Document item use functions in pokemon.c
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@@ -64,7 +64,7 @@ bool8 WasUnableToUseMove(u8 battler);
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void PrepareStringBattle(u16 stringId, u8 battler);
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void ResetSentPokesToOpponentValue(void);
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void sub_8017434(u8 battler);
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void sub_80174B8(u8 battler);
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void UpdateSentPokesToOpponentValue(u8 battler);
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void BattleScriptPush(const u8 *bsPtr);
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void BattleScriptPushCursor(void);
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void BattleScriptPop(void);
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@@ -213,4 +213,9 @@
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#define UNOWN_FORM_COUNT 28
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#define BOX_NAME_LENGTH 8
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#define EVOTRIGGER_LEVEL_UP 0
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#define EVOTRIGGER_TRADE 1
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#define EVOTRIGGER_STONE 2
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#define EVOTRIGGER_STONE_2 3
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#endif // GUARD_CONSTANTS_POKEMON_H
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+1
-1
@@ -342,7 +342,7 @@ void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level);
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void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality);
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void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread);
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void CreateBattleTowerMon(struct Pokemon *mon, struct BattleTowerPokemon *src);
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void sub_803E23C(struct Pokemon *mon, struct BattleTowerPokemon *dest);
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void ConvertPokemonToBattleTowerPokemon(struct Pokemon *mon, struct BattleTowerPokemon *dest);
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void CalculateMonStats(struct Pokemon *mon);
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void BoxMonToMon(struct BoxPokemon *src, struct Pokemon *dest);
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u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon);
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