OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA
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@@ -16,7 +16,7 @@ PalletTown_PlayersHouse_2F_OnWarp::
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.2byte 0
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PalletTown_PlayersHouse_2F_FirstWarpIn::
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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turnobject LOCALID_PLAYER, DIR_NORTH
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setvar VAR_MAP_SCENE_PALLET_TOWN_PLAYERS_HOUSE_2F, 1
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end
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