dump event scripts
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@@ -0,0 +1,48 @@
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VictoryRoad_1F_MapScripts:: @ 8160F05
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map_script 1, VictoryRoad_1F_MapScript1_160F10
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map_script 3, VictoryRoad_1F_MapScript2_160F2F
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.byte 0
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VictoryRoad_1F_MapScript1_160F10:: @ 8160F10
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compare_var_to_value VAR_0x4064, 100
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call_if 5, EventScript_160F1C
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end
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EventScript_160F1C:: @ 8160F1C
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setmetatile 12, 14, 775, 1
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setmetatile 12, 15, 791, 1
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return
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VictoryRoad_1F_MapScript2_160F2F:: @ 8160F2F
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setworldmapflag 2218
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end
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VictoryRoad_1F_EventScript_160F33:: @ 8160F33
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lockall
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compare_var_to_value VAR_0x4064, 100
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goto_if 1, EventScript_160F62
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setmetatile 12, 14, 721, 0
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setmetatile 12, 15, 737, 0
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playse SE_MU_PACHI
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special DrawWholeMapView
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waitse
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moveobjectoffscreen 5
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setvar VAR_0x4064, 100
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releaseall
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end
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EventScript_160F62:: @ 8160F62
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releaseall
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end
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VictoryRoad_1F_EventScript_160F64:: @ 8160F64
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trainerbattle 0, 406, 0, Text_174710, Text_174738
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loadword 0, gUnknown_8174744
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callstd 6
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end
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VictoryRoad_1F_EventScript_160F7B:: @ 8160F7B
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trainerbattle 0, 396, 0, Text_174784, Text_1747B8
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loadword 0, gUnknown_81747C8
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callstd 6
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end
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