Combine animated door frames
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@@ -93,7 +93,8 @@
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#define METATILE_SeaCottage_Teleporter_Door_FullGlowing 0x2B8
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// gTileset_VermilionCity
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#define METATILE_VermilionCity_Door 0x29E
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#define METATILE_VermilionCity_Door 0x29E
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#define METATILE_VermilionCity_PokemonFanClubDoor 0x2E1 // Used to reference door tiles in field_door.c, but the metatile in the tileset is dummied
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// gTileset_VermilionGym
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#define METATILE_VermilionGym_Floor 0x281
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