Rename map scene vars and partially document Oak's lab
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@@ -3,12 +3,12 @@ CinnabarIsland_PokemonLab_Entrance_MapScripts:: @ 816E273
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.byte 0
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CinnabarIsland_PokemonLab_Entrance_MapScript1_16E279:: @ 816E279
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compare_var_to_value VAR_0x406A, 1
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compare_var_to_value VAR_MAP_SCENE_CINNABAR_ISLAND_POKEMON_LAB_EXPERIMENT_ROOM_REVIVE_STATE, 1
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call_if 1, EventScript_16E285
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end
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EventScript_16E285:: @ 816E285
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setvar VAR_0x406A, 2
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setvar VAR_MAP_SCENE_CINNABAR_ISLAND_POKEMON_LAB_EXPERIMENT_ROOM_REVIVE_STATE, 2
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return
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CinnabarIsland_PokemonLab_Entrance_EventScript_16E28B:: @ 816E28B
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