Berry Crush documentation, 2
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@@ -1419,8 +1419,8 @@ static void Task_OakSpeech39(u8 taskId)
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PlaySE(SE_TK_WARPIN);
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r0 = data[2];
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data[2] -= 32;
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x = sub_80D8B90(r0 - 8);
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y = sub_80D8B90(data[2] - 16);
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x = MathUtil_Inv16(r0 - 8);
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y = MathUtil_Inv16(data[2] - 16);
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SetBgAffine(2, 0x7800, 0x5400, 0x78, 0x54, x, y, 0);
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if (data[2] <= 96)
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{
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