OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA
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@@ -34,7 +34,7 @@ SixIsland_PokemonCenter_1F_EventScript_RivalScene::
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waitmovement 0
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msgbox SixIsland_PokemonCenter_1F_Text_RivalImpossibleToGetAllMonsAroundHere
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closemessage
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applymovement OBJ_EVENT_ID_PLAYER, SixIsland_PokemonCenter_1F_Movement_PlayerWatchRivalExit
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applymovement LOCALID_PLAYER, SixIsland_PokemonCenter_1F_Movement_PlayerWatchRivalExit
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applymovement LOCALID_RIVAL, SixIsland_PokemonCenter_1F_Movement_RivalExit
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waitmovement 0
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fadedefaultbgm
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