fix constant usage

This commit is contained in:
Kurausukun
2022-06-19 21:39:24 -04:00
parent 0ef7307040
commit 4cd9615e99
+1 -1
View File
@@ -570,7 +570,7 @@ static bool8 ShouldUseItem(void)
&& GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) != SPECIES_NONE && GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) != SPECIES_NONE
&& GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) != SPECIES_EGG) && GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) != SPECIES_EGG)
++validMons; ++validMons;
for (i = 0; i < MAX_MON_MOVES; ++i) for (i = 0; i < MAX_TRAINER_ITEMS; ++i)
{ {
u16 item; u16 item;
const u8 *itemEffects; const u8 *itemEffects;