OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA
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@@ -41,7 +41,7 @@ FourIsland_EventScript_RivalScene::
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waitmovement 0
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msgbox FourIsland_Text_RivalAlreadyGotEggBeSmellingYa
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closemessage
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applymovement OBJ_EVENT_ID_PLAYER, FourIsland_Movement_PlayerWatchRivalExit
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applymovement LOCALID_PLAYER, FourIsland_Movement_PlayerWatchRivalExit
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applymovement LOCALID_RIVAL, FourIsland_Movement_RivalExit
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waitmovement 0
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fadedefaultbgm
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