Berry Crush documentation, 2
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+3
-3
@@ -67,11 +67,11 @@ const struct Berry * GetBerryInfo(u8 berryIdx);
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extern const struct Berry gBerries[];
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struct UnkStruct_0858AB24 {
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struct BerryCrushStats {
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u8 unk0;
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u16 unk1;
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u16 powder;
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};
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extern const struct UnkStruct_0858AB24 gUnknown_83DFC9C[];
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extern const struct BerryCrushStats gBerryCrushStats[];
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#endif // GUARD_BERRY_H
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+66
-49
@@ -13,9 +13,37 @@ enum {
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BCTEXT_COMMSTANDBY,
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};
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enum {
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BCCMD_BeginNormalPaletteFade = 1,
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BCCMD_WaitPaletteFade,
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BCCMD_PrintMessage,
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BCCMD_InitGfx,
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BCCMD_TeardownGfx,
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BCCMD_SignalReadyToBegin,
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BCCMD_AskPickBerry,
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BCCMD_GoToBerryPouch,
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BCCMD_WaitForOthersToPickBerries,
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BCCMD_DropBerriesIntoCrusher,
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BCCMD_DropLid,
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BCCMD_Countdown,
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BCCMD_PlayGame_Master,
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BCCMD_PlayGame_Slave,
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BCCMD_FinishGame,
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BCCMD_HandleTimeUp,
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BCCMD_TabulateResults,
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BCCMD_ShowResults,
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BCCMD_SaveTheGame,
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BCCMD_AskPlayAgain,
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BCCMD_CommunicatePlayAgainResponses,
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BCCMD_FadeOutToPlayAgain,
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BCCMD_PlayAgainFailureMessage,
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BCCMD_GracefulExit,
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BCCMD_Quit,
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};
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struct BerryCrushGame_Player
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{
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u16 unk0;
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u16 berryId;
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u16 unk2;
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union
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{
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@@ -25,40 +53,26 @@ struct BerryCrushGame_Player
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u8 unk14[12];
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};
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struct __attribute__((packed, aligned(2))) BerryCrushGame_4E
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{
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u16 unk0;
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u16 filler2;
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u8 unk4_0:1;
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u8 unk4_1:1;
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s8 unk5;
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u16 unk6;
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u16 unk8;
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u16 unkA;
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u16 unkC;
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};
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struct __attribute__((packed)) BerryCrushGame_40
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{
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u8 unk0[2];
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u16 unk2[6];
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struct BerryCrushGame_4E unkE;
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};
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struct BerryCrushGame_5C
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{
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u16 unk00;
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u8 unk02_0:1;
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u8 unk02_1:1;
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u8 unk02_2:1;
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u8 pushedAButton:1;
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u8 unk02_3:5;
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u8 unk03;
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s8 unk03;
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u16 unk04;
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u16 unk06;
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u16 unk08;
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u16 unk0A;
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};
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struct __attribute__((packed, aligned(2))) BerryCrushGame_4E
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{
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u16 unk0;
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struct BerryCrushGame_5C data;
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};
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union BerryCrushGame_68
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{
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struct BerryCrushGame_68_x
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@@ -70,7 +84,9 @@ union BerryCrushGame_68
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s16 unk06;
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u16 unk08;
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u16 unk0A;
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u16 unk0C[2][5];
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// 0: Number of A presses
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// 1: Neatness
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u16 stats[2][5];
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u8 filler20[16];
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} unk00;
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u8 unk30[12];
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@@ -85,7 +101,7 @@ union BerryCrushGame_68
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} as_five_players;
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};
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struct BerryCrushGame_138_C
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struct BerryCrushPlayerSeatCoords
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{
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u8 unk0;
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u8 unk1;
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@@ -98,19 +114,19 @@ struct BerryCrushGame_138_C
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struct BerryCrushGame_138
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{
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u8 unk0;
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u8 animBerryIdx;
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u8 unk1;
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u8 unk2;
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u8 unk3;
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s16 unk4;
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s16 unk6;
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s16 unk8;
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const struct BerryCrushGame_138_C *unkC[5];
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struct Sprite *unk20;
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struct Sprite *unk24[5];
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struct Sprite *unk38[5];
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struct Sprite *unk4C[11];
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struct Sprite *unk78[2];
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s16 minutes;
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s16 secondsInt;
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s16 secondsFrac;
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const struct BerryCrushPlayerSeatCoords * seatCoords[5];
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struct Sprite *coreSprite;
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struct Sprite *impactSprites[5];
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struct Sprite *berrySprites[5];
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struct Sprite *sparkleSprites[11];
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struct Sprite *timerSprites[2];
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u8 unk80;
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u8 filler81;
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u8 unk82;
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@@ -130,12 +146,12 @@ struct BerryCrushGame
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u8 nextCmd;
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u8 afterPalFadeCmd;
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u16 unk10;
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u16 unk12;
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u16 gameState;
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u16 unk14;
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u16 unk16;
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u16 pressingSpeed;
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s16 unk18;
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s16 unk1A;
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int unk1C;
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int powder;
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s32 unk20;
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u8 unk24;
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u8 unk25_0:1;
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@@ -145,18 +161,19 @@ struct BerryCrushGame
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u8 unk25_4:1;
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u8 unk25_5:3;
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u16 unk26;
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u16 unk28;
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s16 unk2A;
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s16 unk2C;
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u16 timer;
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s16 depth;
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s16 vibration;
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s16 unk2E;
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s16 unk30;
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s16 unk32;
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s16 unk34;
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u8 commandParams[10];
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struct BerryCrushGame_40 unk40;
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struct BerryCrushGame_5C unk5C;
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u16 sendCmd[7];
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u16 recvCmd[7];
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struct BerryCrushGame_5C localState;
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union BerryCrushGame_68 unk68;
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struct BerryCrushGame_138 unk138;
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struct BerryCrushGame_138 spritesManager;
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u8 bg1Buffer[0x1000];
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u8 unk11C0[0x1000];
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u8 bg2Buffer[0x1000];
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@@ -175,21 +192,21 @@ u32 ExitBerryCrushWithCallback(MainCallback callback);
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void CB2_BerryCrush_GoToBerryPouch(void);
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void BerryCrush_SetVBlankCallback(void);
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void BerryCrush_UnsetVBlankCallback(void);
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void sub_814B930(void);
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void BerryCrush_UpdateSav2Records(void);
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void BerryCrush_RunOrScheduleCommand(u16 command, u8 runMode, u8 *params);
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void BerryCrush_SetPaletteFadeParams(u8 *params, bool8 communicateAfter, u32 selectedPals, s8 delay, u8 startY, u8 targetY, u16 palette);
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int sub_814D9CC(struct BerryCrushGame *arg0);
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int BerryCrush_InitBgs(void);
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int BerryCrush_TeardownBgs(void);
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void sub_814DA24(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
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void sub_814DC24(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
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void BerryCrush_CreateBerrySprites(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
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void BerryCrushFreeBerrySpriteGfx(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
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void sub_814DC5C(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
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bool32 sub_814DE50(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
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bool32 sub_814E644(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
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void sub_814E80C(struct BerryCrushGame *arg0);
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void sub_814DA04(struct BerryCrushGame *arg0);
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void sub_814EB04(struct BerryCrushGame_138 *arg0);
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void sub_814DB84(struct Sprite * sprite);
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void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 *arg0);
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void SpriteCB_DropBerryIntoCrusher(struct Sprite * sprite);
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void ShowBerryCrushRankings(void);
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#endif //GUARD_BERRY_CRUSH_H
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+6
-6
@@ -1,11 +1,11 @@
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#ifndef GUARD_MATH_UTIL_H
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#define GUARD_MATH_UTIL_H
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s16 sub_80D8B90(s16 y);
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s16 sub_80D8AA0(s16 x, s16 y);
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s32 sub_80D8B68(s32 x, s32 y);
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s32 sub_80D8AE0(s32 x, s32 y);
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s16 sub_80D8B40(u8 s, s16 x, s16 y);
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s16 sub_80D8ABC(u8 s, s16 x, s16 y);
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s16 MathUtil_Inv16(s16 y);
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s16 MathUtil_Mul16(s16 x, s16 y);
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s32 MathUtil_Div32(s32 x, s32 y);
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s32 MathUtil_Mul32(s32 x, s32 y);
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s16 MathUtil_Div16Shift(u8 s, s16 x, s16 y);
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s16 MathUtil_Mul16Shift(u8 s, s16 x, s16 y);
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#endif //GUARD_MATH_UTIL_H
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+1
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@@ -114,6 +114,6 @@ bool8 sub_80DA4A0(void);
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u8 Save_LoadGameData(u8 saveType);
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u32 TryCopySpecialSaveSection(u8 sector, u8* dst);
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u32 TryWriteSpecialSaveSection(u8 sector, u8* src);
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void sub_80DA634(u8 taskId);
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void Task_SaveGame_UpdatedLinkRecords(u8 taskId);
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#endif // GUARD_SAVE_H
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