OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA
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@@ -246,7 +246,7 @@ CeladonCity_GameCorner_EventScript_SlotMachine::
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goto_if_unset FLAG_GOT_COIN_CASE, CeladonCity_GameCorner_EventScript_SlotMachineNoCoinCase
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msgbox CeladonCity_GameCorner_Text_SlotMachineWantToPlay, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, CeladonCity_GameCorner_EventScript_DontPlaySlotMachine
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setfieldeffectargument 0, OBJ_EVENT_ID_PLAYER
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setfieldeffectargument 0, LOCALID_PLAYER
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.ifdef BUGFIX
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setfieldeffectargument 1, MAP_NUM(MAP_CELADON_CITY_GAME_CORNER)
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setfieldeffectargument 2, MAP_GROUP(MAP_CELADON_CITY_GAME_CORNER)
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