dump event scripts
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@@ -0,0 +1,67 @@
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SSAnne_Exterior_MapScripts:: @ 8160840
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map_script 3, SSAnne_Exterior_MapScript1_16084B
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map_script 2, SSAnne_Exterior_MapScript2_16084F
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.byte 0
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SSAnne_Exterior_MapScript1_16084B:: @ 816084B
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setworldmapflag 2214
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end
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SSAnne_Exterior_MapScript2_16084F:: @ 816084F
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map_script_2 VAR_0x407E, 1, SSAnne_Exterior_160859
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.2byte 0
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SSAnne_Exterior_160859:: @ 8160859
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lockall
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getplayerxy VAR_0x8004, VAR_0x8005
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compare_var_to_value VAR_0x8005, 6
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call_if 3, EventScript_1608A1
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compare_var_to_value VAR_0x8005, 7
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call_if 4, EventScript_1608AC
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fadenewbgm BGM_FRLG_SURF
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delay 50
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special sub_815D334
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waitstate
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removeobject 1
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applymovement 255, Movement_1608B7
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waitmovement 0
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setvar VAR_0x407E, 2
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setvar VAR_0x4053, 0
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warp MAP_VERMILIONCITY, 255, 23, 34
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waitstate
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releaseall
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end
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EventScript_1608A1:: @ 81608A1
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applymovement 255, Movement_1608C1
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waitmovement 0
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return
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EventScript_1608AC:: @ 81608AC
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applymovement 255, Movement_1A75ED
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waitmovement 0
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return
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Movement_1608B7:: @ 81608B7
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step_11
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step_11
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step_11
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step_11
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step_11
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step_11
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step_11
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step_11
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step_11
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step_end
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Movement_1608C1:: @ 81608C1
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step_10
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step_10
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step_10
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step_10
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step_10
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step_10
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step_10
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step_10
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step_10
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step_end
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