Standarized use of star in void and struct pointers

This commit is contained in:
Eduardo Quezada
2022-07-29 11:20:00 -04:00
parent 4998b976e1
commit 4c9e831a05
29 changed files with 138 additions and 138 deletions
+7 -7
View File
@@ -33,7 +33,7 @@ struct BgConfig2
u32 basePalette:4;
u32 unk_3:18;
void* tilemap;
void *tilemap;
u32 bg_x;
u32 bg_y;
};
@@ -181,7 +181,7 @@ u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode)
offset = destOffset + offset;
cursor = RequestDma3Copy(src, (void*)(offset + BG_VRAM), size, DMA3_16BIT);
cursor = RequestDma3Copy(src, (void *)(offset + BG_VRAM), size, DMA3_16BIT);
if (cursor == -1)
{
@@ -418,7 +418,7 @@ void InitBgFromTemplate(const struct BgTemplate *template)
}
}
u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset)
u16 LoadBgTiles(u8 bg, const void *src, u16 size, u16 destOffset)
{
u16 tileOffset;
u8 cursor;
@@ -473,7 +473,7 @@ u16 Unused_LoadBgPalette(u8 bg, const void *src, u16 size, u16 destOffset)
if (IsInvalidBg32(bg) == FALSE)
{
paletteOffset = (sGpuBgConfigs2[bg].basePalette * 0x20) + (destOffset * 2);
cursor = RequestDma3Copy(src, (void*)(paletteOffset + BG_PLTT), size, DMA3_16BIT);
cursor = RequestDma3Copy(src, (void *)(paletteOffset + BG_PLTT), size, DMA3_16BIT);
if (cursor == -1)
{
@@ -820,7 +820,7 @@ void UnsetBgTilemapBuffer(u8 bg)
}
}
void* GetBgTilemapBuffer(u8 bg)
void *GetBgTilemapBuffer(u8 bg)
{
if (IsInvalidBg32(bg) != FALSE)
return NULL;
@@ -866,7 +866,7 @@ void CopyBgTilemapBufferToVram(u8 bg)
}
}
void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height)
void CopyToBgTilemapBufferRect(u8 bg, const void *src, u8 destX, u8 destY, u8 width, u8 height)
{
u16 destX16;
u16 destY16;
@@ -1207,7 +1207,7 @@ bool32 IsInvalidBg32(u8 bg)
bool32 IsTileMapOutsideWram(u8 bg)
{
if (sGpuBgConfigs2[bg].tilemap > (void*)IWRAM_END)
if (sGpuBgConfigs2[bg].tilemap > (void *)IWRAM_END)
return TRUE;
if (sGpuBgConfigs2[bg].tilemap == 0x0)
return TRUE;