Standarized use of star in void and struct pointers
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+2
-2
@@ -316,7 +316,7 @@ static void Task_LinkupSlave_2(u8 taskId)
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gFieldLinkPlayerCount = GetLinkPlayerCount_2();
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gLocalLinkPlayerId = GetMultiplayerId();
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sub_800A900(gFieldLinkPlayerCount);
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TrainerCard_GenerateCardForLinkPlayer((void*)gBlockSendBuffer);
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TrainerCard_GenerateCardForLinkPlayer((void *)gBlockSendBuffer);
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gTasks[taskId].func = Task_Linkup_6a;
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}
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}
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@@ -367,7 +367,7 @@ static void Task_LinkupMaster_6(u8 taskId)
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gFieldLinkPlayerCount = GetLinkPlayerCount_2();
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gLocalLinkPlayerId = GetMultiplayerId();
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sub_800A900(gFieldLinkPlayerCount);
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TrainerCard_GenerateCardForLinkPlayer((void*)gBlockSendBuffer);
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TrainerCard_GenerateCardForLinkPlayer((void *)gBlockSendBuffer);
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gTasks[taskId].func = Task_Linkup_6a;
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Link_PrepareCmd0xCCCC_Rfu0xA100(2);
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}
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