Add more metatile labels

This commit is contained in:
GriffinR
2020-03-03 22:09:22 -05:00
parent 9fbe7e14a8
commit 4c1d30a832
9 changed files with 403 additions and 325 deletions
+62 -30
View File
@@ -46,6 +46,7 @@
#include "constants/moves.h"
#include "constants/menu.h"
#include "constants/event_objects.h"
#include "constants/metatile_labels.h"
static EWRAM_DATA u8 sElevatorCurrentFloorWindowId = 0;
static EWRAM_DATA u16 sElevatorScroll = 0;
@@ -211,6 +212,9 @@ bool8 PlayerHasGrassPokemonInParty(void)
return FALSE;
}
#define tState data[0]
#define tTimer data[1]
void AnimatePcTurnOn(void)
{
u8 taskId;
@@ -218,27 +222,31 @@ void AnimatePcTurnOn(void)
if (FuncIsActiveTask(Task_AnimatePcTurnOn) != TRUE)
{
taskId = CreateTask(Task_AnimatePcTurnOn, 8);
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = 0;
gTasks[taskId].tState = 0;
gTasks[taskId].tTimer = 0;
}
}
// PC flickers on and off while turning on
static void Task_AnimatePcTurnOn(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (data[1] == 6)
if (tTimer == 6)
{
PcTurnOnUpdateMetatileId(data[0] & 1);
PcTurnOnUpdateMetatileId(tState & 1);
DrawWholeMapView();
data[1] = 0;
data[0]++;
if (data[0] == 5)
tTimer = 0;
tState++;
if (tState == 5)
DestroyTask(taskId);
}
data[1]++;
tTimer++;
}
static void PcTurnOnUpdateMetatileId(bool16 a0)
#undef tState
#undef tTimer
static void PcTurnOnUpdateMetatileId(bool16 flickerOff)
{
u16 metatileId = 0;
s8 deltaX = 0;
@@ -260,25 +268,25 @@ static void PcTurnOnUpdateMetatileId(bool16 a0)
deltaY = -1;
break;
}
if (a0)
if (flickerOff)
{
if (gSpecialVar_0x8004 == 0)
metatileId = 0x62;
metatileId = METATILE_Building_PCOff;
else if (gSpecialVar_0x8004 == 1)
metatileId = 0x28F;
metatileId = METATILE_GenericBuilding1_PlayersPCOff;
else if (gSpecialVar_0x8004 == 2)
metatileId = 0x28F;
metatileId = METATILE_GenericBuilding1_PlayersPCOff;
}
else
{
if (gSpecialVar_0x8004 == 0)
metatileId = 0x63;
metatileId = METATILE_Building_PCOn;
else if (gSpecialVar_0x8004 == 1)
metatileId = 0x28A;
metatileId = METATILE_GenericBuilding1_PlayersPCOn;
else if (gSpecialVar_0x8004 == 2)
metatileId = 0x28A;
metatileId = METATILE_GenericBuilding1_PlayersPCOn;
}
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + deltaX + 7, gSaveBlock1Ptr->pos.y + deltaY + 7, metatileId | 0xC00);
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + deltaX + 7, gSaveBlock1Ptr->pos.y + deltaY + 7, metatileId | METATILE_COLLISION_MASK);
}
void AnimatePcTurnOff()
@@ -304,12 +312,12 @@ void AnimatePcTurnOff()
break;
}
if (gSpecialVar_0x8004 == 0)
metatileId = 0x62;
metatileId = METATILE_Building_PCOff;
else if (gSpecialVar_0x8004 == 1)
metatileId = 0x28F;
metatileId = METATILE_GenericBuilding1_PlayersPCOff;
else if (gSpecialVar_0x8004 == 2)
metatileId = 0x28F;
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + deltaX + 7, gSaveBlock1Ptr->pos.y + deltaY + 7, metatileId | 0xC00);
metatileId = METATILE_GenericBuilding1_PlayersPCOff;
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + deltaX + 7, gSaveBlock1Ptr->pos.y + deltaY + 7, metatileId | METATILE_COLLISION_MASK);
DrawWholeMapView();
}
@@ -770,15 +778,39 @@ static const u8 sUnused_83F5B84[] = {
};
static const u16 sElevatorWindowMetatilesGoingUp[][3] = {
{0x2e8, 0x2e9, 0x2ea},
{0x2f0, 0x2f1, 0x2f2},
{0x2f8, 0x2f9, 0x2fa}
{
METATILE_SilphCo_ElevatorWindow_Top0,
METATILE_SilphCo_ElevatorWindow_Top1,
METATILE_SilphCo_ElevatorWindow_Top2
},
{
METATILE_SilphCo_ElevatorWindow_Mid0,
METATILE_SilphCo_ElevatorWindow_Mid1,
METATILE_SilphCo_ElevatorWindow_Mid2
},
{
METATILE_SilphCo_ElevatorWindow_Bottom0,
METATILE_SilphCo_ElevatorWindow_Bottom1,
METATILE_SilphCo_ElevatorWindow_Bottom2
}
};
static const u16 sElevatorWindowMetatilesGoingDown[][3] = {
{0x2e8, 0x2ea, 0x2e9},
{0x2f0, 0x2f2, 0x2f1},
{0x2f8, 0x2fa, 0x2f9}
{
METATILE_SilphCo_ElevatorWindow_Top0,
METATILE_SilphCo_ElevatorWindow_Top2,
METATILE_SilphCo_ElevatorWindow_Top1
},
{
METATILE_SilphCo_ElevatorWindow_Mid0,
METATILE_SilphCo_ElevatorWindow_Mid2,
METATILE_SilphCo_ElevatorWindow_Mid1
},
{
METATILE_SilphCo_ElevatorWindow_Bottom0,
METATILE_SilphCo_ElevatorWindow_Bottom2,
METATILE_SilphCo_ElevatorWindow_Bottom1
}
};
static const u8 sElevatorAnimationDuration[] = {
@@ -1114,7 +1146,7 @@ static void Task_AnimateElevatorWindowView(u8 taskId)
{
for (j = 0; j < 3; j++)
{
MapGridSetMetatileIdAt(j + 8, i + 7, sElevatorWindowMetatilesGoingUp[i][data[0] % 3] | 0xC00);
MapGridSetMetatileIdAt(j + 8, i + 7, sElevatorWindowMetatilesGoingUp[i][data[0] % 3] | METATILE_COLLISION_MASK);
}
}
}
@@ -1124,7 +1156,7 @@ static void Task_AnimateElevatorWindowView(u8 taskId)
{
for (j = 0; j < 3; j++)
{
MapGridSetMetatileIdAt(j + 8, i + 7, sElevatorWindowMetatilesGoingDown[i][data[0] % 3] | 0xC00);
MapGridSetMetatileIdAt(j + 8, i + 7, sElevatorWindowMetatilesGoingDown[i][data[0] % 3] | METATILE_COLLISION_MASK);
}
}
}
@@ -2277,7 +2309,7 @@ bool8 CutMoveRuinValleyCheck(void)
void CutMoveOpenDottedHoleDoor(void)
{
MapGridSetMetatileIdAt(31, 31, 0x358);
MapGridSetMetatileIdAt(31, 31, METATILE_SeviiIslands67_DottedHoleDoor_Open);
DrawWholeMapView();
PlaySE(SE_BAN);
FlagSet(FLAG_USED_CUT_ON_RUIN_VALLEY_BRAILLE);