Standarized use of star in void and struct pointers

This commit is contained in:
Eduardo Quezada
2022-07-29 11:20:00 -04:00
parent 4998b976e1
commit 4c9e831a05
29 changed files with 138 additions and 138 deletions
+3 -3
View File
@@ -72,9 +72,9 @@ void SetSaveBlocksPointers(void)
offset = (Random()) & ((SAVEBLOCK_MOVE_RANGE - 1) & ~3);
gSaveBlock2Ptr = (void*)(&gSaveBlock2) + offset;
*sav1_LocalVar = (void*)(&gSaveBlock1) + offset;
gPokemonStoragePtr = (void*)(&gPokemonStorage) + offset;
gSaveBlock2Ptr = (void *)(&gSaveBlock2) + offset;
*sav1_LocalVar = (void *)(&gSaveBlock1) + offset;
gPokemonStoragePtr = (void *)(&gPokemonStorage) + offset;
SetBagPocketsPointers();
SetQuestLogRecordAndPlaybackPointers(oldSave);