standardize "grey" to "gray"
This commit is contained in:
+6
-6
@@ -400,15 +400,15 @@ static const struct BgTemplate sBgTemplates[] = {
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static const u8 sBerryCrushTextColorTable[][3] = {
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{
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TEXT_COLOR_WHITE,
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TEXT_COLOR_DARK_GREY,
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TEXT_COLOR_LIGHT_GREY
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TEXT_COLOR_DARK_GRAY,
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TEXT_COLOR_LIGHT_GRAY
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}, {
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TEXT_COLOR_TRANSPARENT,
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TEXT_COLOR_WHITE,
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TEXT_COLOR_DARK_GREY
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TEXT_COLOR_DARK_GRAY
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}, {
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TEXT_COLOR_TRANSPARENT,
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TEXT_COLOR_LIGHT_GREY,
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TEXT_COLOR_LIGHT_GRAY,
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TEXT_COLOR_RED
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}, {
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TEXT_COLOR_WHITE,
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@@ -1091,11 +1091,11 @@ static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame * game, u8 *para
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if (params[1] & 2)
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{
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StringExpandPlaceholders(gStringVar4, sBerryCrushMessages[params[0]]);
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AddTextPrinterParameterized2(0, 2, gStringVar4, game->textSpeed, 0, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
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AddTextPrinterParameterized2(0, 2, gStringVar4, game->textSpeed, 0, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
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}
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else
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{
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AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[params[0]], game->textSpeed, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
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AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[params[0]], game->textSpeed, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
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}
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CopyWindowToVram(0, COPYWIN_BOTH);
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break;
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