OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA
This commit is contained in:
1 parent
a2e408cf4e
commit
4dc5c47799
75 files changed
+315
-315
No files matched your search
@@ -34,13 +34,13 @@ IndigoPlateau_Exterior_EventScript_Credits::
|
||||
special SpawnCameraObject
|
||||
addobject LOCALID_RIVAL
|
||||
applymovement LOCALID_RIVAL, IndigoPlateau_Exterior_Movement_RivalExitBuilding
|
||||
applymovement OBJ_EVENT_ID_PLAYER, IndigoPlateau_Exterior_Movement_PushPlayerOutOfWay
|
||||
applymovement LOCALID_PLAYER, IndigoPlateau_Exterior_Movement_PushPlayerOutOfWay
|
||||
waitmovement 0
|
||||
closedoor 11, 6
|
||||
waitdooranim
|
||||
|
||||
@ Rival runs off
|
||||
applymovement OBJ_EVENT_ID_PLAYER, IndigoPlateau_Exterior_Movement_PlayerWatchRivalLeave
|
||||
applymovement LOCALID_PLAYER, IndigoPlateau_Exterior_Movement_PlayerWatchRivalLeave
|
||||
applymovement LOCALID_RIVAL, IndigoPlateau_Exterior_Movement_RivalLeave
|
||||
waitmovement 0
|
||||
delay 100
|
||||
@@ -56,23 +56,23 @@ IndigoPlateau_Exterior_EventScript_Credits::
|
||||
delay 160
|
||||
|
||||
@ Oak looks at player, then walks off
|
||||
applymovement OBJ_EVENT_ID_PLAYER, IndigoPlateau_Exterior_Movement_PlayerWatchOakLeave
|
||||
applymovement LOCALID_PLAYER, IndigoPlateau_Exterior_Movement_PlayerWatchOakLeave
|
||||
applymovement LOCALID_PROF_OAK, IndigoPlateau_Exterior_Movement_OakLeave
|
||||
waitmovement 0
|
||||
delay 100
|
||||
|
||||
@ Player begin to leave
|
||||
applymovement OBJ_EVENT_ID_PLAYER, IndigoPlateau_Exterior_Movement_PlayerBeginLeave
|
||||
applymovement LOCALID_PLAYER, IndigoPlateau_Exterior_Movement_PlayerBeginLeave
|
||||
waitmovement 0
|
||||
delay 155
|
||||
applymovement OBJ_EVENT_ID_PLAYER, IndigoPlateau_Exterior_Movement_PlayerFaceLeague
|
||||
applymovement LOCALID_PLAYER, IndigoPlateau_Exterior_Movement_PlayerFaceLeague
|
||||
waitmovement 0
|
||||
delay 90
|
||||
|
||||
@ Player runs off
|
||||
applymovement OBJ_EVENT_ID_PLAYER, IndigoPlateau_Exterior_Movement_PlayerTurnAround
|
||||
applymovement LOCALID_PLAYER, IndigoPlateau_Exterior_Movement_PlayerTurnAround
|
||||
waitmovement 0
|
||||
applymovement OBJ_EVENT_ID_PLAYER, IndigoPlateau_Exterior_Movement_PlayerLeave
|
||||
applymovement LOCALID_PLAYER, IndigoPlateau_Exterior_Movement_PlayerLeave
|
||||
waitmovement 0
|
||||
|
||||
@ Reset the map state and roll the credits
|
||||
|
||||
Reference in new issue
Block a user