standardize "grey" to "gray"

This commit is contained in:
Kurausukun
2021-04-09 22:34:08 -04:00
parent 52c25bac8e
commit 4b182affb6
35 changed files with 201 additions and 201 deletions
+4 -4
View File
@@ -511,9 +511,9 @@ static const struct WindowTemplate sRegionMapWindowTemplates[] = {
}, DUMMY_WIN_TEMPLATE
};
ALIGNED(4) const u8 sTextColor_White[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
ALIGNED(4) const u8 sTextColor_Green[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREEN, TEXT_COLOR_DARK_GREY};
ALIGNED(4) const u8 sTextColor_Red[] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GREY};
ALIGNED(4) const u8 sTextColor_White[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY};
ALIGNED(4) const u8 sTextColor_Green[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREEN, TEXT_COLOR_DARK_GRAY};
ALIGNED(4) const u8 sTextColor_Red[] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GRAY};
static const u8 *const sTextColorTable[] = {
[MAPSECTYPE_VISITED - 2] = sTextColor_Green,
@@ -812,7 +812,7 @@ static const u8 sWinRegs[][2] = {
{REG_OFFSET_WIN1V, REG_OFFSET_WIN1H}
};
static const u8 sTextColors[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
static const u8 sTextColors[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY};
static const u8 *const sMapNames[] = {
[MAPSEC_PALLET_TOWN - MAPSECS_KANTO] = gMapSecName_PalletTown,