Standarized use of star in void and struct pointers
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@@ -33,7 +33,7 @@ struct BgConfig2
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u32 basePalette:4;
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u32 unk_3:18;
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void* tilemap;
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void *tilemap;
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u32 bg_x;
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u32 bg_y;
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};
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@@ -181,7 +181,7 @@ u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode)
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offset = destOffset + offset;
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cursor = RequestDma3Copy(src, (void*)(offset + BG_VRAM), size, DMA3_16BIT);
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cursor = RequestDma3Copy(src, (void *)(offset + BG_VRAM), size, DMA3_16BIT);
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if (cursor == -1)
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{
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@@ -418,7 +418,7 @@ void InitBgFromTemplate(const struct BgTemplate *template)
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}
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}
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u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset)
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u16 LoadBgTiles(u8 bg, const void *src, u16 size, u16 destOffset)
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{
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u16 tileOffset;
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u8 cursor;
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@@ -473,7 +473,7 @@ u16 Unused_LoadBgPalette(u8 bg, const void *src, u16 size, u16 destOffset)
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if (IsInvalidBg32(bg) == FALSE)
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{
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paletteOffset = (sGpuBgConfigs2[bg].basePalette * 0x20) + (destOffset * 2);
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cursor = RequestDma3Copy(src, (void*)(paletteOffset + BG_PLTT), size, DMA3_16BIT);
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cursor = RequestDma3Copy(src, (void *)(paletteOffset + BG_PLTT), size, DMA3_16BIT);
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if (cursor == -1)
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{
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@@ -820,7 +820,7 @@ void UnsetBgTilemapBuffer(u8 bg)
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}
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}
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void* GetBgTilemapBuffer(u8 bg)
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void *GetBgTilemapBuffer(u8 bg)
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{
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if (IsInvalidBg32(bg) != FALSE)
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return NULL;
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@@ -866,7 +866,7 @@ void CopyBgTilemapBufferToVram(u8 bg)
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}
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}
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void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height)
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void CopyToBgTilemapBufferRect(u8 bg, const void *src, u8 destX, u8 destY, u8 width, u8 height)
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{
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u16 destX16;
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u16 destY16;
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@@ -1207,7 +1207,7 @@ bool32 IsInvalidBg32(u8 bg)
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bool32 IsTileMapOutsideWram(u8 bg)
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{
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if (sGpuBgConfigs2[bg].tilemap > (void*)IWRAM_END)
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if (sGpuBgConfigs2[bg].tilemap > (void *)IWRAM_END)
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return TRUE;
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if (sGpuBgConfigs2[bg].tilemap == 0x0)
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return TRUE;
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