fix map and layout constants
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@@ -110,7 +110,7 @@ EventScript_162B76:: @ 8162B76
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applymovement 255, Movement_162D12
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waitmovement 0
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setvar VAR_0x4001, 1
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warp MAP_POKEMONLEAGUE_HALLOFFAME, 255, 5, 12
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warp MAP_POKEMON_LEAGUE_HALL_OF_FAME, 255, 5, 12
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waitstate
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releaseall
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end
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