Standarized use of star in void and struct pointers
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+2
-2
@@ -440,8 +440,8 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
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}
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if (i >= HALL_OF_FAME_MAX_TEAMS)
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{
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struct HallofFameTeam *afterTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
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struct HallofFameTeam *beforeTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
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struct HallofFameTeam *afterTeam = (struct HallofFameTeam *)(gDecompressionBuffer);
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struct HallofFameTeam *beforeTeam = (struct HallofFameTeam *)(gDecompressionBuffer);
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afterTeam++;
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for (i = 0; i < HALL_OF_FAME_MAX_TEAMS - 1; i++, beforeTeam++, afterTeam++)
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{
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