standardize "grey" to "gray"
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@@ -455,7 +455,7 @@ u16 MapPreview_CreateMapNameWindow(u8 mapsec)
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PutWindowTilemap(windowId);
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color[0] = TEXT_COLOR_WHITE; // Access violation
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color[1] = TEXT_COLOR_RED; // Access violation
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color[2] = TEXT_COLOR_LIGHT_GREY; // Access violation
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color[2] = TEXT_COLOR_LIGHT_GRAY; // Access violation
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GetMapName(gStringVar4, mapsec, 0);
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xctr = 104 - GetStringWidth(2, gStringVar4, 0);
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AddTextPrinterParameterized4(windowId, 2, xctr / 2, 2, 0, 0, color/* Access violation */, -1, gStringVar4);
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