Standarized use of star in void and struct pointers

This commit is contained in:
Eduardo Quezada
2022-07-29 11:20:00 -04:00
parent 4998b976e1
commit 4c9e831a05
29 changed files with 138 additions and 138 deletions
+2 -2
View File
@@ -316,7 +316,7 @@ static void Task_LinkupSlave_2(u8 taskId)
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gLocalLinkPlayerId = GetMultiplayerId();
sub_800A900(gFieldLinkPlayerCount);
TrainerCard_GenerateCardForLinkPlayer((void*)gBlockSendBuffer);
TrainerCard_GenerateCardForLinkPlayer((void *)gBlockSendBuffer);
gTasks[taskId].func = Task_Linkup_6a;
}
}
@@ -367,7 +367,7 @@ static void Task_LinkupMaster_6(u8 taskId)
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gLocalLinkPlayerId = GetMultiplayerId();
sub_800A900(gFieldLinkPlayerCount);
TrainerCard_GenerateCardForLinkPlayer((void*)gBlockSendBuffer);
TrainerCard_GenerateCardForLinkPlayer((void *)gBlockSendBuffer);
gTasks[taskId].func = Task_Linkup_6a;
Link_PrepareCmd0xCCCC_Rfu0xA100(2);
}