Port battle tower data to C (following pokeruby layout)

This commit is contained in:
PikalaxALT
2019-11-08 19:49:05 -05:00
parent 4be0078064
commit 4eb386f7c4
6 changed files with 7945 additions and 3124 deletions
+2 -1
View File
@@ -208,6 +208,7 @@ SECTIONS {
asm/battle_anim_effects_3.o(.text);
asm/learn_move.o(.text);
src/fldeff_softboiled.o(.text);
src/battle_tower.o(.text);
asm/battle_tower.o(.text);
src/battle_controller_oak_old_man.o(.text);
src/player_pc.o(.text);
@@ -479,7 +480,7 @@ SECTIONS {
src/battle_controller_safari.o(.rodata);
data/battle_anim_effects_3.o(.rodata);
data/learn_move.o(.rodata);
data/battle_tower.o(.rodata);
src/battle_tower.o(.rodata);
src/battle_controller_oak_old_man.o(.rodata);
src/player_pc.o(.rodata);
src/intro.o(.rodata);