,11 @@ static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame * game, u8 *para
if (params[1] & 2)
{
StringExpandPlaceholders(gStringVar4, sBerryCrushMessages[params[0]]);
AddTextPrinterParameterized2(0, 2, gStringVar4, game->textSpeed, 0, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, gStringVar4, game->textSpeed, 0, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
}
else
{
AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[params[0]], game->textSpeed, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[params[0]], game->textSpeed, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
}
CopyWindowToVram(0, COPYWIN_BOTH);
break;
+2 -2
View File
@@ -55,8 +55,8 @@ static const struct WindowTemplate sWindowTemplates[] = {
static const u8 sTextColor[] = {
TEXT_COLOR_WHITE,
TEXT_COLOR_DARK_GREY,
TEXT_COLOR_LIGHT_GREY
TEXT_COLOR_DARK_GRAY,
TEXT_COLOR_LIGHT_GRAY
};
static void CB2_RunClearSaveDataScreen(void)
+3 -3
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@@ -112,12 +112,12 @@ static const u32 sCancelButton_Tilemap[] = INCBIN_U32("graphics/interface/party_
static const u8 sFontColorTable[][3] =
{
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_DARK_GREY}, // Default
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_DARK_GRAY}, // Default
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_GREEN}, // Unused
{TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3}, // Gender symbol
{TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}, // Selection actions
{TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY}, // Selection actions
{TEXT_COLOR_WHITE, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_BLUE}, // Field moves
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}, // Unused
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY}, // Unused
};
static const struct WindowTemplate sSinglePartyMenuWindowTemplate[] =
+2 -2
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@@ -38,8 +38,8 @@ static const u8 gUnknown_841599D[] = _("{HIGHLIGHT TRANSPARENT}さま");
static const u8 gUnknown_84159A3[] = _("{HIGHLIGHT TRANSPARENT}ホウエン");
static const u8 gUnknown_84159AB[] = _("{HIGHLIGHT TRANSPARENT}ぜんこく");
static const u8 gUnknown_84159B3[] = _("{HIGHLIGHT TRANSPARENT}     ポケモンずかんを\nみごと かんせい させた\nいだいなこうせきを たたえ\nここに しょうめい します");
static const u8 gUnknown_84159ED[] = _("{COLOR DARK_GREY}{HIGHLIGHT TRANSPARENT}ゲームフリーク");
static const u8 gUnknown_84159FB[] = _("{COLOR DARK_GREY}{HIGHLIGHT TRANSPARENT}");
static const u8 gUnknown_84159ED[] = _("{COLOR DARK_GRAY}{HIGHLIGHT TRANSPARENT}ゲームフリーク");
static const u8 gUnknown_84159FB[] = _("{COLOR DARK_GRAY}{HIGHLIGHT TRANSPARENT}");
static const ALIGNED(4) u8 gUnknown_8415A04[3] = {0, 2, 3};
+3 -3
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@@ -906,8 +906,8 @@ static const u8 sTextColorTable[][3] =
{
{
TEXT_COLOR_WHITE,
TEXT_COLOR_DARK_GREY,
TEXT_COLOR_LIGHT_GREY
TEXT_COLOR_DARK_GRAY,
TEXT_COLOR_LIGHT_GRAY
}, {
TEXT_COLOR_WHITE,
TEXT_COLOR_RED,
@@ -1421,7 +1421,7 @@ static void sub_8155A78(void)
{
case 0:
DrawDialogueFrame(0, FALSE);
AddTextPrinterParameterized2(0, 2, gText_SavingDontTurnOffThePower2, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, gText_SavingDontTurnOffThePower2, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
gUnknown_203F440->state++;
break;
case 1:
+2 -2
View File
@@ -1321,7 +1321,7 @@ static void PrintTitleText(void)
xOffset = (128 - GetStringWidth(1, titleText, 0)) / 2u;
FillWindowPixelBuffer(0, PIXEL_FILL(0));
EC_AddTextPrinterParameterized2(0, 1, titleText, xOffset, 0, TEXT_SPEED_FF, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
EC_AddTextPrinterParameterized2(0, 1, titleText, xOffset, 0, TEXT_SPEED_FF, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
PutWindowTilemap(0);
CopyWindowToVram(0, COPYWIN_BOTH);
}
@@ -1439,7 +1439,7 @@ static void PrintECFields(void)
*str++ = 9;
}
str = WriteColorChangeControlCode(str, 0, TEXT_COLOR_DARK_GREY);
str = WriteColorChangeControlCode(str, 0, TEXT_COLOR_DARK_GRAY);
}
str = StringAppend(str, sText_Clear17);
+1 -1
View File
@@ -69,7 +69,7 @@ static const u16 sMovingBgPals[] = INCBIN_U16("graphics/evolution_scene/transiti
static const u8 sText_ShedinjaJapaneseName[] = _("ヌケニン");
static const u8 unref_83F8445[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GREY}");
static const u8 unref_83F8445[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}");
static const u8 unref_83F844F[][10] = {
_("\n "),
+3 -3
View File
@@ -1839,7 +1839,7 @@ static bool8 Fishing10(struct Task *task)
{
AlignFishingAnimationFrames(&gSprites[gPlayerAvatar.spriteId]);
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 2, gText_PokemonOnHook, 1, 0, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, gText_PokemonOnHook, 1, 0, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->tStep++;
task->tFrameCounter = 0;
return FALSE;
@@ -1886,7 +1886,7 @@ static bool8 Fishing12(struct Task *task)
AlignFishingAnimationFrames(&gSprites[gPlayerAvatar.spriteId]);
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection()));
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 2, gText_NotEvenANibble, 1, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, gText_NotEvenANibble, 1, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->tStep = FISHING_SHOW_RESULT;
return TRUE;
}
@@ -1896,7 +1896,7 @@ static bool8 Fishing13(struct Task *task)
{
AlignFishingAnimationFrames(&gSprites[gPlayerAvatar.spriteId]);
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection()));
AddTextPrinterParameterized2(0, 2, gText_ItGotAway, 1, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, gText_ItGotAway, 1, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->tStep++;
return TRUE;
}
+1 -1
View File
@@ -29,7 +29,7 @@ static const struct WindowTemplate gUnknown_83C68E4 = {
.baseBlock = 1,
};
static const u8 gUnknown_83C68EC[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
static const u8 gUnknown_83C68EC[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY };
static void Task_EnableScriptAfterMusicFade(u8 taskId);
static void Task_BarnDoorWipeChild(u8 taskId);
+1 -1
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@@ -89,7 +89,7 @@ static void sub_8112FD0(void)
sub_8112F18(sHelpMessageWindowId);
}
static const u8 sHelpMessageTextColors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GREY};
static const u8 sHelpMessageTextColors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GRAY};
static void PrintHelpMessageText(const u8 *text)
{
+1 -1
View File
@@ -289,7 +289,7 @@ static const struct YesNoFuncTable sYesNoMenu_Sell = {
Task_SellItem_No
};
static const u8 sListItemTextColor_RegularItem[] = _("{COLOR_HIGHLIGHT_SHADOW DARK_GREY TRANSPARENT LIGHT_GREY}");
static const u8 sListItemTextColor_RegularItem[] = _("{COLOR_HIGHLIGHT_SHADOW DARK_GRAY TRANSPARENT LIGHT_GRAY}");
static const u8 sListItemTextColor_TmCase_BerryPouch[] = _("{COLOR_HIGHLIGHT_SHADOW BLUE TRANSPARENT LIGHT_BLUE}");
+4 -4
View File
@@ -121,10 +121,10 @@ static const struct MenuAction sItemPcSubmenuOptions[] = {
};
static const u8 sTextColors[][3] = {
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY},
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_DARK_GREY},
{TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GREY}
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY},
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY},
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_DARK_GRAY},
{TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GRAY}
};
static const struct WindowTemplate sWindowTemplates[] = {
+1 -1
View File
@@ -455,7 +455,7 @@ u16 MapPreview_CreateMapNameWindow(u8 mapsec)
PutWindowTilemap(windowId);
color[0] = TEXT_COLOR_WHITE; // Access violation
color[1] = TEXT_COLOR_RED; // Access violation
color[2] = TEXT_COLOR_LIGHT_GREY; // Access violation
color[2] = TEXT_COLOR_LIGHT_GRAY; // Access violation
GetMapName(gStringVar4, mapsec, 0);
xctr = 104 - GetStringWidth(2, gStringVar4, 0);
AddTextPrinterParameterized4(windowId, 2, xctr / 2, 2, 0, 0, color/* Access violation */, -1, gStringVar4);
+5 -5
View File
@@ -706,7 +706,7 @@ static void pokemon_transfer_to_pc_with_message(void)
StringExpandPlaceholders(gStringVar4, sTransferredToPCMessages[stringToDisplay]);
DrawDialogueFrame(0, FALSE);
gTextFlags.canABSpeedUpPrint = TRUE;
AddTextPrinterParameterized2(0, 2, gStringVar4, GetTextSpeedSetting(), NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, gStringVar4, GetTextSpeedSetting(), NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
CopyWindowToVram(0, COPYWIN_BOTH);
}
@@ -1814,9 +1814,9 @@ struct TextColor // Needed because of alignment
static const struct TextColor sTextColorStruct = {
{
{TEXT_DYNAMIC_COLOR_4, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
{TEXT_DYNAMIC_COLOR_5, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
{TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}
{TEXT_DYNAMIC_COLOR_4, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY},
{TEXT_DYNAMIC_COLOR_5, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY},
{TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY}
}
};
@@ -1880,7 +1880,7 @@ static void sub_809FA60(void)
static void sub_809FAE4(void)
{
const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY };
int strwidth = GetStringWidth(0, gText_MoveOkBack, 0);
FillWindowPixelBuffer(sNamingScreenData->windows[4], PIXEL_FILL(15));
+1 -1
View File
@@ -176,7 +176,7 @@ static const u8 *const sButtonTypeOptions[] =
gText_ButtonTypeLEqualsA
};
static const u8 sOptionMenuPickSwitchCancelTextColor[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
static const u8 sOptionMenuPickSwitchCancelTextColor[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY};
static const u8 sOptionMenuTextColor[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_RED};
// Functions
+3 -3
View File
@@ -667,7 +667,7 @@ static void sub_814A7D0(u16 left, u16 top, u8 cursorPos)
static void sub_814A84C(void)
{
u8 color[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
u8 color[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
PutWindowTilemap(0);
PutWindowTilemap(1);
@@ -867,7 +867,7 @@ static void sub_814AC30(bool32 arg0)
if (!arg0)
{
for (i = 0; i < playersCount; i++)
sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
}
else
{
@@ -875,7 +875,7 @@ static void sub_814AC30(bool32 arg0)
for (i = 0; i < playersCount; i++)
{
if (var != i)
sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
else
sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED);
}
+2 -2
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@@ -610,13 +610,13 @@ bool8 PSA_LevelUpVerticalSpritesTaskIsRunning(void)
UNUSED void PSA_DrawLevelUpWindowPg1(u16 *statsBefore, u16 *statsAfter)
{
DrawTextBorderOuter(1, 0x001, 0xE);
DrawLevelUpWindowPg1(1, statsBefore, statsAfter, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
DrawLevelUpWindowPg1(1, statsBefore, statsAfter, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
PutWindowTilemap(1);
CopyWindowToVram(1, COPYWIN_BOTH);
}
UNUSED void PSA_DrawLevelUpWindowPg2(u16 *currStats)
{
DrawLevelUpWindowPg2(1, currStats, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
DrawLevelUpWindowPg2(1, currStats, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
CopyWindowToVram(1, COPYWIN_GFX);
}
+7 -7
View File
@@ -245,7 +245,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
LoadStdWindowFrameGfx();
DrawDialogueFrame(0, 0);
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, TEXT_SPEED_FF, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, TEXT_SPEED_FF, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
CopyWindowToVram(0, COPYWIN_BOTH);
CopyWindowToVram(task->data[15], COPYWIN_BOTH);
task->data[0]++;
@@ -271,7 +271,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
{
task->data[1] = task->data[3];
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
}
break;
case MENU_B_PRESSED:
@@ -286,13 +286,13 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
if (task->data[2] == 0 && CountPartyMons() == PARTY_SIZE)
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 2, gText_PartyFull, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, gText_PartyFull, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->data[0] = 3;
}
else if (task->data[2] == 1 && CountPartyMons() == 1)
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 2, gText_JustOnePkmn, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, gText_JustOnePkmn, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->data[0] = 3;
}
else
@@ -307,7 +307,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->data[0] = 2;
}
else if (JOY_NEW(DPAD_UP))
@@ -317,7 +317,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
Menu_MoveCursor(-1);
task->data[1] = Menu_GetCursorPos();
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->data[0] = 2;
}
else if (JOY_NEW(DPAD_DOWN))
@@ -327,7 +327,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
Menu_MoveCursor(1);
task->data[1] = Menu_GetCursorPos();
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->data[0] = 2;
}
break;
+4 -4
View File
@@ -1114,18 +1114,18 @@ static void SetCursorMonData(void *pokemon, u8 mode)
*(txtPtr)++ = CHAR_FEMALE;
break;
default:
*(txtPtr)++ = TEXT_COLOR_DARK_GREY;
*(txtPtr)++ = TEXT_COLOR_DARK_GRAY;
*(txtPtr)++ = TEXT_COLOR_WHITE;
*(txtPtr)++ = TEXT_COLOR_LIGHT_GREY;
*(txtPtr)++ = TEXT_COLOR_LIGHT_GRAY;
*(txtPtr)++ = CHAR_SPACE;
break;
}
*(txtPtr++) = EXT_CTRL_CODE_BEGIN;
*(txtPtr++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
*(txtPtr++) = TEXT_COLOR_DARK_GREY;
*(txtPtr++) = TEXT_COLOR_DARK_GRAY;
*(txtPtr++) = TEXT_COLOR_WHITE;
*(txtPtr++) = TEXT_COLOR_LIGHT_GREY;
*(txtPtr++) = TEXT_COLOR_LIGHT_GRAY;
*(txtPtr++) = CHAR_SPACE;
*(txtPtr++) = CHAR_EXTRA_EMOJI;
*(txtPtr++) = 5; // LV_2
+4 -4
View File
@@ -511,9 +511,9 @@ static const struct WindowTemplate sRegionMapWindowTemplates[] = {
}, DUMMY_WIN_TEMPLATE
};
ALIGNED(4) const u8 sTextColor_White[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
ALIGNED(4) const u8 sTextColor_Green[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREEN, TEXT_COLOR_DARK_GREY};
ALIGNED(4) const u8 sTextColor_Red[] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GREY};
ALIGNED(4) const u8 sTextColor_White[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY};
ALIGNED(4) const u8 sTextColor_Green[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREEN, TEXT_COLOR_DARK_GRAY};
ALIGNED(4) const u8 sTextColor_Red[] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GRAY};
static const u8 *const sTextColorTable[] = {
[MAPSECTYPE_VISITED - 2] = sTextColor_Green,
@@ -812,7 +812,7 @@ static const u8 sWinRegs[][2] = {
{REG_OFFSET_WIN1V, REG_OFFSET_WIN1H}
};
static const u8 sTextColors[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
static const u8 sTextColors[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY};
static const u8 *const sMapNames[] = {
[MAPSEC_PALLET_TOWN - MAPSECS_KANTO] = gMapSecName_PalletTown,
+1 -1
View File
@@ -153,7 +153,7 @@ static void ClearMapBuffer(void)
static void PrintTextOnSaveFailedScreen(const u8 *str)
{
GenerateFontHalfRowLookupTable(TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
GenerateFontHalfRowLookupTable(TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
CpuFill16(PIXEL_FILL(1) | (PIXEL_FILL(1) << 8), gDecompressionBuffer + 0x20, 0x2300);
HelpSystemRenderText(2, gDecompressionBuffer + 0x20, str, 2, 2, 28, 10);
RequestDmaCopyFromCharBuffer();
+1 -1
View File
@@ -1991,7 +1991,7 @@ static bool8 SlotsTask_GraphicsInit(u8 * state, struct SlotMachineSetupTaskData
x = 236 - GetStringWidth(0, gString_SlotMachineControls, 0);
textColor[0] = TEXT_DYNAMIC_COLOR_6;
textColor[1] = TEXT_COLOR_WHITE;
textColor[2] = TEXT_COLOR_DARK_GREY;
textColor[2] = TEXT_COLOR_DARK_GRAY;
AddTextPrinterParameterized3(1, 0, x, 0, textColor, 0, gString_SlotMachineControls);
CopyBgTilemapBufferToVram(0);
+7 -7
View File
@@ -760,9 +760,9 @@ const u8 gUnknown_8418C62[] = _("なにも かわらなかった!");
const u8 gUnknown_8418C6F[] = _("もう これいじょう たべない みたい‥");
const u8 gText_SaveFailedScreen_CheckingBackupMemory[] = _("Save failed.\nChecking the backup memory‥\nPlease wait.\n“Time required:\nabout 1 minute”");
const u8 gText_SaveFailedScreen_BackupMemoryDamaged[] = _("The backup memory is damaged or\nthe game's battery has run dry.\nThe game can be played, but its\nprogress cannot be saved.\n“Please press the A Button.”");
const u8 gUnknown_8418D70[] = _("{COLOR DARK_GREY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
const u8 gUnknown_8418D70[] = _("{COLOR DARK_GRAY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
const u8 gUnknown_8418D99[] = _("けんさが しゅうりょうしました!\nもういちど レポ-トを かきこみます\nしばらくおまちください");
const u8 gUnknown_8418DC9[] = _("レポ-トの かきこみは しゅうりょうしました\n{COLOR DARK_GREY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
const u8 gUnknown_8418DC9[] = _("レポ-トの かきこみは しゅうりょうしました\n{COLOR DARK_GRAY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
const u8 gText_SaveFailedScreen_SaveCompleted[] = _("Save completed.\n“Please press the A Button.”");
const u8 gUnknown_8418E36[] = _("れんらくせん");
const u8 gUnknown_8418E3D[] = _("ひみつきち");
@@ -1214,10 +1214,10 @@ const u8 gTradeText_CancelTrade[] = _("Cancel trade?");
const u8 gTradeText_PressBButtonToExit[] = _("Press the B Button to exit.");
const u8 gUnknown_841E10A[] = _("SUMMARY");
const u8 gUnknown_841E112[] = _("TRADE");
const u8 gUnknown_841E118[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GREY}Communication standby…\nPlease wait.");
const u8 gUnknown_841E145[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GREY}The trade has been canceled.");
const u8 gUnknown_841E16B[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GREY}That's your only POKéMON\nfor battle.");
const u8 gUnknown_841E199[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GREY}Waiting for your friend\nto finish…");
const u8 gUnknown_841E118[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}Communication standby…\nPlease wait.");
const u8 gUnknown_841E145[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}The trade has been canceled.");
const u8 gUnknown_841E16B[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}That's your only POKéMON\nfor battle.");
const u8 gUnknown_841E199[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}Waiting for your friend\nto finish…");
const u8 gUnknown_841E1C5[] = _("Your friend wants\nto trade POKéMON.");
const u8 gText_XWillBeSentToY[] = _("{STR_VAR_2} will be\nsent to {STR_VAR_1}.");
const u8 gText_ByeByeVar1[] = _("Bye-bye, {STR_VAR_2}!");
@@ -1246,7 +1246,7 @@ const u8 gUnknown_841E2C9[] = _("{DYNAMIC 0x02} players");
const u8 gUnknown_841E2D4[] = _("{DYNAMIC 0x03} players");
const u8 gUnknown_841E2DF[] = _("{DPAD_ANY}えらぶ:{A_BUTTON}けってい");
const u8 gUnknown_841E2EC[] = _("{B_BUTTON}CANCEL");
const u8 gUnknown_841E2F5[] = _("{COLOR RED}{SHADOW LIGHT_RED} たいせんの くみあわせ\n{COLOR DARK_GREY}{SHADOW LIGHT_GREY}じぶんの ばしょをきめて ください");
const u8 gUnknown_841E2F5[] = _("{COLOR RED}{SHADOW LIGHT_RED} たいせんの くみあわせ\n{COLOR DARK_GRAY}{SHADOW LIGHT_GRAY}じぶんの ばしょをきめて ください");
const u8 gUnknown_841E322[] = _("{ID}");
const u8 gText_CommunicationStandby5[] = _("Communication standby…");
const u8 gDaycareText_GetAlongVeryWell[] = _("The two seem to get along\nvery well.");
+2 -2
View File
@@ -411,7 +411,7 @@ static const u8 gUnknown_8261E92[] = {
};
const u8 sText_Dummy[] = _("");
const u8 sText_ClrWhtHltTranspShdwDrkGry[] = _("{COLOR WHITE}{HIGHLIGHT TRANSPARENT}{SHADOW DARK_GREY}");
const u8 sText_ClrWhtHltTranspShdwDrkGry[] = _("{COLOR WHITE}{HIGHLIGHT TRANSPARENT}{SHADOW DARK_GRAY}");
const u8 gText_MaleSymbol4[] = _("");
const u8 gText_FemaleSymbol4[] = _("");
const u8 gText_GenderlessSymbol[] = _("");
@@ -455,7 +455,7 @@ static const u8 *const sTradeErrorOrStatusMessagePtrs[] = {
gText_OtherTrainersPkmnCantBeTraded // The other TRAINER's POKéMON can't be traded now
};
static const u8 sTextColor_PartyMonNickname[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
static const u8 sTextColor_PartyMonNickname[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY };
static const struct BgTemplate sBgTemplates[] = {
{
+1 -1
View File
@@ -271,7 +271,7 @@ static const u16 *const sKantoTrainerCardStarPals[] =
sKantoTrainerCard4Stars_Pals
};
static const u8 sTrainerCardTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
static const u8 sTrainerCardTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
static const u8 sTrainerCardStatColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED};
static const u8 sTimeColonInvisibleTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_TRANSPARENT};
static const u8 sTrainerCardFontIds[] = {0, 2, 0};
+1 -1
View File
@@ -316,7 +316,7 @@ static const struct WindowTemplate sTimeBoardWindowTemplate[] = {
static const u32 sUnused_847A228 = 0x70;
static const u8 sTextColors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
static const u8 sTextColors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
static void (*const sTrainerTowerFunctions[])(void) = {
[TRAINER_TOWER_FUNC_INIT_FLOOR] = InitTrainerTowerFloor,
+5 -5
View File
@@ -3993,9 +3993,9 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str
case UR_COLOR_DKE_WHT_LTE:
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
printerTemplate.fgColor = TEXT_COLOR_DARK_GREY;
printerTemplate.fgColor = TEXT_COLOR_DARK_GRAY;
printerTemplate.bgColor = TEXT_COLOR_WHITE;
printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GREY;
printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GRAY;
break;
case UR_COLOR_RED_WHT_LTR:
printerTemplate.letterSpacing = 0;
@@ -4016,14 +4016,14 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str
printerTemplate.lineSpacing = 0;
printerTemplate.fgColor = TEXT_COLOR_WHITE;
printerTemplate.bgColor = TEXT_COLOR_WHITE;
printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GREY;
printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GRAY;
break;
case UR_COLOR_WHT_DKE_LTE:
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
printerTemplate.fgColor = TEXT_COLOR_WHITE;
printerTemplate.bgColor = TEXT_COLOR_DARK_GREY;
printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GREY;
printerTemplate.bgColor = TEXT_COLOR_DARK_GRAY;
printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GRAY;
break;
case UR_COLOR_GRN_DN6_LTB:
printerTemplate.letterSpacing = 0;
+2 -2
View File
@@ -600,7 +600,7 @@ static bool32 DisplaySubtask_UpdateMessageBuffer(u8 *state)
UnionRoomChat_GetBufferSelectionRegion(&start, &length);
FillWin1Rect(start, length, PIXEL_FILL(0));
str = UnionRoomChat_GetMessageEntryBuffer();
PrintOnWin1Parameterized(0, str, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY);
PrintOnWin1Parameterized(0, str, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY);
CopyWindowToVram(1, COPYWIN_GFX);
break;
case 1:
@@ -670,7 +670,7 @@ static bool32 DisplaySubtask_CancelRegister(u8 *state)
str = UnionRoomChat_GetEndOfMessageEntryBuffer();
length = StringLength_Multibyte(str);
FillWin1Rect(x, length, PIXEL_FILL(0));
PrintOnWin1Parameterized(x, str, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY);
PrintOnWin1Parameterized(x, str, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY);
CopyWindowToVram(1, COPYWIN_GFX);
break;
case 1:
+4 -4
View File
@@ -323,13 +323,13 @@ static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *
{
case 0:
textColor[0] = TEXT_COLOR_TRANSPARENT;
textColor[1] = TEXT_COLOR_DARK_GREY;
textColor[2] = TEXT_COLOR_LIGHT_GREY;
textColor[1] = TEXT_COLOR_DARK_GRAY;
textColor[2] = TEXT_COLOR_LIGHT_GRAY;
break;
case 1:
textColor[0] = TEXT_COLOR_TRANSPARENT;
textColor[1] = TEXT_COLOR_WHITE;
textColor[2] = TEXT_COLOR_LIGHT_GREY;
textColor[2] = TEXT_COLOR_LIGHT_GRAY;
break;
case 2:
textColor[0] = TEXT_COLOR_TRANSPARENT;
@@ -344,7 +344,7 @@ static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *
case 4:
textColor[0] = TEXT_COLOR_TRANSPARENT;
textColor[1] = TEXT_COLOR_WHITE;
textColor[2] = TEXT_COLOR_DARK_GREY;
textColor[2] = TEXT_COLOR_DARK_GRAY;
break;
// default: UB
}