OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA
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@@ -86,7 +86,7 @@ void FreezeObjects_WaitForPlayerAndSelected(void)
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void ClearPlayerHeldMovementAndUnfreezeObjectEvents(void)
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{
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u8 objectEventId = GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0);
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u8 objectEventId = GetObjectEventIdByLocalIdAndMap(LOCALID_PLAYER, 0, 0);
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ObjectEventClearHeldMovementIfFinished(&gObjectEvents[objectEventId]);
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ScriptMovement_UnfreezeObjectEvents();
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UnfreezeObjectEvents();
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@@ -97,7 +97,7 @@ void UnionRoom_UnlockPlayerAndChatPartner(void)
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u8 objectEventId;
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if (gObjectEvents[gSelectedObjectEvent].active)
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ObjectEventClearHeldMovementIfFinished(&gObjectEvents[gSelectedObjectEvent]);
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objectEventId = GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0);
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objectEventId = GetObjectEventIdByLocalIdAndMap(LOCALID_PLAYER, 0, 0);
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ObjectEventClearHeldMovementIfFinished(&gObjectEvents[objectEventId]);
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ScriptMovement_UnfreezeObjectEvents();
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UnfreezeObjectEvents();
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