Berry Crush documentation, 2
This commit is contained in:
@@ -1532,7 +1532,7 @@ void AnimAirWaveProjectile(struct Sprite *sprite)
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{
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sprite->data[0] = 8;
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task->data[5] = 4;
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a = sub_80D8B90(0x1000);
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a = MathUtil_Inv16(0x1000);
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sprite->pos1.x += sprite->pos2.x;
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sprite->pos1.y += sprite->pos2.y;
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sprite->pos2.y = 0;
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@@ -1551,8 +1551,8 @@ void AnimAirWaveProjectile(struct Sprite *sprite)
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sprite->data[1] = 0;
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sprite->data[6] = 0;
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sprite->data[5] = 0;
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sprite->data[3] = sub_80D8AA0(sub_80D8AA0(b, a), sub_80D8B90(0x1C0));
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sprite->data[4] = sub_80D8AA0(sub_80D8AA0(c, a), sub_80D8B90(0x1C0));
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sprite->data[3] = MathUtil_Mul16(MathUtil_Mul16(b, a), MathUtil_Inv16(0x1C0));
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sprite->data[4] = MathUtil_Mul16(MathUtil_Mul16(c, a), MathUtil_Inv16(0x1C0));
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sprite->callback = AnimAirWaveProjectile_Step1;
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}
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}
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@@ -1643,18 +1643,18 @@ void AnimTask_AirCutterProjectile(u8 taskId)
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else
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xDiff = attackerX - targetX;
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gTasks[taskId].data[5] = sub_80D8AA0(xDiff, sub_80D8B90(gBattleAnimArgs[2] & ~1));
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gTasks[taskId].data[6] = sub_80D8AA0(gTasks[taskId].data[5], 0x80);
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gTasks[taskId].data[5] = MathUtil_Mul16(xDiff, MathUtil_Inv16(gBattleAnimArgs[2] & ~1));
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gTasks[taskId].data[6] = MathUtil_Mul16(gTasks[taskId].data[5], 0x80);
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gTasks[taskId].data[7] = gBattleAnimArgs[2];
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if (targetY >= attackerY)
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{
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yDiff = targetY - attackerY;
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gTasks[taskId].data[8] = sub_80D8AA0(yDiff, sub_80D8B90(gTasks[taskId].data[5])) & ~1;
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gTasks[taskId].data[8] = MathUtil_Mul16(yDiff, MathUtil_Inv16(gTasks[taskId].data[5])) & ~1;
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}
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else
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{
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yDiff = attackerY - targetY;
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gTasks[taskId].data[8] = sub_80D8AA0(yDiff, sub_80D8B90(gTasks[taskId].data[5])) | 1;
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gTasks[taskId].data[8] = MathUtil_Mul16(yDiff, MathUtil_Inv16(gTasks[taskId].data[5])) | 1;
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}
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gTasks[taskId].data[3] = gBattleAnimArgs[3];
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+1
-1
@@ -867,7 +867,7 @@ const struct Berry gBerries[] = {
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};
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const struct UnkStruct_0858AB24 gUnknown_83DFC9C[] = {
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const struct BerryCrushStats gBerryCrushStats[] = {
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{ 50, 20},
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{ 50, 20},
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{ 50, 20},
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+23
-22
@@ -85,11 +85,11 @@ void StartBerryCrush(MainCallback callback)
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sBerryCrushGamePtr->localId = multiplayerId;
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sBerryCrushGamePtr->playerCount = playerCount;
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BerryCrush_InitPlayerNamesAndTextSpeed(sBerryCrushGamePtr);
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sBerryCrushGamePtr->unk12 = 1;
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sBerryCrushGamePtr->nextCmd = 1;
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sBerryCrushGamePtr->afterPalFadeCmd = 6;
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sBerryCrushGamePtr->gameState = 1;
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sBerryCrushGamePtr->nextCmd = BCCMD_BeginNormalPaletteFade;
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sBerryCrushGamePtr->afterPalFadeCmd = BCCMD_SignalReadyToBegin;
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BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->commandParams, TRUE, 0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
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BerryCrush_RunOrScheduleCommand(4, 1, sBerryCrushGamePtr->commandParams);
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BerryCrush_RunOrScheduleCommand(BCCMD_InitGfx, 1, sBerryCrushGamePtr->commandParams);
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SetMainCallback2(CB2_BerryCrush);
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sBerryCrushGamePtr->taskId = CreateTask(Task_RunBerryCrushGame, 8);
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}
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@@ -101,11 +101,11 @@ static void CB2_ReturnToBerryCrushGameFromBerryPouch(void)
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else
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RemoveBagItem(gSpecialVar_ItemId, 1);
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sBerryCrushGamePtr->unk68.as_four_players.others[sBerryCrushGamePtr->localId].unk0 = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
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sBerryCrushGamePtr->nextCmd = 1;
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sBerryCrushGamePtr->afterPalFadeCmd = 9;
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sBerryCrushGamePtr->unk68.as_four_players.others[sBerryCrushGamePtr->localId].berryId = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
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sBerryCrushGamePtr->nextCmd = BCCMD_BeginNormalPaletteFade;
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sBerryCrushGamePtr->afterPalFadeCmd = BCCMD_WaitForOthersToPickBerries;
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BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->commandParams, FALSE, 0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
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BerryCrush_RunOrScheduleCommand(4, 1, sBerryCrushGamePtr->commandParams);
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BerryCrush_RunOrScheduleCommand(BCCMD_InitGfx, 1, sBerryCrushGamePtr->commandParams);
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sBerryCrushGamePtr->taskId = CreateTask(Task_RunBerryCrushGame, 8);
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SetMainCallback2(CB2_BerryCrush);
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}
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@@ -126,51 +126,52 @@ void BerryCrush_UnsetVBlankCallback(void)
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SetVBlankCallback(NULL);
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}
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void sub_814B930(void)
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void BerryCrush_UpdateSav2Records(void)
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{
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u32 var0, var1;
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// unk0A / (unk04 / 60)
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var0 = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk04;
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var0 <<= 8;
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var0 = sub_80D8B68(var0, 60 << 8);
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var0 = MathUtil_Div32(var0, 60 << 8);
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var1 = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk0A;
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var1 <<= 8;
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var1 = sub_80D8B68(var1, var0) & 0xFFFF;
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sBerryCrushGamePtr->unk16 = var1;
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var1 = MathUtil_Div32(var1, var0) & 0xFFFF;
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sBerryCrushGamePtr->pressingSpeed = var1;
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switch (sBerryCrushGamePtr->playerCount)
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{
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case 2:
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if (sBerryCrushGamePtr->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[0])
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if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[0])
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{
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sBerryCrushGamePtr->unk25_1 = 1;
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gSaveBlock2Ptr->berryCrush.berryCrushResults[0] = sBerryCrushGamePtr->unk16;
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gSaveBlock2Ptr->berryCrush.berryCrushResults[0] = sBerryCrushGamePtr->pressingSpeed;
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}
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break;
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case 3:
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if (sBerryCrushGamePtr->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[1])
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if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[1])
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{
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sBerryCrushGamePtr->unk25_1 = 1;
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gSaveBlock2Ptr->berryCrush.berryCrushResults[1] = sBerryCrushGamePtr->unk16;
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gSaveBlock2Ptr->berryCrush.berryCrushResults[1] = sBerryCrushGamePtr->pressingSpeed;
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}
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break;
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case 4:
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if (sBerryCrushGamePtr->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[2])
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if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[2])
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{
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sBerryCrushGamePtr->unk25_1 = 1;
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gSaveBlock2Ptr->berryCrush.berryCrushResults[2] = sBerryCrushGamePtr->unk16;
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gSaveBlock2Ptr->berryCrush.berryCrushResults[2] = sBerryCrushGamePtr->pressingSpeed;
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}
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break;
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case 5:
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if (sBerryCrushGamePtr->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[3])
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if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[3])
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{
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sBerryCrushGamePtr->unk25_1 = 1;
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gSaveBlock2Ptr->berryCrush.berryCrushResults[3] = sBerryCrushGamePtr->unk16;
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gSaveBlock2Ptr->berryCrush.berryCrushResults[3] = sBerryCrushGamePtr->pressingSpeed;
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}
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break;
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}
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sBerryCrushGamePtr->unk1C = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk00;
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if (GiveBerryPowder(sBerryCrushGamePtr->unk1C))
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sBerryCrushGamePtr->powder = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk00;
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if (GiveBerryPowder(sBerryCrushGamePtr->powder))
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return;
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sBerryCrushGamePtr->unk25_0 = 1;
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+550
-549
File diff suppressed because it is too large
Load Diff
+280
-275
@@ -21,18 +21,18 @@
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#include "constants/items.h"
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#include "constants/songs.h"
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static void sub_814DEC0(struct BerryCrushGame_138 * arg0, u16 arg1);
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static void sub_814DF44(u8 windowId, u8 left, u8 colorId, const u8 *string);
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static void sub_814DFA4(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 r3);
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static void FramesToMinSec(struct BerryCrushGame_138 * arg0, u16 arg1);
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static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string);
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static void PrintBerryCrushResultWindow(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 r3);
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static void sub_814E32C(struct BerryCrushGame * r8);
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static void Task_ShowBerryCrushRankings(u8 r4);
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static void sub_814EAD4(struct BerryCrushGame_138 * r4, u16 r1);
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static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 * r4, u16 r1);
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static void sub_814EB38(struct BerryCrushGame * r5);
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static void sub_814EBB0(struct BerryCrushGame * r6);
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static void sub_814EC80(struct BerryCrushGame * r6);
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static void sub_814ECE0(struct BerryCrushGame * r6);
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static void sub_814EF10(struct BerryCrushGame * r5);
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static void sub_814EFD0(struct Sprite * sprite);
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static void SpriteCB_BerryCrushImpact(struct Sprite * sprite);
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static void sub_814EFFC(struct Sprite * sprite);
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static void sub_814F044(struct Sprite * sprite);
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static void sub_814F0D8(struct Sprite * sprite);
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@@ -101,7 +101,7 @@ static const u8 sBerryCrushTextColorTable[][3] = {
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}
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};
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static const struct WindowTemplate gUnknown_846E3F0 = {
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static const struct WindowTemplate sWindowTemplate_BerryCrushRankings = {
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.bg = 0,
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.tilemapLeft = 3,
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.tilemapTop = 4,
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@@ -188,25 +188,27 @@ static const u8 gUnknown_846E448[][4] = {
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{ 12, 14, 15, 16}
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};
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static const u32 gUnknown_846E450[] = {
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50000000,
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25000000,
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12500000,
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6250000,
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3125000,
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1562500,
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781250,
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390625
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static const u32 sPressingSpeedConversionTable[] = {
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// Decimal point is vertically aligned with the pixel
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// directly between the >< below.
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50000000, // 50
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25000000, // 25
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12500000, // 12.5
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6250000, // 6.25
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3125000, // 3.125
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1562500, // 1.5625
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781250, // 0.78125
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390625 // 0.390625
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};
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static const u16 gUnknown_846E470[] = INCBIN_U16("graphics/link_games/unk_846E4D0.gbapal");
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static const u16 gUnknown_846E490[] = INCBIN_U16("graphics/link_games/unk_846E7FC.gbapal");
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static const u16 gUnknown_846E4B0[] = INCBIN_U16("graphics/link_games/unk_846ECC4.gbapal");
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static const u16 sBerryCrushCorePal[] = INCBIN_U16("graphics/link_games/unk_846E4D0.gbapal");
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static const u16 sBerryCrushImpactAndSparklesPal[] = INCBIN_U16("graphics/link_games/unk_846E7FC.gbapal");
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static const u16 sBerryCrushTImerPal[] = INCBIN_U16("graphics/link_games/unk_846ECC4.gbapal");
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static const u32 gUnknown_846E4D0[] = INCBIN_U32("graphics/link_games/unk_846E4D0.4bpp.lz");
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static const u32 gUnknown_846E7FC[] = INCBIN_U32("graphics/link_games/unk_846E7FC.4bpp.lz");
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static const u32 gUnknown_846EB78[] = INCBIN_U32("graphics/link_games/unk_846EB78.4bpp.lz");
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static const u32 gUnknown_846ECC4[] = INCBIN_U32("graphics/link_games/unk_846ECC4.4bpp.lz");
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static const u32 sBerryCrushCoreTiles[] = INCBIN_U32("graphics/link_games/unk_846E4D0.4bpp.lz");
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static const u32 sBerryCrushImpactTiles[] = INCBIN_U32("graphics/link_games/unk_846E7FC.4bpp.lz");
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static const u32 sBerryCrushPowderSparklesTiles[] = INCBIN_U32("graphics/link_games/unk_846EB78.4bpp.lz");
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static const u32 sBerryCrushTimerTiles[] = INCBIN_U32("graphics/link_games/unk_846ECC4.4bpp.lz");
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static const u32 gBerryCrushGrinderTopTilemap[] = INCBIN_U32("graphics/link_games/unk_846ED90.bin.lz");
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static const u32 gBerryCrushContainerCapTilemap[] = INCBIN_U32("graphics/link_games/unk_846EEC0.bin.lz");
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@@ -219,50 +221,50 @@ static const u8 gUnknown_846F280[][5] = {
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{0, 1, 3, 2, 4}
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};
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static const struct BerryCrushGame_138_C gUnknown_846F294[] = {
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{0x00, 0x00, 0x00, 0x0000, 0xfff0, 0x0000, 0x0000},
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{0x01, 0x00, 0x03, 0xffe4, 0xfffc, 0xffe8, 0x0010},
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{0x02, 0x00, 0x06, 0xfff0, 0x0014, 0xfff8, 0x0010},
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{0x03, 0x14, 0x03, 0x001c, 0xfffc, 0x0020, 0xfff8},
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{0x04, 0x14, 0x06, 0x0010, 0x0014, 0x0010, 0xfff8}
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static const struct BerryCrushPlayerSeatCoords gUnknown_846F294[] = {
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{0, 0, 0, 0, -16, 0, 0},
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{1, 0, 3, -28, -4, -24, 16},
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{2, 0, 6, -16, 20, -8, 16},
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{3, 20, 3, 28, -4, 32, -8},
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{4, 20, 6, 16, 20, 16, -8}
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};
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static const s8 gUnknown_846F2D0[][2] = {
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{0x00, 0x00},
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{0xff, 0x00},
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{0x01, 0x01}
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{ 0, 0},
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{-1, 0},
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{ 1, 1}
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};
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static const s8 gUnknown_846F2D6[][2] = {
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{0x00, 0x00},
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{0xf0, 0xfc},
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{0x10, 0xfc},
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{0xf8, 0xfe},
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{0x08, 0xfe},
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{0xe8, 0xf8},
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{0x18, 0xf8},
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{0xe0, 0xf4},
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{0x20, 0xf4},
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{0xd8, 0xf0},
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{0x28, 0xf0}
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{ 0, 0},
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{-16, -4},
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{ 16, -4},
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{ -8, -2},
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{ 8, -2},
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{-24, -8},
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{ 24, -8},
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{-32, -12},
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{ 32, -12},
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{-40, -16},
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{ 40, -16}
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};
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static const u16 gUnknown_846F2EC[] = {
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static const u16 sPlayerBerrySpriteTags[] = {
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5, 6, 7, 8, 9
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};
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static const struct CompressedSpriteSheet sSpriteSheets[] = {
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{gUnknown_846E4D0, 0x0800, 1},
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{gUnknown_846E7FC, 0x0e00, 2},
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{gUnknown_846EB78, 0x0700, 3},
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{gUnknown_846ECC4, 0x02c0, 4},
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{sBerryCrushCoreTiles, 0x0800, 1},
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{sBerryCrushImpactTiles, 0x0e00, 2},
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{sBerryCrushPowderSparklesTiles, 0x0700, 3},
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{sBerryCrushTimerTiles, 0x02c0, 4},
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{}
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};
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static const struct SpritePalette sSpritePals[] = {
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{gUnknown_846E470, 1},
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{gUnknown_846E490, 2},
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{gUnknown_846E4B0, 4},
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{sBerryCrushCorePal, 1},
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{sBerryCrushImpactAndSparklesPal, 2},
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{sBerryCrushTImerPal, 4},
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{}
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};
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@@ -330,21 +332,21 @@ static const union AffineAnimCmd gUnknown_846F3D4[] = {
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AFFINEANIMCMD_JUMP(1)
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};
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static const union AnimCmd *const gUnknown_846F3EC[] = {
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static const union AnimCmd *const sAnimTable_BerryCrushCore[] = {
|
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gUnknown_846F340
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};
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static const union AnimCmd *const gUnknown_846F3F0[] = {
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static const union AnimCmd *const sAnimTable_BerryCrushImpact[] = {
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gUnknown_846F348,
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gUnknown_846F358
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};
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static const union AnimCmd *const gUnknown_846F3F8[] = {
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static const union AnimCmd *const sAnimTable_BerryCrushPowderSparkles[] = {
|
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gUnknown_846F36C,
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gUnknown_846F388
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};
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static const union AnimCmd *const gUnknown_846F400[] = {
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static const union AnimCmd *const sAnimTable_BerryCrushTimer[] = {
|
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gUnknown_846F3AC
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};
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||||
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@@ -358,43 +360,43 @@ static const union AffineAnimCmd *const gUnknown_846F408[] = {
|
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};
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||||
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static const struct SpriteTemplate gUnknown_846F410 = {
|
||||
static const struct SpriteTemplate sSpriteTemplate_BerryCrushCore = {
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||||
.tileTag = 1,
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||||
.paletteTag = 1,
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.oam = &gOamData_AffineOff_ObjNormal_64x64,
|
||||
.anims = gUnknown_846F3EC,
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||||
.anims = sAnimTable_BerryCrushCore,
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||||
.affineAnims = gDummySpriteAffineAnimTable,
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||||
.callback = SpriteCallbackDummy
|
||||
};
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||||
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||||
static const struct SpriteTemplate gUnknown_846F428 = {
|
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static const struct SpriteTemplate sSpriteTemplate_BerryCrushImpact = {
|
||||
.tileTag = 2,
|
||||
.paletteTag = 2,
|
||||
.oam = &gOamData_AffineOff_ObjNormal_32x32,
|
||||
.anims = gUnknown_846F3F0,
|
||||
.anims = sAnimTable_BerryCrushImpact,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = sub_814EFD0
|
||||
.callback = SpriteCB_BerryCrushImpact
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gUnknown_846F440 = {
|
||||
static const struct SpriteTemplate sSpriteTemplate_BerryCrushPowderSparkles = {
|
||||
.tileTag = 3,
|
||||
.paletteTag = 2,
|
||||
.oam = &gOamData_AffineOff_ObjNormal_16x16,
|
||||
.anims = gUnknown_846F3F8,
|
||||
.anims = sAnimTable_BerryCrushPowderSparkles,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCallbackDummy
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gUnknown_846F458 = {
|
||||
static const struct SpriteTemplate sSpriteTemplate_BerryCrushTimer = {
|
||||
.tileTag = 4,
|
||||
.paletteTag = 4,
|
||||
.oam = &gOamData_AffineOff_ObjNormal_8x16,
|
||||
.anims = gUnknown_846F400,
|
||||
.anims = sAnimTable_BerryCrushTimer,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCallbackDummy
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gUnknown_846F470 = {
|
||||
static const struct SpriteTemplate sSpriteTemplate_PlayerBerry = {
|
||||
.tileTag = 5,
|
||||
.paletteTag = 5,
|
||||
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
|
||||
@@ -609,25 +611,25 @@ int BerryCrush_TeardownBgs(void)
|
||||
|
||||
int sub_814D9CC(struct BerryCrushGame * game)
|
||||
{
|
||||
gSpriteCoordOffsetY = game->unk2A + game->unk2C;
|
||||
gSpriteCoordOffsetY = game->depth + game->vibration;
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
|
||||
if (game->unk12 == 7)
|
||||
if (game->gameState == 7)
|
||||
{
|
||||
sub_814EAD4(&game->unk138, game->unk28);
|
||||
BerryCrush_PrintTimeOnSprites(&game->spritesManager, game->timer);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_814DA04(struct BerryCrushGame * arg0)
|
||||
void sub_814DA04(struct BerryCrushGame * game)
|
||||
{
|
||||
arg0->unk2A = -104;
|
||||
arg0->unk2C = 0;
|
||||
game->depth = -104;
|
||||
game->vibration = 0;
|
||||
gSpriteCoordOffsetX = 0;
|
||||
gSpriteCoordOffsetY = -104;
|
||||
}
|
||||
|
||||
void sub_814DA24(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
|
||||
void BerryCrush_CreateBerrySprites(struct BerryCrushGame * game, struct BerryCrushGame_138 * spritesManager)
|
||||
{
|
||||
u8 i;
|
||||
u8 spriteId;
|
||||
@@ -637,24 +639,24 @@ void sub_814DA24(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
|
||||
s16 var5;
|
||||
u32 var6;
|
||||
|
||||
for (i = 0; i < arg0->playerCount; i++)
|
||||
for (i = 0; i < game->playerCount; i++)
|
||||
{
|
||||
spriteId = AddItemIconObjectWithCustomObjectTemplate(
|
||||
&gUnknown_846F470,
|
||||
gUnknown_846F2EC[i],
|
||||
gUnknown_846F2EC[i],
|
||||
arg0->unk68.as_four_players.others[i].unk0 + FIRST_BERRY_INDEX);
|
||||
arg1->unk38[i] = &gSprites[spriteId];
|
||||
arg1->unk38[i]->oam.priority = 3;
|
||||
arg1->unk38[i]->affineAnimPaused = TRUE;
|
||||
arg1->unk38[i]->pos1.x = arg1->unkC[i]->unk8 + 120;
|
||||
arg1->unk38[i]->pos1.y = -16;
|
||||
data = arg1->unk38[i]->data;
|
||||
&sSpriteTemplate_PlayerBerry,
|
||||
sPlayerBerrySpriteTags[i],
|
||||
sPlayerBerrySpriteTags[i],
|
||||
game->unk68.as_four_players.others[i].berryId + FIRST_BERRY_INDEX);
|
||||
spritesManager->berrySprites[i] = &gSprites[spriteId];
|
||||
spritesManager->berrySprites[i]->oam.priority = 3;
|
||||
spritesManager->berrySprites[i]->affineAnimPaused = TRUE;
|
||||
spritesManager->berrySprites[i]->pos1.x = spritesManager->seatCoords[i]->unk8 + 120;
|
||||
spritesManager->berrySprites[i]->pos1.y = -16;
|
||||
data = spritesManager->berrySprites[i]->data;
|
||||
var5 = 512;
|
||||
data[1] = var5;
|
||||
data[2] = 32;
|
||||
data[7] = 112;
|
||||
var0 = arg1->unkC[i]->unkA - arg1->unkC[i]->unk8;
|
||||
var0 = spritesManager->seatCoords[i]->unkA - spritesManager->seatCoords[i]->unk8;
|
||||
var3 = var0;
|
||||
if (var0 < 0)
|
||||
var3 += 3;
|
||||
@@ -663,19 +665,19 @@ void sub_814DA24(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
|
||||
var0 *= 128;
|
||||
var6 = var5 + 32;
|
||||
var6 = var6 / 2;
|
||||
var1 = sub_80D8B40(7, 0x3F80, var6);
|
||||
data[0] = (u16)arg1->unk38[i]->pos1.x * 128;
|
||||
data[3] = sub_80D8B40(7, var0, var1);
|
||||
var1 = sub_80D8ABC(7, var1, 85);
|
||||
var1 = MathUtil_Div16Shift(7, 0x3F80, var6);
|
||||
data[0] = (u16)spritesManager->berrySprites[i]->pos1.x * 128;
|
||||
data[3] = MathUtil_Div16Shift(7, var0, var1);
|
||||
var1 = MathUtil_Mul16Shift(7, var1, 85);
|
||||
data[4] = 0;
|
||||
data[5] = sub_80D8B40(7, 0x3F80, var1);
|
||||
data[5] = MathUtil_Div16Shift(7, 0x3F80, var1);
|
||||
data[7] |= 0x8000;
|
||||
if (arg1->unkC[i]->unk8 < 0)
|
||||
StartSpriteAffineAnim(arg1->unk38[i], 1);
|
||||
if (spritesManager->seatCoords[i]->unk8 < 0)
|
||||
StartSpriteAffineAnim(spritesManager->berrySprites[i], 1);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_814DB84(struct Sprite * sprite)
|
||||
void SpriteCB_DropBerryIntoCrusher(struct Sprite * sprite)
|
||||
{
|
||||
s16 *data = sprite->data;
|
||||
|
||||
@@ -702,17 +704,17 @@ void sub_814DB84(struct Sprite * sprite)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_814DC24(struct BerryCrushGame * arg0, UNUSED struct BerryCrushGame_138 * arg1)
|
||||
void BerryCrushFreeBerrySpriteGfx(struct BerryCrushGame * arg0, UNUSED struct BerryCrushGame_138 * arg1)
|
||||
{
|
||||
u8 i;
|
||||
for (i = 0; i < arg0->playerCount; i++)
|
||||
{
|
||||
FreeSpritePaletteByTag(gUnknown_846F2EC[i]);
|
||||
FreeSpriteTilesByTag(gUnknown_846F2EC[i]);
|
||||
FreeSpritePaletteByTag(sPlayerBerrySpriteTags[i]);
|
||||
FreeSpriteTilesByTag(sPlayerBerrySpriteTags[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_814DC5C(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
|
||||
void sub_814DC5C(struct BerryCrushGame * game, struct BerryCrushGame_138 * manager)
|
||||
{
|
||||
u8 sp4;
|
||||
struct BerryCrushGame_4E * var4E;
|
||||
@@ -720,47 +722,47 @@ void sub_814DC5C(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
|
||||
u16 var, var2;
|
||||
|
||||
sp4 = 0;
|
||||
var4E = &arg0->unk40.unkE;
|
||||
for (i = 0; i < arg0->playerCount; i++)
|
||||
var4E = (struct BerryCrushGame_4E *)&game->recvCmd;
|
||||
for (i = 0; i < game->playerCount; i++)
|
||||
{
|
||||
var = var4E->unkA >> (i * 3);
|
||||
var = var4E->data.unk08 >> (i * 3);
|
||||
var &= 7;
|
||||
if (var)
|
||||
{
|
||||
sp4++;
|
||||
if (var & 0x4)
|
||||
StartSpriteAnim(arg1->unk24[i], 1);
|
||||
StartSpriteAnim(manager->impactSprites[i], 1);
|
||||
else
|
||||
StartSpriteAnim(arg1->unk24[i], 0);
|
||||
StartSpriteAnim(manager->impactSprites[i], 0);
|
||||
|
||||
arg1->unk24[i]->invisible = FALSE;
|
||||
arg1->unk24[i]->animPaused = FALSE;
|
||||
arg1->unk24[i]->pos2.x = gUnknown_846F2D0[(var % 4) - 1][0];
|
||||
arg1->unk24[i]->pos2.y = gUnknown_846F2D0[(var % 4) - 1][1];
|
||||
manager->impactSprites[i]->invisible = FALSE;
|
||||
manager->impactSprites[i]->animPaused = FALSE;
|
||||
manager->impactSprites[i]->pos2.x = gUnknown_846F2D0[(var % 4) - 1][0];
|
||||
manager->impactSprites[i]->pos2.y = gUnknown_846F2D0[(var % 4) - 1][1];
|
||||
}
|
||||
}
|
||||
|
||||
if (sp4 == 0)
|
||||
{
|
||||
arg0->unk25_2 = 0;
|
||||
game->unk25_2 = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
var = (u8)(arg0->unk28 % 3);
|
||||
var = (u8)(game->timer % 3);
|
||||
var2 = var;
|
||||
for (i = 0; i < var4E->unkC * 2 + 3; i++)
|
||||
for (i = 0; i < var4E->data.unk0A * 2 + 3; i++)
|
||||
{
|
||||
if (arg1->unk4C[i]->invisible)
|
||||
if (manager->sparkleSprites[i]->invisible)
|
||||
{
|
||||
arg1->unk4C[i]->callback = sub_814F0D8;
|
||||
arg1->unk4C[i]->pos1.x = gUnknown_846F2D6[i][0] + 120;
|
||||
arg1->unk4C[i]->pos1.y = gUnknown_846F2D6[i][1] + 136 - (var * 4);
|
||||
arg1->unk4C[i]->pos2.x = gUnknown_846F2D6[i][0] + (gUnknown_846F2D6[i][0] / (var2 * 4));
|
||||
arg1->unk4C[i]->pos2.y = gUnknown_846F2D6[i][1];
|
||||
if (var4E->unk4_1)
|
||||
StartSpriteAnim(arg1->unk4C[i], 1);
|
||||
manager->sparkleSprites[i]->callback = sub_814F0D8;
|
||||
manager->sparkleSprites[i]->pos1.x = gUnknown_846F2D6[i][0] + 120;
|
||||
manager->sparkleSprites[i]->pos1.y = gUnknown_846F2D6[i][1] + 136 - (var * 4);
|
||||
manager->sparkleSprites[i]->pos2.x = gUnknown_846F2D6[i][0] + (gUnknown_846F2D6[i][0] / (var2 * 4));
|
||||
manager->sparkleSprites[i]->pos2.y = gUnknown_846F2D6[i][1];
|
||||
if (var4E->data.unk02_1)
|
||||
StartSpriteAnim(manager->sparkleSprites[i], 1);
|
||||
else
|
||||
StartSpriteAnim(arg1->unk4C[i], 0);
|
||||
StartSpriteAnim(manager->sparkleSprites[i], 0);
|
||||
|
||||
var++;
|
||||
if (var > 3)
|
||||
@@ -768,9 +770,9 @@ void sub_814DC5C(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
|
||||
}
|
||||
}
|
||||
|
||||
if (arg0->unk25_2)
|
||||
if (game->unk25_2)
|
||||
{
|
||||
arg0->unk25_2 = 0;
|
||||
game->unk25_2 = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -779,7 +781,7 @@ void sub_814DC5C(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
|
||||
else
|
||||
PlaySE(SE_TOY_KABE);
|
||||
|
||||
arg0->unk25_2 = 1;
|
||||
game->unk25_2 = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -790,48 +792,48 @@ bool32 sub_814DE50(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg
|
||||
|
||||
for (i = 0; i < arg0->playerCount; i++)
|
||||
{
|
||||
if (!arg1->unk24[i]->invisible)
|
||||
if (!arg1->impactSprites[i]->invisible)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
for (i = 0; i < 11; i++)
|
||||
{
|
||||
if (!arg1->unk4C[i]->invisible)
|
||||
if (!arg1->sparkleSprites[i]->invisible)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (arg0->unk2C != 0)
|
||||
arg0->unk2C = 0;
|
||||
if (arg0->vibration != 0)
|
||||
arg0->vibration = 0;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void sub_814DEC0(struct BerryCrushGame_138 * arg0, u16 arg1)
|
||||
static void FramesToMinSec(struct BerryCrushGame_138 * manager, u16 frames)
|
||||
{
|
||||
u8 i = 0;
|
||||
u32 r7 = 0;
|
||||
u32 fractionalFrames = 0;
|
||||
s16 r3 = 0;
|
||||
|
||||
arg0->unk4 = arg1 / 3600;
|
||||
arg0->unk6 = (arg1 % 3600) / 60;
|
||||
r3 = sub_80D8AA0((arg1 % 60) << 8, 4);
|
||||
manager->minutes = frames / 3600;
|
||||
manager->secondsInt = (frames % 3600) / 60;
|
||||
r3 = MathUtil_Mul16((frames % 60) << 8, 4);
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
if ((r3 >> (7 - i)) & 1)
|
||||
r7 += gUnknown_846E450[i];
|
||||
fractionalFrames += sPressingSpeedConversionTable[i];
|
||||
}
|
||||
|
||||
arg0->unk8 = r7 / 1000000;
|
||||
manager->secondsFrac = fractionalFrames / 1000000;
|
||||
}
|
||||
|
||||
static void sub_814DF44(u8 windowId, u8 left, u8 colorId, const u8 *string)
|
||||
static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string)
|
||||
{
|
||||
left = (left * 4) - (GetStringWidth(2, string, -1) / 2u);
|
||||
AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColorTable[colorId], 0, string);
|
||||
}
|
||||
|
||||
static void sub_814DFA4(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
|
||||
static void PrintBerryCrushResultWindow(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
|
||||
{
|
||||
u8 i = 0;
|
||||
u8 linkPlayerId = 0;
|
||||
@@ -848,37 +850,40 @@ static void sub_814DFA4(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
|
||||
switch (command)
|
||||
{
|
||||
case 0:
|
||||
// Number of presses
|
||||
linkPlayerId = bcPlayers->as_five_players.players[0].unk4.as_2d_bytes[command][i];
|
||||
if (i != 0 && bcPlayers->as_four_players.unk00.unk0C[command][i] != bcPlayers->as_four_players.unk00.unk0C[command][i - 1])
|
||||
if (i != 0 && bcPlayers->as_four_players.unk00.stats[command][i] != bcPlayers->as_four_players.unk00.stats[command][i - 1])
|
||||
{
|
||||
linkIdToPrint = i;
|
||||
}
|
||||
ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.unk0C[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
|
||||
ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.stats[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
|
||||
realX = x - GetStringWidth(2, sBCRankingHeaders[command], -1) - 4;
|
||||
AddTextPrinterParameterized3(game->unk138.unk82, 2, realX, y + 14 * i, sBerryCrushTextColorTable[0], 0, sBCRankingHeaders[command]);
|
||||
AddTextPrinterParameterized3(game->unk138.unk82, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar1);
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX, y + 14 * i, sBerryCrushTextColorTable[0], 0, sBCRankingHeaders[command]);
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar1);
|
||||
break;
|
||||
case 1:
|
||||
// Neatness
|
||||
linkPlayerId = bcPlayers->as_five_players.players[0].unk4.as_2d_bytes[command][i];
|
||||
if (i != 0 && bcPlayers->as_four_players.unk00.unk0C[command][i] != bcPlayers->as_four_players.unk00.unk0C[command][i - 1])
|
||||
if (i != 0 && bcPlayers->as_four_players.unk00.stats[command][i] != bcPlayers->as_four_players.unk00.stats[command][i - 1])
|
||||
{
|
||||
linkIdToPrint = i;
|
||||
}
|
||||
ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.unk0C[command][i] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
||||
ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.stats[command][i] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
||||
score = 0;
|
||||
realX = bcPlayers->as_four_players.unk00.unk0C[command][i] & 15;
|
||||
realX = bcPlayers->as_four_players.unk00.stats[command][i] & 15;
|
||||
for (j = 0; j < 4; j++)
|
||||
{
|
||||
if ((realX >> (3 - j)) & 1)
|
||||
score += gUnknown_846E450[j];
|
||||
score += sPressingSpeedConversionTable[j];
|
||||
}
|
||||
realX = score / 1000000u;
|
||||
ConvertIntToDecimalStringN(gStringVar2, realX, STR_CONV_MODE_LEADING_ZEROS, 2);
|
||||
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
|
||||
realX2 = x - 4;
|
||||
AddTextPrinterParameterized3(game->unk138.unk82, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
break;
|
||||
case 2:
|
||||
// Berry names
|
||||
linkPlayerId = i;
|
||||
linkIdToPrint = i;
|
||||
j = game->unk68.as_five_players.players[i].unk14[12];
|
||||
@@ -886,7 +891,7 @@ static void sub_814DFA4(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
|
||||
j = 0;
|
||||
StringCopy(gStringVar1, gBerries[j].name);
|
||||
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
|
||||
AddTextPrinterParameterized3(game->unk138.unk82, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
break;
|
||||
}
|
||||
if (linkPlayerId == game->localId)
|
||||
@@ -896,127 +901,127 @@ static void sub_814DFA4(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
|
||||
gStringVar3[0] = linkIdToPrint + CHAR_1;
|
||||
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, BERRYCRUSH_PLAYER_NAME(game, linkPlayerId));
|
||||
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
|
||||
AddTextPrinterParameterized3(game->unk138.unk82, 2, 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_814E32C(struct BerryCrushGame * r8)
|
||||
static void sub_814E32C(struct BerryCrushGame * game)
|
||||
{
|
||||
u8 r10 = 0;
|
||||
u8 r6 = 0;
|
||||
u32 sp0C = 0;
|
||||
union BerryCrushGame_68 *sp10 = &r8->unk68;
|
||||
u8 r7 = GetWindowAttribute(r8->unk138.unk82, WINDOW_HEIGHT) * 8 - 42;
|
||||
u8 i = 0;
|
||||
u8 x = 0;
|
||||
u32 score = 0;
|
||||
union BerryCrushGame_68 *players = &game->unk68;
|
||||
u8 y = GetWindowAttribute(game->spritesManager.unk82, WINDOW_HEIGHT) * 8 - 42;
|
||||
|
||||
sub_814DEC0(&r8->unk138, sp10->as_four_players.unk00.unk04);
|
||||
AddTextPrinterParameterized3(r8->unk138.unk82, 2, 2, r7, sBerryCrushTextColorTable[0], 0, gText_TimeColon);
|
||||
FramesToMinSec(&game->spritesManager, players->as_four_players.unk00.unk04);
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_TimeColon);
|
||||
|
||||
r6 = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0);
|
||||
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_SpaceSec);
|
||||
x = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0);
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceSec);
|
||||
|
||||
r6 -= 32;
|
||||
ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk6, STR_CONV_MODE_LEADING_ZEROS, 2);
|
||||
ConvertIntToDecimalStringN(gStringVar2, r8->unk138.unk8, STR_CONV_MODE_LEADING_ZEROS, 2);
|
||||
x -= 32;
|
||||
ConvertIntToDecimalStringN(gStringVar1, game->spritesManager.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2);
|
||||
ConvertIntToDecimalStringN(gStringVar2, game->spritesManager.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2);
|
||||
StringExpandPlaceholders(gStringVar4, gText_XDotY2);
|
||||
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
|
||||
r6 -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3;
|
||||
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_SpaceMin);
|
||||
x -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3;
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceMin);
|
||||
|
||||
r6 -= 9;
|
||||
ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk4, STR_CONV_MODE_LEADING_ZEROS, 1);
|
||||
x -= 9;
|
||||
ConvertIntToDecimalStringN(gStringVar1, game->spritesManager.minutes, STR_CONV_MODE_LEADING_ZEROS, 1);
|
||||
StringExpandPlaceholders(gStringVar4, gText_StrVar1);
|
||||
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
|
||||
r7 += 14;
|
||||
AddTextPrinterParameterized3(r8->unk138.unk82, 2, 2, r7, sBerryCrushTextColorTable[0], 0, gText_PressingSpeed);
|
||||
y += 14;
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_PressingSpeed);
|
||||
|
||||
r6 = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0);
|
||||
AddTextPrinterParameterized3(r8->unk138.unk82, 3, r6, r7, sBerryCrushTextColorTable[0], 0, gText_TimesPerSec);
|
||||
x = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0);
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 3, x, y, sBerryCrushTextColorTable[0], 0, gText_TimesPerSec);
|
||||
|
||||
for (r10 = 0; r10 < 8; ++r10)
|
||||
if (((u8)r8->unk16 >> (7 - r10)) & 1)
|
||||
sp0C += *(r10 + gUnknown_846E450); // It's accessed in a different way here for unknown reason
|
||||
ConvertIntToDecimalStringN(gStringVar1, r8->unk16 >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
||||
ConvertIntToDecimalStringN(gStringVar2, sp0C / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
|
||||
for (i = 0; i < 8; ++i)
|
||||
if (((u8)game->pressingSpeed >> (7 - i)) & 1)
|
||||
score += *(i + sPressingSpeedConversionTable); // It's accessed in a different way here for unknown reason
|
||||
ConvertIntToDecimalStringN(gStringVar1, game->pressingSpeed >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
||||
ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
|
||||
StringExpandPlaceholders(gStringVar4, gText_XDotY3);
|
||||
r6 -= 38;
|
||||
if (r8->unk25_1)
|
||||
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[5], 0, gStringVar4);
|
||||
x -= 38;
|
||||
if (game->unk25_1)
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[5], 0, gStringVar4);
|
||||
else
|
||||
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
|
||||
r7 += 14;
|
||||
AddTextPrinterParameterized3(r8->unk138.unk82, 2, 2, r7, sBerryCrushTextColorTable[0], 0, gText_Silkiness);
|
||||
y += 14;
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_Silkiness);
|
||||
|
||||
ConvertIntToDecimalStringN(gStringVar1, sp10->as_four_players.unk00.unk08, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
||||
ConvertIntToDecimalStringN(gStringVar1, players->as_four_players.unk00.unk08, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
||||
StringExpandPlaceholders(gStringVar4, gText_Var1Percent);
|
||||
r6 = 190 - (u8)GetStringWidth(2, gStringVar4, 0);
|
||||
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
x = 190 - (u8)GetStringWidth(2, gStringVar4, 0);
|
||||
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
||||
}
|
||||
|
||||
bool32 sub_814E644(struct BerryCrushGame * r4, struct BerryCrushGame_138 * r6)
|
||||
bool32 sub_814E644(struct BerryCrushGame * game, struct BerryCrushGame_138 * spriteManager)
|
||||
{
|
||||
u8 r5;
|
||||
u8 playerCountMinus2;
|
||||
struct WindowTemplate template;
|
||||
|
||||
switch (r6->unk80)
|
||||
switch (spriteManager->unk80)
|
||||
{
|
||||
case 0:
|
||||
r5 = r4->playerCount - 2;
|
||||
sub_814EB04(r6);
|
||||
memcpy(&template, &gUnknown_846E428[r4->unk12 - 11], sizeof(struct WindowTemplate));
|
||||
if (r4->unk12 == 13)
|
||||
template.height = gUnknown_846E448[1][r5];
|
||||
playerCountMinus2 = game->playerCount - 2;
|
||||
BerryCrush_HideTimerSprites(spriteManager);
|
||||
memcpy(&template, &gUnknown_846E428[game->gameState - 11], sizeof(struct WindowTemplate));
|
||||
if (game->gameState == 13)
|
||||
template.height = gUnknown_846E448[1][playerCountMinus2];
|
||||
else
|
||||
template.height = gUnknown_846E448[0][r5];
|
||||
r6->unk82 = AddWindow(&template);
|
||||
template.height = gUnknown_846E448[0][playerCountMinus2];
|
||||
spriteManager->unk82 = AddWindow(&template);
|
||||
break;
|
||||
case 1:
|
||||
PutWindowTilemap(r6->unk82);
|
||||
FillWindowPixelBuffer(r6->unk82, PIXEL_FILL(0));
|
||||
PutWindowTilemap(spriteManager->unk82);
|
||||
FillWindowPixelBuffer(spriteManager->unk82, PIXEL_FILL(0));
|
||||
break;
|
||||
case 2:
|
||||
TextWindow_SetStdFrame0_WithPal(r6->unk82, 0x21D, 0xD0);
|
||||
DrawStdFrameWithCustomTileAndPalette(r6->unk82, 0, 541, 13);
|
||||
TextWindow_SetStdFrame0_WithPal(spriteManager->unk82, 0x21D, 0xD0);
|
||||
DrawStdFrameWithCustomTileAndPalette(spriteManager->unk82, FALSE, 541, 13);
|
||||
break;
|
||||
case 3:
|
||||
r5 = r4->playerCount - 2;
|
||||
switch (r4->unk12)
|
||||
playerCountMinus2 = game->playerCount - 2;
|
||||
switch (game->gameState)
|
||||
{
|
||||
case 11:
|
||||
sub_814DF44(r6->unk82, 22, 3, gText_PressesRankings);
|
||||
sub_814DFA4(r4, 0, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->playerCount * 14);
|
||||
r6->unk80 = 5;
|
||||
PrintTextCentered(spriteManager->unk82, 22, 3, gText_PressesRankings);
|
||||
PrintBerryCrushResultWindow(game, 0, 0xB0, 8 * gUnknown_846E448[0][playerCountMinus2] - game->playerCount * 14);
|
||||
spriteManager->unk80 = 5;
|
||||
return FALSE;
|
||||
case 12:
|
||||
sub_814DF44(r6->unk82, 22, 4, sBCRankingHeaders[r4->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7] + 3]);
|
||||
sub_814DFA4(r4, 1, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->playerCount * 14);
|
||||
r6->unk80 = 5;
|
||||
PrintTextCentered(spriteManager->unk82, 22, 4, sBCRankingHeaders[game->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7] + 3]);
|
||||
PrintBerryCrushResultWindow(game, 1, 0xB0, 8 * gUnknown_846E448[0][playerCountMinus2] - game->playerCount * 14);
|
||||
spriteManager->unk80 = 5;
|
||||
return FALSE;
|
||||
case 13:
|
||||
sub_814DF44(r6->unk82, 24, 3, gText_CrushingResults);
|
||||
sub_814DFA4(r4, 2, 0xC0, 0x10);
|
||||
PrintTextCentered(spriteManager->unk82, 24, 3, gText_CrushingResults);
|
||||
PrintBerryCrushResultWindow(game, 2, 0xC0, 0x10);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
sub_814E32C(r4);
|
||||
sub_814E32C(game);
|
||||
break;
|
||||
case 5:
|
||||
CopyWindowToVram(r6->unk82, COPYWIN_BOTH);
|
||||
r6->unk80 = 0;
|
||||
CopyWindowToVram(spriteManager->unk82, COPYWIN_BOTH);
|
||||
spriteManager->unk80 = 0;
|
||||
return TRUE;
|
||||
}
|
||||
++r6->unk80;
|
||||
++spriteManager->unk80;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void sub_814E80C(struct BerryCrushGame * r4)
|
||||
void sub_814E80C(struct BerryCrushGame * game)
|
||||
{
|
||||
ClearStdWindowAndFrameToTransparent(r4->unk138.unk82, 1);
|
||||
RemoveWindow(r4->unk138.unk82);
|
||||
sub_814EBB0(r4);
|
||||
ClearStdWindowAndFrameToTransparent(game->spritesManager.unk82, 1);
|
||||
RemoveWindow(game->spritesManager.unk82);
|
||||
sub_814EBB0(game);
|
||||
}
|
||||
|
||||
static void Task_ShowBerryCrushRankings(u8 taskId)
|
||||
@@ -1029,7 +1034,7 @@ static void Task_ShowBerryCrushRankings(u8 taskId)
|
||||
switch (data[0])
|
||||
{
|
||||
case 0:
|
||||
data[1] = AddWindow(&gUnknown_846E3F0);
|
||||
data[1] = AddWindow(&sWindowTemplate_BerryCrushRankings);
|
||||
PutWindowTilemap(data[1]);
|
||||
FillWindowPixelBuffer(data[1], PIXEL_FILL(0));
|
||||
TextWindow_SetStdFrame0_WithPal(data[1], 0x21D, 0xD0);
|
||||
@@ -1073,7 +1078,7 @@ static void Task_ShowBerryCrushRankings(u8 taskId)
|
||||
for (j = 0; j < 8; ++j)
|
||||
{
|
||||
if (((data[i + 2] & 0xFF) >> (7 - j)) & 1)
|
||||
score += gUnknown_846E450[j];
|
||||
score += sPressingSpeedConversionTable[j];
|
||||
}
|
||||
ConvertIntToDecimalStringN(gStringVar1, (u16)data[i + 2] >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
||||
ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
|
||||
@@ -1125,18 +1130,18 @@ void ShowBerryCrushRankings(void)
|
||||
gTasks[taskId].data[5] = gSaveBlock2Ptr->berryCrush.berryCrushResults[3];
|
||||
}
|
||||
|
||||
static void sub_814EAD4(struct BerryCrushGame_138 * r4, u16 r1)
|
||||
static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 * manager, u16 frames)
|
||||
{
|
||||
sub_814DEC0(r4, r1);
|
||||
DigitObjUtil_PrintNumOn(0, r4->unk4);
|
||||
DigitObjUtil_PrintNumOn(1, r4->unk6);
|
||||
DigitObjUtil_PrintNumOn(2, r4->unk8);
|
||||
FramesToMinSec(manager, frames);
|
||||
DigitObjUtil_PrintNumOn(0, manager->minutes);
|
||||
DigitObjUtil_PrintNumOn(1, manager->secondsInt);
|
||||
DigitObjUtil_PrintNumOn(2, manager->secondsFrac);
|
||||
}
|
||||
|
||||
void sub_814EB04(struct BerryCrushGame_138 * r0)
|
||||
void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 * manager)
|
||||
{
|
||||
r0->unk78[0]->invisible = TRUE;
|
||||
r0->unk78[1]->invisible = TRUE;
|
||||
manager->timerSprites[0]->invisible = TRUE;
|
||||
manager->timerSprites[1]->invisible = TRUE;
|
||||
DigitObjUtil_HideOrShow(2, 1);
|
||||
DigitObjUtil_HideOrShow(1, 1);
|
||||
DigitObjUtil_HideOrShow(0, 1);
|
||||
@@ -1148,10 +1153,10 @@ static void sub_814EB38(struct BerryCrushGame * game)
|
||||
|
||||
for (i = 0; i < game->playerCount; ++i)
|
||||
{
|
||||
game->unk138.unkC[i] = &gUnknown_846F294[gUnknown_846F280[game->playerCount - 2][i]];
|
||||
game->unk138.unk83[i] = AddWindow(&gUnknown_846E3F8[game->unk138.unkC[i]->unk0]);
|
||||
PutWindowTilemap(game->unk138.unk83[i]);
|
||||
FillWindowPixelBuffer(game->unk138.unk83[i], PIXEL_FILL(0));
|
||||
game->spritesManager.seatCoords[i] = &gUnknown_846F294[gUnknown_846F280[game->playerCount - 2][i]];
|
||||
game->spritesManager.unk83[i] = AddWindow(&gUnknown_846E3F8[game->spritesManager.seatCoords[i]->unk0]);
|
||||
PutWindowTilemap(game->spritesManager.unk83[i]);
|
||||
FillWindowPixelBuffer(game->spritesManager.unk83[i], PIXEL_FILL(0));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1161,11 +1166,11 @@ static void sub_814EBB0(struct BerryCrushGame * game)
|
||||
|
||||
for (i = 0; i < game->playerCount; ++i)
|
||||
{
|
||||
PutWindowTilemap(game->unk138.unk83[i]);
|
||||
PutWindowTilemap(game->spritesManager.unk83[i]);
|
||||
if (i == game->localId)
|
||||
{
|
||||
AddTextPrinterParameterized4(
|
||||
game->unk138.unk83[i],
|
||||
game->spritesManager.unk83[i],
|
||||
2,
|
||||
36 - GetStringWidth(2, BERRYCRUSH_PLAYER_NAME(game, i), 0) / 2u,
|
||||
1,
|
||||
@@ -1179,7 +1184,7 @@ static void sub_814EBB0(struct BerryCrushGame * game)
|
||||
else
|
||||
{
|
||||
AddTextPrinterParameterized4(
|
||||
game->unk138.unk83[i],
|
||||
game->spritesManager.unk83[i],
|
||||
2,
|
||||
36 - GetStringWidth(2, BERRYCRUSH_PLAYER_NAME(game, i), 0) / 2u,
|
||||
1,
|
||||
@@ -1190,7 +1195,7 @@ static void sub_814EBB0(struct BerryCrushGame * game)
|
||||
BERRYCRUSH_PLAYER_NAME(game, i)
|
||||
);
|
||||
}
|
||||
CopyWindowToVram(game->unk138.unk83[i], COPYWIN_BOTH);
|
||||
CopyWindowToVram(game->spritesManager.unk83[i], COPYWIN_BOTH);
|
||||
}
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
}
|
||||
@@ -1210,12 +1215,12 @@ static void sub_814EC80(struct BerryCrushGame * game)
|
||||
LZ77UnCompWram(r0, r4);
|
||||
for (; i < game->playerCount; ++i)
|
||||
{
|
||||
r0_ = game->unk138.unkC[i]->unk0;
|
||||
r0_ = game->spritesManager.seatCoords[i]->unk0;
|
||||
CopyToBgTilemapBufferRect(
|
||||
3,
|
||||
&r4[r0_ * 40],
|
||||
game->unk138.unkC[i]->unk1,
|
||||
game->unk138.unkC[i]->unk2,
|
||||
game->spritesManager.seatCoords[i]->unk1,
|
||||
game->spritesManager.seatCoords[i]->unk2,
|
||||
10,
|
||||
2
|
||||
);
|
||||
@@ -1228,64 +1233,64 @@ static void sub_814ECE0(struct BerryCrushGame * game)
|
||||
u8 i = 0;
|
||||
u8 spriteId;
|
||||
|
||||
game->unk2A = -104;
|
||||
game->unk2C = 0;
|
||||
game->depth = -104;
|
||||
game->vibration = 0;
|
||||
gSpriteCoordOffsetX = 0;
|
||||
gSpriteCoordOffsetY = -104;
|
||||
for (; i < 4; ++i)
|
||||
LoadCompressedSpriteSheet(&sSpriteSheets[i]);
|
||||
LoadSpritePalettes(sSpritePals);
|
||||
spriteId = CreateSprite(&gUnknown_846F410, 120, 88, 5);
|
||||
game->unk138.unk20 = &gSprites[spriteId];
|
||||
game->unk138.unk20->oam.priority = 3;
|
||||
game->unk138.unk20->coordOffsetEnabled = TRUE;
|
||||
game->unk138.unk20->animPaused = TRUE;
|
||||
spriteId = CreateSprite(&sSpriteTemplate_BerryCrushCore, 120, 88, 5);
|
||||
game->spritesManager.coreSprite = &gSprites[spriteId];
|
||||
game->spritesManager.coreSprite->oam.priority = 3;
|
||||
game->spritesManager.coreSprite->coordOffsetEnabled = TRUE;
|
||||
game->spritesManager.coreSprite->animPaused = TRUE;
|
||||
for (i = 0; i < game->playerCount; ++i)
|
||||
{
|
||||
spriteId = CreateSprite(
|
||||
&gUnknown_846F428,
|
||||
game->unk138.unkC[i]->unk4 + 120,
|
||||
game->unk138.unkC[i]->unk6 + 32,
|
||||
&sSpriteTemplate_BerryCrushImpact,
|
||||
game->spritesManager.seatCoords[i]->unk4 + 120,
|
||||
game->spritesManager.seatCoords[i]->unk6 + 32,
|
||||
0
|
||||
);
|
||||
game->unk138.unk24[i] = &gSprites[spriteId];
|
||||
game->unk138.unk24[i]->oam.priority = 1;
|
||||
game->unk138.unk24[i]->invisible = TRUE;
|
||||
game->unk138.unk24[i]->coordOffsetEnabled = TRUE;
|
||||
game->unk138.unk24[i]->animPaused = TRUE;
|
||||
game->spritesManager.impactSprites[i] = &gSprites[spriteId];
|
||||
game->spritesManager.impactSprites[i]->oam.priority = 1;
|
||||
game->spritesManager.impactSprites[i]->invisible = TRUE;
|
||||
game->spritesManager.impactSprites[i]->coordOffsetEnabled = TRUE;
|
||||
game->spritesManager.impactSprites[i]->animPaused = TRUE;
|
||||
}
|
||||
for (i = 0; i < NELEMS(game->unk138.unk4C); ++i)
|
||||
for (i = 0; i < NELEMS(game->spritesManager.sparkleSprites); ++i)
|
||||
{
|
||||
spriteId = CreateSprite(
|
||||
&gUnknown_846F440,
|
||||
&sSpriteTemplate_BerryCrushPowderSparkles,
|
||||
gUnknown_846F2D6[i][0] + 120,
|
||||
gUnknown_846F2D6[i][1] + 136,
|
||||
6
|
||||
);
|
||||
game->unk138.unk4C[i] = &gSprites[spriteId];
|
||||
game->unk138.unk4C[i]->oam.priority = 3;
|
||||
game->unk138.unk4C[i]->invisible = TRUE;
|
||||
game->unk138.unk4C[i]->animPaused = TRUE;
|
||||
game->unk138.unk4C[i]->data[0] = i;
|
||||
game->spritesManager.sparkleSprites[i] = &gSprites[spriteId];
|
||||
game->spritesManager.sparkleSprites[i]->oam.priority = 3;
|
||||
game->spritesManager.sparkleSprites[i]->invisible = TRUE;
|
||||
game->spritesManager.sparkleSprites[i]->animPaused = TRUE;
|
||||
game->spritesManager.sparkleSprites[i]->data[0] = i;
|
||||
}
|
||||
for (i = 0; i < NELEMS(game->unk138.unk78); ++i)
|
||||
for (i = 0; i < NELEMS(game->spritesManager.timerSprites); ++i)
|
||||
{
|
||||
spriteId = CreateSprite(
|
||||
&gUnknown_846F458,
|
||||
&sSpriteTemplate_BerryCrushTimer,
|
||||
24 * i + 176,
|
||||
8,
|
||||
0
|
||||
);
|
||||
game->unk138.unk78[i] = &gSprites[spriteId];
|
||||
game->unk138.unk78[i]->oam.priority = 0;
|
||||
game->unk138.unk78[i]->invisible = FALSE;
|
||||
game->unk138.unk78[i]->animPaused = FALSE;
|
||||
game->spritesManager.timerSprites[i] = &gSprites[spriteId];
|
||||
game->spritesManager.timerSprites[i]->oam.priority = 0;
|
||||
game->spritesManager.timerSprites[i]->invisible = FALSE;
|
||||
game->spritesManager.timerSprites[i]->animPaused = FALSE;
|
||||
}
|
||||
DigitObjUtil_CreatePrinter(0, 0, &sDigitObjTemplates[0]);
|
||||
DigitObjUtil_CreatePrinter(1, 0, &sDigitObjTemplates[1]);
|
||||
DigitObjUtil_CreatePrinter(2, 0, &sDigitObjTemplates[2]);
|
||||
if (game->unk12 == 1)
|
||||
sub_814EB04(&game->unk138);
|
||||
if (game->gameState == 1)
|
||||
BerryCrush_HideTimerSprites(&game->spritesManager);
|
||||
}
|
||||
|
||||
static void sub_814EF10(struct BerryCrushGame * r5)
|
||||
@@ -1299,20 +1304,20 @@ static void sub_814EF10(struct BerryCrushGame * r5)
|
||||
FreeSpritePaletteByTag(4);
|
||||
FreeSpritePaletteByTag(2);
|
||||
FreeSpritePaletteByTag(1);
|
||||
for (; r4 < NELEMS(r5->unk138.unk78); ++r4)
|
||||
DestroySprite(r5->unk138.unk78[r4]);
|
||||
for (; r4 < NELEMS(r5->spritesManager.timerSprites); ++r4)
|
||||
DestroySprite(r5->spritesManager.timerSprites[r4]);
|
||||
DigitObjUtil_DeletePrinter(2);
|
||||
DigitObjUtil_DeletePrinter(1);
|
||||
DigitObjUtil_DeletePrinter(0);
|
||||
for (r4 = 0; r4 < NELEMS(r5->unk138.unk4C); ++r4)
|
||||
DestroySprite(r5->unk138.unk4C[r4]);
|
||||
for (r4 = 0; r4 < NELEMS(r5->spritesManager.sparkleSprites); ++r4)
|
||||
DestroySprite(r5->spritesManager.sparkleSprites[r4]);
|
||||
for (r4 = 0; r4 < r5->playerCount; ++r4)
|
||||
DestroySprite(r5->unk138.unk24[r4]);
|
||||
if (r5->unk138.unk20->inUse)
|
||||
DestroySprite(r5->unk138.unk20);
|
||||
DestroySprite(r5->spritesManager.impactSprites[r4]);
|
||||
if (r5->spritesManager.coreSprite->inUse)
|
||||
DestroySprite(r5->spritesManager.coreSprite);
|
||||
}
|
||||
|
||||
static void sub_814EFD0(struct Sprite * sprite)
|
||||
static void SpriteCB_BerryCrushImpact(struct Sprite * sprite)
|
||||
{
|
||||
if (sprite->animEnded)
|
||||
{
|
||||
@@ -1369,12 +1374,12 @@ static void sub_814F0D8(struct Sprite * sprite)
|
||||
r7[2] = 32;
|
||||
r7[7] = 168;
|
||||
r4 = sprite->pos2.x * 128;
|
||||
r5 = sub_80D8B40(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1);
|
||||
r5 = MathUtil_Div16Shift(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1);
|
||||
sprite->data[0] = sprite->pos1.x << 7;
|
||||
r7[3] = sub_80D8B40(7, r4, r5);
|
||||
r2 = sub_80D8ABC(7, r5, 85);
|
||||
r7[3] = MathUtil_Div16Shift(7, r4, r5);
|
||||
r2 = MathUtil_Mul16Shift(7, r5, 85);
|
||||
r7[4] = r8;
|
||||
r7[5] = sub_80D8B40(7, 0x3F80, r2);
|
||||
r7[5] = MathUtil_Div16Shift(7, 0x3F80, r2);
|
||||
r7[6] = sprite->pos2.x / 4;
|
||||
r7[7] |= 0x8000;
|
||||
sprite->pos2.y = r8;
|
||||
|
||||
@@ -1431,12 +1431,12 @@ static void sub_8155A78(void)
|
||||
case 2:
|
||||
if (!IsDma3ManagerBusyWithBgCopy())
|
||||
{
|
||||
CreateTask(sub_80DA634, 0);
|
||||
CreateTask(Task_SaveGame_UpdatedLinkRecords, 0);
|
||||
gUnknown_203F440->state++;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (!FuncIsActiveTask(sub_80DA634))
|
||||
if (!FuncIsActiveTask(Task_SaveGame_UpdatedLinkRecords))
|
||||
gUnknown_203F440->state++;
|
||||
break;
|
||||
default:
|
||||
|
||||
+9
-9
@@ -1,6 +1,6 @@
|
||||
#include "global.h"
|
||||
|
||||
s16 sub_80D8AA0(s16 x, s16 y)
|
||||
s16 MathUtil_Mul16(s16 x, s16 y)
|
||||
{
|
||||
s32 result;
|
||||
|
||||
@@ -10,7 +10,7 @@ s16 sub_80D8AA0(s16 x, s16 y)
|
||||
return result;
|
||||
}
|
||||
|
||||
s16 sub_80D8ABC(u8 s, s16 x, s16 y)
|
||||
s16 MathUtil_Mul16Shift(u8 s, s16 x, s16 y)
|
||||
{
|
||||
s32 result;
|
||||
|
||||
@@ -20,7 +20,7 @@ s16 sub_80D8ABC(u8 s, s16 x, s16 y)
|
||||
return result;
|
||||
}
|
||||
|
||||
s32 sub_80D8AE0(s32 x, s32 y)
|
||||
s32 MathUtil_Mul32(s32 x, s32 y)
|
||||
{
|
||||
s64 result;
|
||||
|
||||
@@ -30,7 +30,7 @@ s32 sub_80D8AE0(s32 x, s32 y)
|
||||
return result;
|
||||
}
|
||||
|
||||
s16 sub_80D8B1C(s16 x, s16 y)
|
||||
s16 MathUtil_Div16(s16 x, s16 y)
|
||||
{
|
||||
if (y == 0)
|
||||
{
|
||||
@@ -39,7 +39,7 @@ s16 sub_80D8B1C(s16 x, s16 y)
|
||||
return (x << 8) / y;
|
||||
}
|
||||
|
||||
s16 sub_80D8B40(u8 s, s16 x, s16 y)
|
||||
s16 MathUtil_Div16Shift(u8 s, s16 x, s16 y)
|
||||
{
|
||||
if (y == 0)
|
||||
{
|
||||
@@ -48,7 +48,7 @@ s16 sub_80D8B40(u8 s, s16 x, s16 y)
|
||||
return (x << s) / y;
|
||||
}
|
||||
|
||||
s32 sub_80D8B68(s32 x, s32 y)
|
||||
s32 MathUtil_Div32(s32 x, s32 y)
|
||||
{
|
||||
s64 _x;
|
||||
|
||||
@@ -61,7 +61,7 @@ s32 sub_80D8B68(s32 x, s32 y)
|
||||
return _x / y;
|
||||
}
|
||||
|
||||
s16 sub_80D8B90(s16 y)
|
||||
s16 MathUtil_Inv16(s16 y)
|
||||
{
|
||||
s32 x;
|
||||
|
||||
@@ -69,7 +69,7 @@ s16 sub_80D8B90(s16 y)
|
||||
return x / y;
|
||||
}
|
||||
|
||||
s16 sub_80D8BA8(u8 s, s16 y)
|
||||
s16 MathUtil_Inv16Shift(u8 s, s16 y)
|
||||
{
|
||||
s32 x;
|
||||
|
||||
@@ -77,7 +77,7 @@ s16 sub_80D8BA8(u8 s, s16 y)
|
||||
return x / y;
|
||||
}
|
||||
|
||||
s32 sub_80D8BC8(s32 y)
|
||||
s32 MathUtil_Inv32(s32 y)
|
||||
{
|
||||
s64 x;
|
||||
|
||||
|
||||
+2
-2
@@ -1419,8 +1419,8 @@ static void Task_OakSpeech39(u8 taskId)
|
||||
PlaySE(SE_TK_WARPIN);
|
||||
r0 = data[2];
|
||||
data[2] -= 32;
|
||||
x = sub_80D8B90(r0 - 8);
|
||||
y = sub_80D8B90(data[2] - 16);
|
||||
x = MathUtil_Inv16(r0 - 8);
|
||||
y = MathUtil_Inv16(data[2] - 16);
|
||||
SetBgAffine(2, 0x7800, 0x5400, 0x78, 0x54, x, y, 0);
|
||||
if (data[2] <= 96)
|
||||
{
|
||||
|
||||
@@ -1003,12 +1003,12 @@ static bool32 sub_814881C(void)
|
||||
case 2:
|
||||
if (sub_8149804())
|
||||
{
|
||||
CreateTask(sub_80DA634, 6);
|
||||
CreateTask(Task_SaveGame_UpdatedLinkRecords, 6);
|
||||
gUnknown_203F3D4->unk8++;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (!FuncIsActiveTask(sub_80DA634))
|
||||
if (!FuncIsActiveTask(Task_SaveGame_UpdatedLinkRecords))
|
||||
{
|
||||
sub_814A6CC();
|
||||
gUnknown_203F3D4->unk8++;
|
||||
|
||||
+1
-1
@@ -846,7 +846,7 @@ u32 TryWriteSpecialSaveSection(u8 sector, u8* src)
|
||||
return 1;
|
||||
}
|
||||
|
||||
void sub_80DA634(u8 taskId)
|
||||
void Task_SaveGame_UpdatedLinkRecords(u8 taskId)
|
||||
{
|
||||
switch (gTasks[taskId].data[0])
|
||||
{
|
||||
|
||||
+2
-2
@@ -942,11 +942,11 @@ static void task50_after_link_battle_save(u8 taskId)
|
||||
DestroyTask(taskId);
|
||||
break;
|
||||
case 5:
|
||||
CreateTask(sub_80DA634, 5);
|
||||
CreateTask(Task_SaveGame_UpdatedLinkRecords, 5);
|
||||
data[0] = 6;
|
||||
break;
|
||||
case 6:
|
||||
if (!FuncIsActiveTask(sub_80DA634))
|
||||
if (!FuncIsActiveTask(Task_SaveGame_UpdatedLinkRecords))
|
||||
data[0] = 3;
|
||||
break;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user